Shramp

Shramp — CS2 Stats

76561198308119877[U:1:347854149]Steam profile ↗✓ No bans

1,943Tracked matches52%Win rate2020Tracked since
CSDB Rating6.4 SolidPositional Player
Premier CS Rating23,228Top 25% of 213,740 CSDB-tracked playersPink band · top ~4.9% of ranked players (population est.)
CSDB Leaderboard#41266 of 260212 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Jul 2026 (126 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,228 -2,863 19 Nov – 4 Jul · 13 days played
22,40227,021peak 27,02119 Nov4 Jul
27,229Peak Premier in tracked matches
33Days played since 2025-11-19

Premier CS Rating

  • 3,793 below peak (27,021)
  • Next: Red band at 25,000 — 1,772 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGShrampFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER23,228 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning53
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY58–35–7Last 10058%Win rateLLLWLWWWLW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +8.2pp headshot accuracy · +16ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 34%
  • Avg reaction 595ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 30%
  • Avg reaction 592ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.1
Utility4.9
Positioning5.3
Opening Duels2.2
Clutch2.0

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.3
Utility4.9
Mechanics8.6
Opening Duels1.9
Win Impact5.6

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time585ms−17ms
first ⅓ avg 602ms → last ⅓ avg 585ms
Headshot accuracy25.3%+1.6%
first ⅓ avg 23.7% → last ⅓ avg 25.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · inferno, 25 Nov →
67%Best headshot accuracy · 0–6 · ancient, 4 Jul →
430msFastest reaction time · 5–13 · mirage, 11 Dec →
13–0Biggest win · nuke, 30 Dec →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
5–2In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 80% over 15dust2Weakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
mirageA2011–955%0.00
infernoS1913–668%0.02
ancientA169–756%0.00
nukeS1512–380%0.01
dust2C145–936%0.00
overpassC83–538%0.01
cache—31–233%-0.02
anubis—21–150%-0.01
vertigo—11–0100%0.00
palacio—11–0100%0.12
train—11–0100%0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,698Matches
52%Win rate
1.22Avg K/D
77.7ADR
55%Headshot %

Clutches & streaks

30%1v1 clutch win
18%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4747%1.2216.0
Ancient3741%1.1717.4
Inferno3043%0.9915.6
Nuke2250%1.0717.2
Vertigo2065%1.1817.7
Overpass1457%1.2217.2
Dust21145%0.9917.4
Anubis1070%1.5820.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.5%Headshot accuracy
33.1%Accuracy (enemy spotted)
38.3%Spray accuracy
88.8%Counter-strafing
10.4°Preaim
579msReaction time
41.1%T opening success
34.0%CT opening success
0.67Enemies flashed / flash
7.4%Flash assists
4.59HE damage / grenade
10.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.983% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0122%4 Jul →
ancient0–6-0.0367%4 Jul →
dust210–13-0.0433%4 Jul →
nuke13–11-0.0521%4 Jul →
ancient8–13-0.0525%3 Jul →
ancient13–60.0531%3 Jul →
nuke13–60.0424%3 Jul →
anubis12–5-0.0322%3 Jul →
inferno1–13-0.1025%30 Jun →
mirage13–50.1031%30 Jun →
mirage8–130.0115%26 Jun →
inferno4–130.0223%26 Jun →
mirage16–130.0222%13 Jun →
dust213–7-0.0131%13 Jun →
nuke13–20.0532%13 Jun →
inferno13–6-0.0213%13 Jun →
ancient16–120.0218%13 Jun →
ancient9–13-0.0322%12 Jun →
ancient9–13-0.0320%12 Jun →
mirage10–130.0124%12 Jun →
cache1–13-0.0516%28 Apr →
cache13–40.0519%28 Apr →
cache4–13-0.0627%28 Apr →
mirage3–13-0.0427%24 Apr →
overpass11–13-0.0222%24 Apr →
overpass13–70.0624%23 Apr →
nuke13–90.0133%16 Apr →
mirage13–9-0.0231%2 Apr →
inferno13–90.0328%2 Apr →
inferno12–120.0521%22 Mar →
dust27–13-0.0621%8 Mar →
mirage4–130.0018%8 Mar →
dust213–80.0128%23 Feb →
nuke16–140.0324%21 Feb →
anubis10–130.0221%21 Feb →
ancient13–80.0424%21 Feb →
inferno13–70.1135%2 Jan →
mirage13–40.0326%2 Jan →
dust26–13-0.0125%2 Jan →
nuke10–13-0.0630%1 Jan →
inferno5–13-0.1419%1 Jan →
mirage13–6-0.0226%1 Jan →
nuke13–60.0326%1 Jan →
mirage13–20.0735%30 Dec →
inferno13–80.1029%30 Dec →
nuke13–00.0430%30 Dec →
dust212–120.0321%30 Dec →
vertigo13–40.0026%30 Dec →
overpass6–13-0.0325%29 Dec →
mirage8–130.0117%29 Dec →
nuke5–13-0.0423%29 Dec →
inferno5–10.016%29 Dec →
mirage13–100.0224%29 Dec →
inferno12–12-0.0221%29 Dec →
overpass12–120.0418%29 Dec →
dust210–130.0019%29 Dec →
nuke13–80.0332%24 Dec →
dust213–7-0.0020%23 Dec →
dust212–120.0625%23 Dec →
inferno13–80.0631%23 Dec →
nuke13–30.0416%19 Dec →
ancient13–30.0314%19 Dec →
inferno13–10-0.0120%16 Dec →
inferno13–4-0.0022%16 Dec →
palacio13–60.1243%16 Dec →
ancient12–12-0.0040%15 Dec →
inferno13–100.0128%15 Dec →
overpass13–80.0223%15 Dec →
mirage13–6-0.0634%15 Dec →
ancient13–6-0.0027%15 Dec →
nuke13–110.0532%14 Dec →
dust213–8-0.0030%14 Dec →
mirage8–130.0820%14 Dec →
mirage13–90.0146%14 Dec →
ancient8–130.0315%14 Dec →
inferno13–9-0.0126%14 Dec →
overpass5–13-0.0215%14 Dec →
ancient13–90.0221%14 Dec →
nuke13–3-0.0023%13 Dec →
dust212–120.0429%13 Dec →
overpass6–13-0.0416%12 Dec →
dust28–130.0524%12 Dec →
train13–110.0835%12 Dec →
ancient2–13-0.0318%12 Dec →
inferno13–9-0.0228%11 Dec →
inferno9–10.1324%11 Dec →
mirage5–13-0.0317%11 Dec →
overpass13–60.0418%25 Nov →
inferno13–30.1323%25 Nov →
ancient13–7-0.0114%25 Nov →
nuke5–13-0.0815%25 Nov →
mirage11–13-0.0713%23 Nov →
inferno6–13-0.0221%23 Nov →
mirage13–6-0.0117%23 Nov →
dust213–11-0.0124%21 Nov →
ancient13–5-0.0127%21 Nov →
mirage7–13-0.0524%20 Nov →
nuke13–60.0645%20 Nov →
ancient13–30.0612%19 Nov →
mirage13–9-0.0024%19 Nov →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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