p0iz

p0iz — CS2 Stats

76561198341915343[U:1:381649615]Steam profile ↗✓ No bans

1,790Tracked matches63%Win rate2020Tracked since
4,530Hours in CS
CSDB Rating6.5 SolidPositional Player
Premier CS Rating17,827Purple band · top ~17.1% of ranked players (population est.)
FaceitLevel 9 · 1,650 ELOTop 20.7% of ranked FACEIT players
WingmanSilver III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Aug 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 57 days played since 15 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,827 -1,987 15 Feb22 Aug · 30 days played
17,09719,933peak 19,93315 Feb22 Aug
19,933Peak Premier in tracked matches
1,650Highest Faceit ELO seen on CSDB
57Days played since 2026-02-15

Faceit ELO

  • At peak — 1,650
  • Next: Level 9 at 1,751 101 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 2,106 below peak (19,933)
  • +149 over 90 days
  • Next: Pink band at 20,000 2,173 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,167), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate42.3%48.3%51.0%8.6% short
Shot accuracy16.8%13.2%13.7%above
Kill/death ratio0.801.071.090.28 short
Match win rate30.5%46.9%48.4%17.9% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGp0izFACEITLevel 9 · 1,650 ELOSTANDINGTop 20.7% of rankedPREMIER17,827 · Purple bandPEAK ELO1,650csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning55
Utility52

0–100 skill scores via Leetify.

Recent form

HOT58411Last 10058%Win rateWLLWWLWWWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −5.2pp headshot accuracy · +11ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 511ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 535ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim8.3
Utility5.2
Positioning5.5
Opening Duels1.5
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.5
Utility5.2
Mechanics7.5
Opening Duels0.9
Win Impact9.4

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time564ms−41ms
first ⅓ avg 605ms → last ⅓ avg 564ms
Headshot accuracy20.7%+3.7%
first ⅓ avg 17.0% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–3 · nuke, 12 Apr
50%Best headshot accuracy · 13–4 · office, 31 Jul
406msFastest reaction time · 9–4 · inferno, 22 Apr
13–0Biggest win · ancient, 30 May

Across the last 100 tracked matches.

Highlights

8Longest win streak
37In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 100% over 8infernoWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
infernoC1771041%0.00
anubisC1771041%0.03
nukeB178947%0.02
cacheS139469%0.04
mirageA106460%0.01
dust2S86275%0.04
overpassS880100%0.03
ancientB63350%0.06
vertigo330100%0.04
office110100%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

214,430Lifetime kills
0.80K/D
6,800Matches
30.5%Match win rate
42.3%Headshot %
16.8%Shot accuracy · Top 25% of Level 9 players
7,947MVPs
4,530Hours (in match)
3,987Bombs planted
931Bombs defused

Most-used weapons

AK-4795,807
AWP40,427
Knife2,291
P2502,073
MP91,936

Lifetime map wins

5,676inferno
5,094dust2
2,979vertigo
2,015nuke
655train
71office
43lake
35cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

