Broodjeboomstam

Broodjeboomstam — CS2 Stats

NL76561198320828971[U:1:360563243]Steam profile ↗✓ No bans

409Tracked matches48%Win rate2020Tracked since
CSDB Rating5.5 SolidPositional Player
Premier CS Rating17,319Purple band · top ~19.2% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,319 -174 12 Jun – 17 Oct · 15 days played
16,15018,724peak 18,72412 Jun17 Oct
18,724Peak Premier in tracked matches
49Days played since 2026-06-09

Premier CS Rating

  • 1,405 below peak (18,724)
  • -557 over 30 days · declining
  • Next: Pink band at 20,000 — 2,681 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGBroodjeboomstamFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER17,319 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning58
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY43–53–4Last 10043%Win rateWWLLWWLTWL

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · −2.9pp headshot accuracy · +26ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 15%
  • Avg reaction 519ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 554ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 14%
  • Avg reaction 541ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim8.2
Utility1.9
Positioning5.8
Opening Duels2.4
Clutch2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 79% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.8
Utility1.9
Mechanics6.0
Opening Duels2.9
Win Impact4.4

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.02
first ⅓ avg 0.07 → last ⅓ avg 0.05
Reaction time534ms−43ms
first ⅓ avg 576ms → last ⅓ avg 534ms
Headshot accuracy17.3%−0.6%
first ⅓ avg 17.8% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–9 · inferno, 12 Jun →
41%Best headshot accuracy · 6–13 · mirage, 19 Jul →
406msFastest reaction time · 4–13 · cache, 25 Aug →
13–1Biggest win · inferno, 11 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
7–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 65% over 20ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC239–1439%0.04
infernoS2013–765%0.08
cacheB209–1145%0.04
nukeC146–843%0.03
ancientD72–529%0.02
anubisD62–433%0.04
dust2—41–325%0.03
vertigo—20–20%-0.01
office—21–150%0.10
boulder—10–10%0.07
train—10–10%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

70Matches
59%Win rate
1.38Avg K/D
95.3ADR
41%Headshot %

Clutches & streaks

30%1v1 clutch win
33%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1958%1.3320.8
Anubis1060%1.5420.7
Cache850%1.5618.9
Inferno771%1.4921.3
Nuke667%1.3717.7
Ancient475%1.9121.3
Dust2367%0.8713.3
Vertigo367%1.6819.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
38.3%Accuracy (enemy spotted)
41.6%Spray accuracy
77.1%Counter-strafing
8.3°Preaim
540msReaction time
39.2%T opening success
44.3%CT opening success
0.50Enemies flashed / flash
2.7%Flash assists
2.10HE damage / grenade
2.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.7031 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.2188% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–80.0415%17 Oct →
inferno9–50.1313%8 Oct →
dust211–130.0315%3 Oct →
inferno1–13-0.0212%30 Sept →
mirage13–70.0618%28 Sept →
nuke13–11-0.0315%28 Sept →
vertigo8–13-0.035%27 Sept →
nuke12–12-0.047%27 Sept →
anubis13–110.078%23 Sept →
vertigo4–130.0115%23 Sept →
anubis10–13-0.0113%23 Sept →
nuke11–130.0511%21 Sept →
ancient9–130.0917%19 Sept →
cache12–160.1018%19 Sept →
mirage13–90.1015%19 Sept →
cache13–110.0519%18 Sept →
cache12–120.087%18 Sept →
nuke13–90.0816%16 Sept →
anubis13–70.0814%16 Sept →
dust210–130.0123%16 Sept →
nuke13–60.1414%16 Sept →
boulder10–130.0722%14 Sept →
cache13–160.0416%8 Sept →
cache13–50.0822%6 Sept →
mirage9–130.0432%5 Sept →
mirage13–60.0723%4 Sept →
inferno3–130.0132%3 Sept →
office12–120.0130%3 Sept →
cache2–13-0.0621%31 Aug →
mirage13–70.0516%30 Aug →
nuke13–30.0126%30 Aug →
mirage13–110.0915%30 Aug →
inferno9–70.0928%30 Aug →
nuke13–50.0714%28 Aug →
cache1–13-0.0312%28 Aug →
train11–130.0120%28 Aug →
mirage8–130.019%28 Aug →
cache5–130.029%26 Aug →
cache13–60.1014%26 Aug →
dust216–130.0415%26 Aug →
cache13–110.1417%26 Aug →
cache8–13-0.016%26 Aug →
mirage6–130.0127%26 Aug →
cache4–13-0.0118%25 Aug →
mirage13–40.1015%25 Aug →
ancient1–130.0216%23 Aug →
inferno13–90.1023%23 Aug →
mirage7–130.0710%16 Aug →
mirage5–13-0.0223%14 Aug →
mirage1–13-0.083%14 Aug →
anubis8–130.0338%13 Aug →
ancient10–130.0612%13 Aug →
mirage7–130.0827%12 Aug →
inferno10–130.069%12 Aug →
inferno7–90.0316%12 Aug →
nuke3–130.0516%11 Aug →
mirage8–130.0312%11 Aug →
nuke4–130.0513%11 Aug →
ancient9–130.028%11 Aug →
inferno4–130.0122%10 Aug →
nuke9–130.0423%2 Aug →
cache13–70.0216%25 Jul →
mirage7–13-0.0214%21 Jul →
inferno9–13-0.0216%19 Jul →
mirage6–13-0.0641%19 Jul →
mirage13–40.0530%19 Jul →
mirage7–13-0.0316%19 Jul →
inferno13–50.0811%16 Jul →
inferno13–90.0816%16 Jul →
dust24–130.0517%15 Jul →
inferno13–50.1020%15 Jul →
anubis6–130.0514%14 Jul →
mirage7–130.1723%13 Jul →
office13–30.1819%13 Jul →
inferno9–130.0917%13 Jul →
inferno13–60.0820%12 Jul →
inferno13–40.1633%12 Jul →
inferno13–90.2222%12 Jul →
mirage8–130.0617%11 Jul →
mirage13–2-0.0027%11 Jul →
cache3–13-0.0411%9 Jul →
cache13–60.0714%9 Jul →
ancient13–100.0213%9 Jul →
cache13–100.1427%8 Jul →
nuke10–130.0114%30 Jun →
ancient3–13-0.1014%23 Jun →
inferno13–90.0316%23 Jun →
nuke8–130.0014%16 Jun →
cache10–130.0013%16 Jun →
mirage13–80.0828%15 Jun →
inferno13–90.2433%12 Jun →
mirage7–130.0418%12 Jun →
inferno13–110.0817%12 Jun →
anubis11–130.0525%12 Jun →
cache13–50.009%11 Jun →
cache12–120.0413%11 Jun →
inferno13–10.1716%11 Jun →
cache13–100.0620%10 Jun →
nuke13–10.0314%10 Jun →
nuke1–13-0.013%9 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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