strix

strix — CS2 Stats

DE76561198318888367[U:1:358622639]Steam profile ↗✓ No bans

1,276Tracked matches55%Win rate2021Tracked since
CSDB Rating7.1 StrongPositional Player
Premier CS Rating18,584Purple band · top ~14.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,584 -1,269 19 Aug – 30 Oct · 28 days played
17,59221,098peak 21,09819 Aug30 Oct
Faceit ELO: 1,332 +0 30 Aug – 4 Sept · 3 observations
1,3321,332peak 1,33230 Aug4 Sept
21,419Peak Premier in tracked matches
1,332Highest Faceit ELO seen on CSDB
27Days played since 2026-08-19

Faceit ELO

  • At peak — 1,332
  • Next: Level 7 at 1,351 — 19 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-30
  • Level 5 first seen 2026-08-30

Premier CS Rating

  • 2,514 below peak (21,098)
  • -1,625 over 30 days · declining
  • Next: Pink band at 20,000 — 1,416 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGstrixPREMIER18,584 · Purple bandPEAK ELO1,332csdb.gg/stats

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Performance scores

Aim86
Positioning68
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY48–49–3Last 10048%Win rateLLWLWLWLWW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −4.4pp headshot accuracy · −5ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 580ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 565ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.6
Utility3.3
Positioning6.8
Opening Duels5.1
Clutch5.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 71% on T to 51% on CT — first contacts on the defending side are being lost.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.8
Utility3.3
Mechanics8.1
Opening Duels7.6
Win Impact6.7

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time582ms−18ms
first ⅓ avg 599ms → last ⅓ avg 582ms
Headshot accuracy20.6%+5.8%
first ⅓ avg 14.7% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · inferno, 25 Sept →
35%Best headshot accuracy · 9–13 · nuke, 9 Oct →
422msFastest reaction time · 13–16 · inferno, 28 Aug →
13–1Biggest win · mirage, 12 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
10–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 56% over 18anubisWeakest map · 42% over 24
MapGradePlayedRecordWin rateAvg rating
anubisC2410–1442%0.02
dust2A1810–856%0.02
mirageB178–947%0.02
infernoB178–947%-0.01
nukeC146–843%0.00
cacheB63–350%0.00
ancient—43–175%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (42% over 24). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

154Matches
56%Win rate
1.12Avg K/D
91.2ADR
46%Headshot %

Clutches & streaks

46%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient2658%1.1115.9
Mirage2361%1.0717.9
Anubis2157%1.0916.9
Dust22162%1.2719.4
Train1457%1.0917.2
Overpass1250%1.3018.1
Inferno1267%0.9815.8
Nuke1136%1.0414.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
36.3%Accuracy (enemy spotted)
39.4%Spray accuracy
86.5%Counter-strafing
7.2°Preaim
572msReaction time
71.3%T opening success
51.1%CT opening success
0.47Enemies flashed / flash
1.6%Flash assists
9.17HE damage / grenade
3.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.465 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0318%30 Oct →
inferno7–13-0.0719%26 Oct →
anubis13–90.0424%26 Oct →
nuke11–130.0318%25 Oct →
nuke13–70.0122%25 Oct →
anubis4–13-0.069%23 Oct →
ancient13–80.0615%23 Oct →
anubis9–13-0.0213%23 Oct →
anubis13–70.0820%23 Oct →
mirage13–110.0715%22 Oct →
inferno13–6-0.0120%22 Oct →
nuke5–13-0.0829%22 Oct →
anubis13–80.0721%22 Oct →
dust213–60.0513%22 Oct →
anubis13–40.0925%22 Oct →
mirage9–13-0.0520%22 Oct →
dust25–13-0.0417%22 Oct →
anubis13–50.0216%22 Oct →
anubis13–7-0.0328%22 Oct →
anubis7–13-0.0826%21 Oct →
dust213–90.0223%21 Oct →
mirage11–130.0223%21 Oct →
mirage12–120.0631%20 Oct →
anubis9–130.059%20 Oct →
dust213–20.0819%20 Oct →
nuke11–130.0224%20 Oct →
anubis13–60.1218%20 Oct →
mirage13–60.1420%16 Oct →
anubis11–13-0.0219%16 Oct →
dust213–60.0729%16 Oct →
dust212–16-0.0218%16 Oct →
nuke16–140.0523%16 Oct →
dust29–13-0.0134%16 Oct →
dust213–110.0320%16 Oct →
dust212–160.0715%15 Oct →
cache11–130.0218%15 Oct →
anubis8–130.0321%15 Oct →
nuke13–11-0.0413%15 Oct →
dust24–13-0.0610%15 Oct →
mirage8–130.0427%14 Oct →
ancient16–130.0614%14 Oct →
nuke11–13-0.0519%14 Oct →
dust213–80.0113%14 Oct →
mirage13–11-0.0531%14 Oct →
dust210–130.028%9 Oct →
mirage6–13-0.0217%9 Oct →
nuke9–13-0.0135%9 Oct →
cache13–90.0211%9 Oct →
mirage9–13-0.0511%9 Oct →
anubis15–15-0.0113%9 Oct →
inferno16–13-0.0312%9 Oct →
ancient5–13-0.0112%8 Oct →
anubis4–130.0332%8 Oct →
nuke13–70.0517%7 Oct →
inferno6–13-0.009%7 Oct →
anubis9–13-0.0219%7 Oct →
nuke8–130.0619%7 Oct →
mirage13–80.0314%6 Oct →
dust211–00.0615%6 Oct →
inferno5–130.0317%6 Oct →
inferno7–130.0224%1 Oct →
nuke13–60.089%1 Oct →
dust213–100.0822%1 Oct →
inferno7–13-0.025%1 Oct →
inferno8–130.0323%1 Oct →
inferno6–13-0.0516%30 Sept →
cache16–12-0.0224%30 Sept →
anubis7–13-0.028%29 Sept →
inferno7–13-0.0419%29 Sept →
mirage8–13-0.0113%29 Sept →
inferno16–14-0.0121%29 Sept →
dust23–13-0.0510%28 Sept →
dust213–100.0319%28 Sept →
cache12–12-0.0112%28 Sept →
nuke11–130.0115%27 Sept →
mirage16–14-0.0114%27 Sept →
inferno13–10-0.0316%27 Sept →
anubis13–100.008%27 Sept →
inferno13–11-0.0317%27 Sept →
anubis9–13-0.0113%26 Sept →
nuke13–9-0.0413%26 Sept →
inferno13–30.1810%25 Sept →
mirage13–8-0.0122%25 Sept →
anubis11–13-0.0120%23 Sept →
anubis6–130.0020%23 Sept →
inferno13–11-0.0013%23 Sept →
anubis8–130.0618%22 Sept →
nuke7–13-0.056%22 Sept →
ancient13–11-0.0510%22 Sept →
cache13–16-0.0321%21 Sept →
dust20–13-0.066%12 Sept →
dust213–80.0813%12 Sept →
mirage10–130.0813%12 Sept →
mirage13–10.1117%12 Sept →
inferno13–10-0.065%28 Aug →
anubis13–90.0218%28 Aug →
inferno13–16-0.0511%28 Aug →
mirage13–60.0521%28 Aug →
anubis13–100.0225%19 Aug →
cache13–20.0320%19 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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