carter227

carter227 — CS2 Stats

US76561198330684328[U:1:370418600]Steam profile ↗✓ No bans

1,249Tracked matches48%Win rate2020Tracked since
11,227Hours in CS20Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating23,578Top 25% of 183,637 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#33215 of 227806 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

−362Premier CS Rating · 23,940 → 23,578
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 29 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 23,578 -3,174 29 Mar19 Sept · 25 days played
19,58527,663peak 27,66329 Mar19 Sept
27,876Peak Premier in tracked matches
36Days played since 2026-03-29

Premier CS Rating

  • 4,085 below peak (27,663)
  • +3,993 over 30 days · improving
  • Next: Red band at 25,000 1,422 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches929−20
Win rate56%41%+14pp
K/D1.010.84+0.17
Headshot %42%41%+1pp

Measured 12 Sep 202619 Sep 2026; previous 5 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate37.1%46.9%49.2%12.2% short
Shot accuracy16.2%13.0%13.3%above
Kill/death ratio0.801.081.120.32 short
Match win rate43.6%46.7%48.5%4.8% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcarter227PREMIER23,578 · Pink bandcsdb.gg/stats

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Performance scores

Aim70
Positioning51
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY55405Last 10055%Win rateLLWWTWWWLL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −2.6pp headshot accuracy · +12ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 636ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 628ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 622ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim7.0
Utility4.0
Positioning5.1
Opening Duels3.7
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.1
Utility4.0
Mechanics7.8
Opening Duels2.9
Win Impact4.4

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time601ms−37ms
first ⅓ avg 639ms → last ⅓ avg 601ms
Headshot accuracy17.4%+2.7%
first ⅓ avg 14.7% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · dust2, 28 Aug
49%Best headshot accuracy · 13–4 · inferno, 19 Aug
414msFastest reaction time · 13–9 · ancient, 23 Aug
13–1Biggest win · nuke, 7 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
76In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 89% over 9ancientWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA31191261%0.00
dust2A28161257%0.01
infernoA159660%-0.01
ancientD111109%-0.04
nukeS98189%0.01
cache31233%0.01
anubis1010%-0.00
alpine1010%-0.04
overpass110100%-0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (9% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

132,748Lifetime kills
0.80K/D
11,228Matches
43.6%Match win rate
37.1%Headshot %
16.2%Shot accuracy · Top 25% of Pink band
15,156MVPs
7,288Hours (in match)
2,114Bombs planted
563Bombs defused

Most-used weapons

AK-4731,450
AWP16,260
Knife8,357
SSG 084,390
P2503,063

Lifetime map wins

7,104dust2
4,261inferno
2,111nuke
1,493vertigo
421office
381train
125cbble
100lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

281Matches
54%Win rate
1.01Avg K/D
73.6ADR
46%Headshot %

Clutches & streaks

33%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6260%1.0414.3
Vertigo4450%0.9714.6
Inferno2646%1.0816.1
Anubis1833%0.9114.2
Overpass1681%0.9714.3
Nuke1650%1.1216.8
Ancient1346%0.8012.0
Dust2450%0.8510.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
35.0%Accuracy (enemy spotted)
37.8%Spray accuracy
85.2%Counter-strafing
10.2°Preaim
613msReaction time
36.5%T opening success
46.4%CT opening success
0.34Enemies flashed / flash
9.7%Flash assists
12.39HE damage / grenade
2.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3395 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.4928% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–130.0419%19 Sept
mirage7–13-0.067%14 Sept
dust25–00.0214%14 Sept
dust213–40.0316%14 Sept
dust215–15-0.0313%12 Sept
inferno13–5-0.0216%12 Sept
dust213–5-0.0321%12 Sept
dust213–5-0.0212%12 Sept
ancient10–13-0.089%7 Sept
mirage3–13-0.0315%7 Sept
mirage9–13-0.0415%7 Sept
nuke13–10.0427%7 Sept
mirage7–130.019%7 Sept
dust22–13-0.0825%7 Sept
dust213–60.0421%7 Sept
inferno5–13-0.0114%6 Sept
dust24–13-0.0415%6 Sept
dust214–16-0.0212%6 Sept
nuke13–100.0214%5 Sept
mirage3–13-0.0318%5 Sept
nuke13–5-0.0013%2 Sept
mirage13–100.0526%1 Sept
mirage13–9-0.0427%31 Aug
dust213–5-0.0132%31 Aug
inferno16–140.0417%31 Aug
ancient0–6-0.0343%31 Aug
dust211–13-0.0519%30 Aug
ancient3–13-0.0810%30 Aug
ancient6–13-0.0320%30 Aug
nuke13–30.0613%30 Aug
dust22–80.0311%30 Aug
mirage13–5-0.0312%30 Aug
mirage15–150.0419%29 Aug
mirage13–10.0315%29 Aug
ancient5–13-0.036%29 Aug
mirage13–100.0116%29 Aug
dust211–1-0.0119%29 Aug
mirage13–2-0.0417%29 Aug
dust213–11-0.017%29 Aug
mirage13–80.0414%29 Aug
inferno13–110.0415%29 Aug
dust29–130.0617%29 Aug
mirage11–5-0.018%29 Aug
dust213–4-0.0117%29 Aug
mirage13–70.0511%29 Aug
cache5–130.0520%28 Aug
inferno13–10-0.0111%28 Aug
inferno13–90.0216%28 Aug
dust213–30.176%28 Aug
ancient15–15-0.0714%25 Aug
mirage13–5-0.0415%24 Aug
dust213–16-0.0017%23 Aug
mirage13–50.0722%23 Aug
ancient8–13-0.066%23 Aug
ancient13–90.0019%23 Aug
nuke16–12-0.0018%23 Aug
nuke13–6-0.0124%23 Aug
mirage15–150.0010%22 Aug
cache13–9-0.038%21 Aug
inferno7–13-0.0211%21 Aug
dust210–130.0326%21 Aug
dust213–40.0516%21 Aug
inferno13–70.0317%20 Aug
dust25–130.0620%19 Aug
dust213–100.0320%19 Aug
inferno13–40.0649%19 Aug
mirage16–120.0813%19 Aug
ancient8–13-0.0310%18 Aug
mirage8–13-0.0214%18 Aug
cache10–130.0013%18 Aug
dust213–100.0117%18 Aug
mirage13–20.0327%18 Aug
anubis3–13-0.0011%17 Aug
mirage7–13-0.0010%17 Aug
mirage8–130.0212%17 Aug
mirage15–150.0424%1 Aug
nuke11–13-0.028%1 Aug
ancient7–13-0.0612%31 Jul
dust211–130.0221%28 Jul
mirage13–70.0423%28 Jul
mirage13–2-0.0213%26 Jul
mirage13–110.0413%20 Jul
inferno8–13-0.0218%20 Jul
dust213–3-0.0011%25 Apr
inferno8–13-0.1025%25 Apr
inferno2–9-0.1729%25 Apr
ancient10–13-0.0113%18 Apr
alpine7–13-0.047%11 Apr
inferno11–13-0.0015%11 Apr
mirage16–140.0116%11 Apr
dust213–10.039%10 Apr
dust213–50.0110%10 Apr
inferno13–50.0019%9 Apr
mirage7–130.0011%8 Apr
mirage13–11-0.046%8 Apr
nuke13–50.0016%7 Apr
nuke13–7-0.018%6 Apr
overpass13–10-0.0715%31 Mar
mirage13–8-0.0114%31 Mar
inferno13–11-0.0115%29 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →