Capo vM

Capo vM — CS2 Stats

RS76561198340896645[U:1:380630917]Steam profile ↗✓ No bans

776Tracked matches46%Win rate2024Tracked since
CSDB Rating5.6 SolidPositional Player
Premier CS Rating7,428Light Blue band · top ~67.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−122Premier CS Rating · 7,550 → 7,428

Rating over time

Premier CS Rating: 7,428 -3,171 27 Jul – 29 Oct · 25 days played
7,42810,870peak 10,87027 Jul29 Oct
10,870Peak Premier in tracked matches
1,388Highest Faceit ELO seen on CSDB
35Days played since 2026-07-01

Faceit ELO

  • At peak — 1,388
  • Next: Level 8 at 1,531 — 143 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • 3,442 below peak (10,870)
  • -2,572 over 90 days
  • Next: Blue band at 10,000 — 2,572 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGCapo vMPREMIER7,428 · Light Blue bandPEAK ELO1,388csdb.gg/stats

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Performance scores

Aim84
Positioning70
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY46–52–2Last 10046%Win rateLWLLWWLWLT

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +3.6pp headshot accuracy · +13ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 570ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 552ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.4
Utility2.7
Positioning7.0
Opening Duels6.3
Clutch5.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning7.0
Utility2.7
Mechanics6.1
Opening Duels6.0
Win Impact3.8

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time577ms−57ms
first ⅓ avg 635ms → last ⅓ avg 577ms
Headshot accuracy15.6%+0.9%
first ⅓ avg 14.7% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · anubis, 30 Aug →
33%Best headshot accuracy · 6–13 · dust2, 30 Aug →
430msFastest reaction time · 13–7 · inferno, 29 Aug →
13–1Biggest win · mirage, 12 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 58% over 19mirageWeakest map · 26% over 23
MapGradePlayedRecordWin rateAvg rating
dust2B2713–1448%0.02
mirageD236–1726%0.01
cacheA1911–858%0.03
ancientA116–555%0.02
anubisB84–450%0.02
nukeB63–350%0.00
infernoB63–350%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (26% over 23). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

168Matches
51%Win rate
1.07Avg K/D
82.6ADR
47%Headshot %

Clutches & streaks

48%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust25351%1.0816.7
Mirage4457%1.0916.3
Ancient2741%0.9415.9
Inferno2045%1.0717.2
Nuke933%1.3017.4
Anubis757%1.0215.7
Overpass4100%1.0416.5
Cache250%1.3019.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
42.9%Accuracy (enemy spotted)
48.1%Spray accuracy
77.4%Counter-strafing
10.0°Preaim
562msReaction time
49.4%T opening success
58.9%CT opening success
0.39Enemies flashed / flash
4.4%Flash assists
4.67HE damage / grenade
6.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3944 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke11–130.0715%29 Oct →
inferno13–90.0524%28 Oct →
dust210–13-0.0411%13 Sept →
ancient9–13-0.0411%13 Sept →
mirage13–40.0312%3 Sept →
cache13–90.117%3 Sept →
dust26–13-0.0133%30 Aug →
anubis13–60.1819%30 Aug →
inferno7–13-0.0115%30 Aug →
dust215–150.0227%29 Aug →
inferno13–70.0612%29 Aug →
dust213–110.0413%29 Aug →
mirage10–130.0817%27 Aug →
dust25–13-0.047%27 Aug →
cache9–13-0.049%27 Aug →
cache4–130.0614%26 Aug →
dust26–130.0518%26 Aug →
cache12–160.0214%23 Aug →
dust213–10-0.0418%22 Aug →
ancient11–13-0.0116%21 Aug →
cache13–110.0021%20 Aug →
mirage13–50.0119%19 Aug →
ancient13–4-0.0022%17 Aug →
mirage9–130.0227%17 Aug →
ancient13–80.0515%17 Aug →
ancient13–50.0315%17 Aug →
cache4–130.0219%9 Aug →
ancient15–150.057%9 Aug →
anubis13–50.069%8 Aug →
mirage0–4-0.0410%8 Aug →
nuke8–13-0.0318%5 Aug →
cache13–20.026%5 Aug →
dust27–130.0015%4 Aug →
cache13–70.0414%3 Aug →
anubis4–130.039%3 Aug →
dust213–11-0.0131%3 Aug →
mirage13–40.0832%3 Aug →
mirage4–130.0511%3 Aug →
ancient13–70.0821%3 Aug →
mirage8–13-0.0015%3 Aug →
dust210–130.0214%3 Aug →
mirage9–130.0311%2 Aug →
cache13–70.0619%2 Aug →
mirage6–13-0.0410%2 Aug →
cache13–70.0410%2 Aug →
anubis13–110.0215%2 Aug →
dust210–130.1129%2 Aug →
cache11–13-0.0113%1 Aug →
mirage8–130.0315%1 Aug →
dust28–130.0923%30 Jul →
anubis11–13-0.0311%30 Jul →
ancient13–110.0123%30 Jul →
anubis5–13-0.077%30 Jul →
dust24–13-0.019%30 Jul →
mirage13–80.0310%30 Jul →
ancient6–13-0.048%30 Jul →
dust213–20.0614%30 Jul →
ancient13–40.1419%30 Jul →
mirage9–13-0.048%29 Jul →
cache5–130.0211%29 Jul →
nuke10–13-0.0514%29 Jul →
cache13–30.1121%28 Jul →
dust213–6-0.0110%28 Jul →
mirage13–160.0114%28 Jul →
dust25–13-0.0525%28 Jul →
mirage5–130.0310%28 Jul →
ancient11–13-0.038%28 Jul →
anubis13–11-0.0315%27 Jul →
dust27–20.0721%27 Jul →
dust213–50.088%27 Jul →
nuke13–70.0111%27 Jul →
nuke13–40.0613%27 Jul →
mirage0–13-0.0416%26 Jul →
dust213–100.0714%26 Jul →
dust213–70.1623%26 Jul →
dust213–11-0.0112%25 Jul →
mirage14–160.1319%25 Jul →
mirage7–130.0016%22 Jul →
dust213–80.0318%22 Jul →
mirage12–130.0219%21 Jul →
cache10–130.0117%21 Jul →
dust213–70.0620%12 Jul →
dust21–13-0.042%12 Jul →
mirage13–10.0115%12 Jul →
dust29–130.0219%11 Jul →
dust212–16-0.0515%9 Jul →
cache13–40.1120%9 Jul →
mirage5–13-0.0211%9 Jul →
anubis13–160.0211%9 Jul →
dust213–70.0620%9 Jul →
cache7–13-0.084%8 Jul →
cache13–80.026%8 Jul →
mirage6–13-0.0611%8 Jul →
mirage13–11-0.0117%8 Jul →
cache13–50.0829%8 Jul →
inferno6–9-0.055%2 Jul →
nuke13–10-0.0415%1 Jul →
inferno7–13-0.0513%1 Jul →
inferno13–90.0711%1 Jul →
cache6–10.0317%1 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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