Lilleprix

Lilleprix — CS2 Stats

NO76561198313305748[U:1:353040020]Steam profile ↗✓ No bans

478Tracked matches34%Win rate2021Tracked since
CSDB Rating3.0 LearningSupport
Premier CS Rating3,678Grey band · top ~84.4% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,678 -1,907 17 Mar – 29 Oct · 20 days played
3,6788,046peak 8,04617 Mar29 Oct
8,374Peak Premier in tracked matches
34Days played since 2026-03-17

Premier CS Rating

  • 4,368 below peak (8,046)
  • Next: Light Blue band at 5,000 — 1,322 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGLilleprixPREMIER3,678 · Grey bandcsdb.gg/stats

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Performance scores

Aim34
Positioning37
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY43–51–6Last 10043%Win rateLLLWWLWLLW

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +1.4pp headshot accuracy · −7ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 685ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 644ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim3.4
Utility4.9
Positioning3.7
Opening Duels0.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 685ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning3.7
Utility4.9
Mechanics4.8
Opening Duels1.3
Win Impact0.0

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.03
first ⅓ avg -0.05 → last ⅓ avg -0.02
Reaction time651ms−32ms
first ⅓ avg 683ms → last ⅓ avg 651ms
Headshot accuracy12.3%−1.6%
first ⅓ avg 13.9% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–5 · overpass, 3 May →
60%Best headshot accuracy · 1–9 · inferno, 18 May →
484msFastest reaction time · 5–13 · overpass, 14 May →
13–2Biggest win · inferno, 9 May →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
9–10In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 64% over 14overpassWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageD196–1332%-0.04
dust2D155–1033%-0.03
nukeA149–564%-0.03
infernoD134–931%-0.03
ancientA117–464%-0.02
cacheC73–443%0.00
overpassD72–529%-0.06
anubisB63–350%-0.04
vertigo—31–233%-0.03
poseidon—22–0100%-0.07
sanctum—21–150%-0.09
debris—10–10%-0.09

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
31.9%Accuracy (enemy spotted)
34.2%Spray accuracy
71.6%Counter-strafing
12.1°Preaim
685msReaction time
31.3%T opening success
39.0%CT opening success
0.46Enemies flashed / flash
4.3%Flash assists
12.22HE damage / grenade
7.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.056° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0276% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4624 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage14–160.0113%29 Oct →
mirage8–13-0.0118%29 Oct →
dust25–13-0.0213%29 Oct →
nuke13–100.049%28 Oct →
ancient13–80.079%28 Oct →
cache9–130.0215%27 Oct →
cache13–5-0.0713%27 Oct →
dust27–13-0.0521%27 Oct →
mirage4–130.019%27 Oct →
ancient13–70.0110%27 Oct →
inferno12–12-0.0410%25 Oct →
dust27–80.0114%24 Oct →
nuke13–110.007%24 Oct →
mirage13–4-0.0311%24 Oct →
dust213–11-0.0410%22 Oct →
cache6–13-0.047%22 Oct →
mirage6–13-0.0618%21 Oct →
mirage13–30.0111%20 Oct →
anubis8–13-0.0012%11 Oct →
nuke13–11-0.0515%11 Oct →
debris5–9-0.0915%5 Oct →
poseidon9–7-0.0313%5 Oct →
nuke8–8-0.129%5 Oct →
inferno8–80.0810%5 Oct →
vertigo7–90.0319%5 Oct →
inferno8–80.003%5 Oct →
vertigo5–9-0.147%5 Oct →
dust27–13-0.0414%28 Aug →
cache13–40.0112%26 Aug →
inferno10–130.0310%7 Aug →
dust211–13-0.0416%5 Aug →
mirage5–13-0.0733%4 Aug →
mirage4–13-0.100%4 Aug →
ancient5–130.0124%4 Aug →
mirage13–16-0.0816%22 Jun →
cache7–13-0.0010%31 May →
dust29–130.0113%29 May →
inferno6–9-0.058%18 May →
inferno1–9-0.1960%18 May →
mirage8–130.0118%18 May →
inferno6–13-0.0917%18 May →
nuke11–13-0.0615%18 May →
anubis1–13-0.0729%17 May →
anubis0–13-0.036%15 May →
dust213–60.0013%15 May →
ancient1–13-0.077%15 May →
nuke13–9-0.0524%15 May →
dust213–11-0.077%15 May →
anubis13–10-0.0211%15 May →
inferno13–11-0.0312%15 May →
dust213–70.0216%15 May →
nuke13–7-0.038%15 May →
overpass5–13-0.077%14 May →
nuke9–13-0.0711%9 May →
ancient15–15-0.054%9 May →
overpass13–10-0.1014%9 May →
inferno13–20.0519%9 May →
mirage10–13-0.0911%8 May →
nuke16–12-0.0615%8 May →
ancient13–8-0.0413%8 May →
cache12–60.1010%4 May →
cache12–120.0113%4 May →
inferno10–13-0.079%4 May →
ancient13–5-0.0213%4 May →
inferno13–9-0.0211%4 May →
dust213–10-0.048%3 May →
ancient13–11-0.0814%3 May →
nuke13–60.046%3 May →
overpass9–50.1715%3 May →
sanctum9–40.002%3 May →
overpass7–9-0.1316%3 May →
overpass1–9-0.1711%3 May →
overpass6–9-0.0614%3 May →
nuke9–7-0.046%3 May →
sanctum3–9-0.185%3 May →
poseidon9–4-0.1217%3 May →
vertigo9–6-0.0020%3 May →
inferno9–7-0.0935%3 May →
dust28–13-0.0337%3 May →
overpass14–16-0.049%27 Apr →
anubis16–13-0.066%27 Apr →
anubis13–6-0.065%27 Apr →
ancient10–13-0.0417%27 Apr →
nuke8–130.0030%26 Apr →
ancient13–9-0.026%26 Apr →
mirage6–13-0.0911%20 Apr →
mirage13–7-0.034%19 Apr →
mirage11–13-0.069%8 Apr →
nuke6–13-0.0614%8 Apr →
mirage13–9-0.0612%8 Apr →
mirage11–13-0.0115%24 Mar →
dust25–13-0.083%20 Mar →
nuke13–30.0327%20 Mar →
mirage13–5-0.086%20 Mar →
dust28–13-0.0810%20 Mar →
dust214–16-0.0822%17 Mar →
mirage13–6-0.0513%17 Mar →
mirage4–13-0.0419%17 Mar →
ancient13–3-0.0019%17 Mar →
inferno1–13-0.0418%17 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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