bob last active 2016

bob last active 2016 — CS2 Stats

GB76561198320940252[U:1:360674524]Steam profile ↗✓ No bans

1,176Tracked matches56%Win rate2020Tracked since
CSDB Rating6.4 SolidSupport
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,176 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,465 -7,760 21 Aug – 11 May · 19 days played
17,61827,314peak 27,31421 Aug11 May
Faceit ELO: 2,347 +0 30 Aug – 18 Sept · 3 observations
2,3472,347peak 2,34730 Aug18 Sept
27,497Peak Premier in tracked matches
2,347Highest Faceit ELO seen on CSDB
48Days played since 2025-08-21

Faceit ELO

  • At peak — 2,347
  • Next: 2,500 ELO at 2,500 — 153 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGbob last active 2016PEAK ELO2,347csdb.gg/stats

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Performance scores

Aim82
Positioning52
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY49–48–3Last 10049%Win rateLWWWWTLWWT

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · +10.0pp headshot accuracy · +19ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 34%
  • Avg reaction 650ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 38%
  • Avg reaction 645ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 33%
  • Avg reaction 636ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim8.2
Utility5.5
Positioning5.2
Opening Duels3.6
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.2
Utility5.5
Mechanics7.3
Opening Duels2.5
Win Impact6.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time614ms−37ms
first ⅓ avg 652ms → last ⅓ avg 614ms
Headshot accuracy30.7%+4.8%
first ⅓ avg 25.9% → last ⅓ avg 30.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–1 · nuke, 31 Jan →
72%Best headshot accuracy · 13–9 · ancient, 6 May →
438msFastest reaction time · 12–12 · inferno, 25 Apr →
13–1Biggest win · nuke, 31 Jan →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 67% over 15infernoWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
cacheC177–1041%-0.00
mirageA1710–759%0.04
nukeS1510–567%0.04
infernoD133–1023%0.02
ancientB115–645%-0.00
overpassB105–550%-0.01
dust2C94–544%-0.00
anubis—42–250%0.01
vertigo—10–10%-0.03
golden—11–0100%0.07
palacio—11–0100%0.09
train—11–0100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,327Matches
53%Win rate
1.05Avg K/D
70.2ADR
51%Headshot %

Clutches & streaks

32%1v1 clutch win
16%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient5046%0.8212.1
Inferno4556%0.8813.9
Anubis3964%0.9114.9
Overpass3355%0.8413.2
Mirage3256%0.8915.5
Dust22871%1.0113.1
Nuke2050%0.8513.4
Train1258%0.9013.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.6%Headshot accuracy
34.3%Accuracy (enemy spotted)
38.7%Spray accuracy
82.8%Counter-strafing
10.3°Preaim
605msReaction time
33.1%T opening success
47.2%CT opening success
0.51Enemies flashed / flash
11.0%Flash assists
10.69HE damage / grenade
6.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1066% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache10–13-0.0329%19 Aug →
dust213–30.0121%16 Aug →
mirage13–60.0828%8 Aug →
cache13–30.0244%12 Jul →
nuke13–30.0248%12 Jul →
inferno15–150.0125%11 May →
cache5–13-0.0343%6 May →
cache13–70.0526%6 May →
ancient13–9-0.0372%6 May →
cache12–120.0246%5 May →
cache13–40.0529%4 May →
cache10–130.0432%4 May →
cache5–130.0744%4 May →
cache4–13-0.0120%4 May →
cache9–13-0.0629%4 May →
cache3–13-0.0826%30 Apr →
anubis5–13-0.0325%30 Apr →
cache13–80.1031%30 Apr →
cache11–13-0.0424%30 Apr →
cache10–13-0.0421%30 Apr →
cache13–11-0.0322%30 Apr →
cache13–6-0.059%30 Apr →
cache13–8-0.0325%30 Apr →
mirage13–90.0228%28 Apr →
anubis16–120.0211%25 Apr →
inferno12–12-0.0724%25 Apr →
mirage13–100.0324%19 Apr →
inferno4–130.0959%19 Apr →
ancient8–13-0.0624%19 Apr →
anubis13–30.0913%19 Apr →
nuke13–100.1432%17 Apr →
ancient10–130.0543%17 Apr →
ancient13–30.1835%14 Apr →
mirage7–130.0134%14 Apr →
inferno13–110.1022%12 Apr →
ancient10–13-0.0438%12 Apr →
nuke13–60.0123%11 Apr →
anubis9–13-0.0421%20 Feb →
overpass13–16-0.0427%11 Feb →
nuke6–130.0124%11 Feb →
mirage9–130.0128%11 Feb →
vertigo4–9-0.0321%11 Feb →
overpass9–70.1222%7 Feb →
nuke3–9-0.1040%7 Feb →
overpass13–8-0.0126%31 Jan →
nuke13–10.2222%31 Jan →
mirage13–70.1436%31 Jan →
mirage14–160.0523%31 Jan →
mirage11–130.0428%28 Jan →
nuke13–50.0215%24 Jan →
inferno14–16-0.0128%24 Jan →
mirage11–10.0223%24 Jan →
mirage13–50.0128%21 Jan →
nuke6–13-0.0330%8 Jan →
overpass5–13-0.0448%3 Jan →
mirage13–50.0321%28 Dec →
dust210–13-0.0529%28 Dec →
dust27–130.0439%25 Dec →
overpass5–13-0.0318%25 Dec →
nuke13–6-0.0523%15 Dec →
overpass13–11-0.0224%14 Dec →
nuke13–7-0.0127%14 Dec →
nuke9–130.1320%14 Nov →
mirage5–13-0.0125%4 Nov →
dust212–10.0529%4 Nov →
inferno14–16-0.0035%4 Nov →
inferno10–130.0732%4 Nov →
dust213–80.0330%4 Nov →
golden13–110.0738%29 Oct →
palacio13–60.0931%29 Oct →
mirage8–130.0439%29 Oct →
ancient13–50.0337%29 Oct →
dust211–13-0.0120%22 Oct →
train16–130.0224%22 Oct →
inferno16–120.0324%22 Oct →
ancient5–13-0.0324%21 Oct →
dust213–100.0034%18 Oct →
mirage16–130.0525%18 Oct →
ancient19–17-0.0627%18 Oct →
dust29–13-0.0637%17 Oct →
overpass13–6-0.0331%15 Oct →
dust29–13-0.0224%9 Oct →
mirage13–10.0624%4 Oct →
overpass9–13-0.0219%29 Sept →
ancient7–13-0.0723%15 Sept →
mirage8–13-0.0011%2 Sept →
inferno5–13-0.0345%2 Sept →
nuke13–6-0.0123%2 Sept →
overpass6–13-0.0221%1 Sept →
inferno9–130.0722%31 Aug →
nuke7–13-0.0222%31 Aug →
nuke13–40.1925%29 Aug →
inferno9–13-0.0224%28 Aug →
overpass13–40.0020%28 Aug →
ancient13–9-0.0523%26 Aug →
mirage16–120.1216%26 Aug →
ancient10–130.0123%21 Aug →
nuke13–70.0933%21 Aug →
inferno13–40.0220%21 Aug →
inferno11–130.0116%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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