643Matches
52%Win rate
1.17Avg K/D
77.8ADR
44%Headshot %

Clutches & streaks

39%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis10753%1.2017.6
Inferno7952%1.0816.3
Ancient7847%1.0215.8
Vertigo5159%1.3817.6
Mirage4747%1.1017.0
Nuke4349%1.2116.9
Overpass4264%1.2417.2
Dust21338%0.8913.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
38.0%Accuracy (enemy spotted)
45.1%Spray accuracy
84.0%Counter-strafing
10.8°Preaim
560msReaction time
36.8%T opening success
30.7%CT opening success
0.59Enemies flashed / flash
13.3%Flash assists
5.94HE damage / grenade
7.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8104% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–10.0618%2 Sept
inferno7–13-0.0427%22 Aug
anubis10–130.0120%22 Aug
anubis13–100.0816%20 Aug
cache13–110.0516%17 Aug
cache9–13-0.0410%17 Aug
inferno13–100.0425%17 Aug
nuke13–70.0919%17 Aug
cache13–40.1218%15 Aug
anubis13–80.0413%15 Aug
cache11–13-0.0212%15 Aug
inferno13–70.0218%15 Aug
nuke11–130.0412%15 Aug
anubis10–10.0729%15 Aug
anubis1–13-0.1010%10 Aug
mirage4–13-0.0329%10 Aug
inferno13–50.0137%10 Aug
office13–40.0450%31 Jul
ancient13–100.1118%29 Jul
cache13–70.0820%26 Jul
nuke13–100.0322%21 Jul
dust213–20.1228%21 Jul
cache13–8-0.0017%21 Jul
ancient13–30.1719%20 Jul
anubis10–130.0319%20 Jul
anubis8–130.0427%19 Jul
inferno10–13-0.0311%16 Jul
cache13–80.0614%12 Jul
nuke11–13-0.0120%11 Jul
nuke13–80.0325%11 Jul
inferno6–13-0.0121%10 Jul
cache2–13-0.0217%10 Jul
anubis11–130.0124%26 Jun
nuke10–130.0015%26 Jun
dust216–130.0425%26 Jun
nuke13–90.0621%25 Jun
dust213–40.0925%25 Jun
anubis11–130.0319%24 Jun
inferno13–50.0219%24 Jun
cache13–90.1018%20 Jun
inferno8–13-0.068%5 Jun
anubis11–13-0.0320%1 Jun
anubis5–13-0.0214%31 May
ancient13–00.1121%30 May
mirage13–5-0.038%10 May
cache13–60.0819%8 May
cache5–130.1123%8 May
cache13–3-0.0124%6 May
overpass13–10-0.0116%1 May
ancient9–13-0.0115%24 Apr
dust210–130.0111%24 Apr
inferno9–50.0211%24 Apr
mirage13–110.0615%24 Apr
nuke4–13-0.0414%23 Apr
inferno9–40.1130%22 Apr
nuke7–13-0.0335%19 Apr
nuke13–50.0218%16 Apr
inferno7–13-0.0035%15 Apr
nuke9–30.2024%12 Apr
vertigo9–40.0715%12 Apr
anubis16–130.0913%11 Apr
mirage10–130.0514%11 Apr
overpass16–140.0121%10 Apr
vertigo13–60.0012%5 Apr
mirage13–60.047%5 Apr
mirage13–50.0218%4 Apr
inferno13–30.0212%4 Apr
dust213–100.0420%1 Apr
overpass13–70.0715%28 Mar
dust24–13-0.0211%28 Mar
overpass13–80.0513%27 Mar
overpass13–80.1023%24 Mar
nuke9–13-0.058%24 Mar
anubis5–130.0821%22 Mar
anubis13–20.0115%22 Mar
nuke13–40.0724%22 Mar
dust213–30.0518%21 Mar
nuke9–130.0219%21 Mar
inferno12–120.0711%19 Mar
vertigo13–90.0317%19 Mar
inferno13–16-0.067%18 Mar
mirage4–13-0.0314%18 Mar
overpass13–90.019%16 Mar
ancient6–13-0.0110%15 Mar
inferno3–13-0.0114%5 Mar
anubis13–100.0122%5 Mar
mirage13–80.0221%4 Mar
inferno11–13-0.0418%3 Mar
nuke1–13-0.0338%3 Mar
nuke9–13-0.0411%2 Mar
anubis19–160.0521%23 Feb
ancient7–13-0.0122%20 Feb
mirage6–13-0.0021%18 Feb
overpass16–13-0.0213%15 Feb
dust213–6-0.0419%15 Feb
overpass13–50.0421%15 Feb
nuke13–70.0424%15 Feb
mirage13–90.0313%15 Feb
anubis6–130.0413%15 Feb
inferno10–13-0.0114%15 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →