sttyx

sttyx — CS2 Stats

76561198308718357[U:1:348452629]Steam profile ↗VAC banned

542Tracked matches52%Win rate2020Tracked since
CSDB Rating6.4 SolidPositional Player
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim83
Positioning67
Utility27

0–100 skill scores via Leetify.

Recent form

HOT49456Last 10049%Win rateWLWWWWLLWW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating · −0.1pp headshot accuracy · −3ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 497ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 22%
  • Avg reaction 515ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 22%
  • Avg reaction 516ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim8.3
Utility2.7
Positioning6.7
Opening Duels6.2
Clutch4.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 66% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.7
Utility2.7
Mechanics7.1
Opening Duels5.0
Win Impact5.6

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time547ms−82ms
first ⅓ avg 629ms → last ⅓ avg 547ms
Headshot accuracy20.4%−0.9%
first ⅓ avg 21.2% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–3 · ancient, 7 Aug
38%Best headshot accuracy · 9–13 · nuke, 10 Dec
453msFastest reaction time · 13–10 · office, 2 Sept
13–2Biggest win · mirage, 4 Feb

Across the last 100 tracked matches.

Highlights

4Longest win streak
48In matches decided by ≤2 rounds

Map breakdown

trainBest map · 80% over 5vertigoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2D1851328%0.02
mirageA169756%0.04
ancientS139469%0.06
anubisA138562%0.05
vertigoD92722%0.03
cacheA85363%0.02
officeA74357%0.03
trainS54180%0.02
nuke41325%0.03
overpass42250%0.03
inferno3030%0.02

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

750Matches
54%Win rate
1.17Avg K/D
91.6ADR
48%Headshot %

Clutches & streaks

41%1v1 clutch win
25%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5964%1.3218.3
Ancient5151%1.3317.3
Dust24245%1.3017.3
Anubis3658%1.2618.1
Nuke1547%1.1619.1
Overpass1560%1.2517.1
Inferno633%1.2220.8
Train1100%1.0520.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
37.7%Accuracy (enemy spotted)
38.8%Spray accuracy
82.1%Counter-strafing
9.1°Preaim
553msReaction time
34.2%T opening success
66.0%CT opening success
0.36Enemies flashed / flash
4.1%Flash assists
9.98HE damage / grenade
1.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3565 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.2023% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–30.0926%17 Sept
office5–130.1328%2 Sept
office13–100.0019%2 Sept
cache13–30.0531%26 Aug
cache13–6-0.0312%26 Aug
dust213–50.008%26 Aug
mirage9–13-0.0224%25 Aug
nuke11–130.0422%18 Aug
anubis13–40.1222%18 Aug
ancient13–30.1926%7 Aug
mirage11–130.1318%7 Aug
anubis13–110.0420%6 Aug
dust28–130.0228%6 Aug
vertigo9–130.0514%5 Aug
vertigo13–50.0633%29 Jul
vertigo10–130.0524%29 Jul
vertigo10–130.0326%29 Jul
vertigo6–130.0230%29 Jul
vertigo0–4-0.070%29 Jul
vertigo13–60.0725%29 Jul
anubis13–60.0928%22 Jul
anubis12–12-0.0216%22 Jul
train13–60.0619%15 Jul
ancient13–90.077%15 Jul
dust23–80.0128%8 Jul
mirage2–6-0.0316%8 Jul
office13–80.0221%8 Jul
office7–100.0419%8 Jul
dust213–110.0016%8 Jul
cache11–13-0.0017%1 Jul
cache11–13-0.0314%1 Jul
dust25–130.0516%1 Jul
dust212–120.0122%19 Jun
train13–6-0.0420%19 Jun
train13–4-0.017%17 Jun
office7–13-0.0616%10 Jun
ancient13–80.0429%3 Jun
vertigo8–130.0116%3 Jun
anubis8–13-0.0610%25 May
ancient13–60.0511%25 May
cache13–60.0520%20 May
cache13–30.0514%20 May
office13–40.1025%13 May
cache10–130.0515%29 Apr
cache13–4-0.0216%29 Apr
inferno11–130.0421%22 Apr
dust213–100.0420%22 Apr
ancient11–130.0224%21 Apr
mirage13–90.0229%18 Apr
dust25–13-0.0118%18 Apr
anubis13–40.1726%15 Apr
mirage9–4-0.028%12 Apr
dust23–13-0.0226%8 Apr
mirage10–130.0313%8 Apr
anubis10–130.0719%8 Apr
dust28–130.0616%8 Apr
ancient13–110.0318%2 Apr
anubis13–40.0515%1 Apr
dust26–130.1519%1 Apr
anubis13–40.1317%1 Apr
mirage13–100.1017%31 Mar
anubis11–13-0.0216%31 Mar
overpass13–80.0816%31 Mar
ancient13–30.1124%25 Mar
nuke12–120.0923%25 Mar
office13–5-0.0216%18 Mar
overpass12–120.0016%12 Mar
overpass13–50.0816%12 Mar
dust213–7-0.0212%8 Mar
mirage13–110.0323%25 Feb
inferno12–120.0831%18 Feb
ancient13–90.0413%11 Feb
anubis13–60.0719%4 Feb
mirage13–20.119%4 Feb
dust210–130.0118%29 Jan
mirage13–60.0811%22 Jan
overpass8–13-0.0531%16 Jan
anubis13–7-0.0115%16 Jan
ancient7–130.0219%16 Jan
dust213–100.0420%8 Jan
mirage13–40.0115%5 Jan
dust28–130.0224%28 Dec
mirage11–130.0423%25 Dec
anubis7–130.0427%25 Dec
mirage13–80.0130%22 Dec
dust23–130.0031%22 Dec
mirage12–12-0.0624%20 Dec
ancient5–13-0.0520%20 Dec
dust28–130.0326%17 Dec
nuke13–9-0.0524%12 Dec
nuke9–130.0438%10 Dec
inferno8–13-0.0714%2 Dec
ancient6–130.0518%30 Nov
mirage13–30.1122%26 Nov
mirage4–130.0521%21 Nov
dust26–13-0.0412%21 Nov
ancient13–30.0825%21 Nov
train9–130.0333%8 Nov
train13–90.0719%8 Nov
vertigo9–130.0320%22 Oct

Match data via Leetify.

Recent teammates

Milestones

2K ELO500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →