Kardu

Kardu — CS2 Stats

DE76561198311693129[U:1:351427401]Steam profile ↗VAC banned

1,043Tracked matches37%Win rate2020Tracked since
CSDB Rating3.5 LearningSupport
FaceitLevel 7 · 1,520 ELOTop 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 14,725 -6,803 29 Nov – 24 Jun · 13 days played
14,72521,528peak 21,52829 Nov24 Jun
21,835Peak Premier in tracked matches
1,520Highest Faceit ELO seen on CSDB
38Days played since 2025-10-07

Faceit ELO

  • At peak — 1,520
  • Next: Level 8 at 1,531 — 11 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKarduFACEITLevel 7 · 1,520 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,520csdb.gg/stats

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Performance scores

Aim53
Positioning36
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY47–50–3Last 10047%Win rateLWLWWLWWWT

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −1.8pp headshot accuracy · +31ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 636ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 631ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim5.3
Utility3.8
Positioning3.6
Opening Duels0.0
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning3.6
Utility3.8
Mechanics4.8
Opening Duels0.0
Win Impact0.6

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time627ms−14ms
first ⅓ avg 640ms → last ⅓ avg 627ms
Headshot accuracy16.8%−1.1%
first ⅓ avg 17.9% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 9–2 · sanctum, 21 May →
75%Best headshot accuracy · 3–0 · nuke, 13 May →
375msFastest reaction time · 5–9 · inferno, 22 May →
13–1Biggest win · dust2, 16 Mar →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 58% over 12mirageWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B2814–1450%-0.01
infernoC198–1142%-0.02
nukeC135–838%-0.01
ancientA127–558%-0.00
overpassA95–456%-0.01
mirageD50–50%-0.03
anubisD51–420%-0.04
poseidon—32–167%0.00
cache—22–0100%-0.00
debris—21–150%0.05
sanctum—11–0100%0.31
rooftop—11–0100%0.21

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

389Matches
51%Win rate
1.00Avg K/D
70.1ADR
42%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient4652%0.9614.9
Dust24549%1.0315.0
Inferno3962%1.1016.1
Anubis3142%0.8312.1
Nuke3057%1.0115.0
Overpass1958%1.1017.2
Mirage1443%0.9715.2
Train333%0.7110.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
34.6%Accuracy (enemy spotted)
36.4%Spray accuracy
71.7%Counter-strafing
11.2°Preaim
627msReaction time
19.9%T opening success
23.9%CT opening success
0.45Enemies flashed / flash
2.4%Flash assists
7.21HE damage / grenade
5.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4456 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.8901% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient3–130.019%1 Sept →
cache13–5-0.0228%1 Sept →
dust26–13-0.0111%1 Sept →
cache13–90.0119%1 Sept →
dust213–4-0.0211%1 Sept →
debris7–90.0216%1 Sept →
nuke13–50.0121%10 Aug →
dust213–70.0316%10 Aug →
poseidon9–4-0.0118%10 Aug →
poseidon8–80.1125%10 Aug →
mirage10–130.0118%27 Jul →
inferno13–80.0623%22 Jul →
inferno2–13-0.0619%20 Jul →
debris9–70.0718%20 Jul →
dust211–13-0.0929%17 Jul →
anubis7–13-0.0711%17 Jul →
dust213–8-0.0211%17 Jul →
mirage8–130.0129%13 Jul →
dust213–80.0314%13 Jul →
inferno11–130.0421%13 Jul →
mirage2–130.0418%24 Jun →
nuke10–13-0.0617%24 Jun →
inferno4–9-0.1421%24 Jun →
overpass4–11-0.0514%8 Jun →
inferno13–80.0118%2 Jun →
nuke9–7-0.1020%2 Jun →
anubis3–13-0.134%22 May →
inferno5–9-0.135%22 May →
dust213–16-0.0414%21 May →
dust211–130.0116%21 May →
sanctum9–20.3116%21 May →
inferno4–9-0.1112%21 May →
mirage2–13-0.0813%21 May →
anubis11–130.0821%21 May →
inferno13–10-0.076%21 May →
anubis13–7-0.0211%21 May →
nuke8–13-0.0613%20 May →
inferno11–13-0.0118%18 May →
nuke3–13-0.0412%18 May →
dust213–11-0.0510%18 May →
ancient13–6-0.0015%18 May →
dust25–13-0.0918%15 May →
ancient13–30.0713%15 May →
overpass13–9-0.075%15 May →
overpass13–10-0.0112%15 May →
dust210–13-0.018%15 May →
anubis9–13-0.0712%13 May →
ancient9–13-0.0318%13 May →
dust213–10-0.0414%13 May →
nuke15–150.0223%13 May →
overpass13–80.0420%13 May →
nuke3–00.0675%13 May →
ancient13–160.0416%13 May →
inferno13–7-0.0316%3 May →
dust29–130.0210%3 May →
ancient13–7-0.0516%30 Apr →
dust212–16-0.0417%30 Apr →
dust24–13-0.0519%30 Apr →
ancient16–14-0.0110%10 Apr →
dust213–8-0.0217%10 Apr →
dust29–13-0.038%8 Apr →
nuke5–13-0.0614%8 Apr →
poseidon9–7-0.0927%16 Mar →
overpass9–60.0912%16 Mar →
dust213–10-0.0217%16 Mar →
dust213–10.0929%16 Mar →
inferno8–13-0.0316%20 Feb →
nuke15–150.0213%20 Feb →
overpass10–13-0.0118%12 Feb →
dust211–13-0.0130%9 Feb →
dust25–13-0.0311%9 Feb →
dust23–13-0.028%9 Feb →
inferno13–110.0013%9 Feb →
ancient4–13-0.0522%9 Feb →
inferno7–13-0.0427%5 Feb →
ancient13–50.0130%5 Feb →
inferno9–00.1525%5 Feb →
inferno9–40.0829%27 Jan →
dust213–100.0221%27 Jan →
nuke8–13-0.0021%26 Jan →
inferno6–9-0.0316%26 Jan →
dust27–13-0.0113%8 Jan →
dust213–60.067%8 Jan →
rooftop9–50.2120%8 Jan →
inferno7–13-0.0311%7 Jan →
overpass10–13-0.066%4 Jan →
nuke2–10-0.0222%5 Dec →
overpass8–13-0.0322%5 Dec →
nuke13–50.0050%5 Dec →
inferno13–8-0.0413%29 Nov →
dust213–100.0012%19 Nov →
dust213–60.1023%16 Nov →
dust213–60.0114%16 Nov →
ancient13–9-0.0714%6 Nov →
ancient4–13-0.0314%21 Oct →
mirage4–13-0.1214%21 Oct →
inferno7–130.0313%17 Oct →
overpass13–11-0.0018%17 Oct →
ancient13–110.046%7 Oct →
nuke9–30.0914%7 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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