tapsuG

tapsuG — CS2 Stats

PK76561198307350533[U:1:347084805]Steam profile ↗✓ No bans

3,632Tracked matches52%Win rate2020Tracked since
CSDB Rating6.3 SolidSupport
Premier CS Rating18,339Purple band · top ~15.1% of ranked players (population est.)
FaceitLevel 7 · 1,704 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,339 +347 24 Aug – 13 Nov · 16 days played
16,40719,999peak 19,99924 Aug13 Nov
19,999Peak Premier in tracked matches
1,704Highest Faceit ELO seen on CSDB
16Days played since 2026-08-24

Faceit ELO

  • At peak — 1,704
  • Next: Level 9 at 1,751 — 47 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-10-08
  • Level 7 first seen 2026-10-08

Premier CS Rating

  • 1,660 below peak (19,999)
  • +1,322 over 30 days · improving
  • +347 over 90 days
  • Next: Pink band at 20,000 — 1,661 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-08
  • Blue band first seen 2026-10-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGtapsuGFACEITLevel 7 · 1,704 ELOSTANDINGTop 42.3% of rankedPREMIER18,339 · Purple bandPEAK ELO1,704csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning61
Utility76

0–100 skill scores via Leetify.

Recent form

STEADY49–48–3Last 10049%Win rateLWWWWTLWLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −7.3pp headshot accuracy · −2ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 609ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 602ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim6.5
Utility7.6
Positioning6.1
Opening Duels4.9
Clutch2.6

Strong T-side openerHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 68% T opening-duel success — entries that actually open the round.

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

CT openings. Opening success drops from 68% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning6.1
Utility7.6
Mechanics5.9
Opening Duels5.7
Win Impact5.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time612ms+33ms
first ⅓ avg 579ms → last ⅓ avg 612ms
Headshot accuracy21.9%+0.2%
first ⅓ avg 21.8% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–13 · mirage, 27 Aug →
67%Best headshot accuracy · 4–13 · dust2, 30 Oct →
438msFastest reaction time · 7–13 · anubis, 30 Oct →
13–0Biggest win · dust2, 25 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–4In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 67% over 12nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A2214–864%-0.00
anubisC228–1436%0.00
mirageB199–1047%0.00
infernoS128–467%0.02
cacheC114–736%0.00
nukeD72–529%-0.03
ancientA74–357%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,172Matches
50%Win rate
1.01Avg K/D
72.6ADR
47%Headshot %

Clutches & streaks

33%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage22954%0.9914.2
Dust212344%0.9214.4
Ancient11650%0.9113.8
Anubis10954%1.1713.8
Inferno9648%0.9113.7
Nuke8547%0.9515.2
Vertigo2631%1.0516.0
Overpass2143%0.9914.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
30.9%Accuracy (enemy spotted)
36.1%Spray accuracy
76.5%Counter-strafing
9.4°Preaim
601msReaction time
67.7%T opening success
37.7%CT opening success
0.68Enemies flashed / flash
5.1%Flash assists
13.17HE damage / grenade
11.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.6976% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust25–13-0.0627%13 Nov →
anubis13–60.0122%13 Nov →
mirage13–6-0.0013%7 Nov →
mirage13–6-0.0122%7 Nov →
cache13–40.0211%7 Nov →
anubis15–150.0018%7 Nov →
nuke12–16-0.0717%7 Nov →
dust213–70.0623%7 Nov →
anubis7–13-0.0415%7 Nov →
dust213–10-0.0021%30 Oct →
mirage13–110.0724%30 Oct →
inferno13–100.0527%30 Oct →
anubis7–13-0.0423%30 Oct →
cache13–110.0115%30 Oct →
dust24–13-0.0267%30 Oct →
ancient6–10.0527%30 Oct →
anubis9–130.0619%29 Oct →
dust25–13-0.0218%29 Oct →
dust213–7-0.0126%29 Oct →
inferno13–90.0816%18 Oct →
anubis6–13-0.0111%18 Oct →
nuke16–120.0332%18 Oct →
mirage10–130.0028%18 Oct →
inferno10–130.0315%18 Oct →
anubis13–70.0214%18 Oct →
dust213–90.0525%17 Oct →
mirage4–13-0.059%17 Oct →
inferno9–13-0.0229%17 Oct →
dust28–130.0215%17 Oct →
anubis6–130.0114%17 Oct →
cache13–30.0731%17 Oct →
cache5–13-0.0525%17 Oct →
mirage9–130.0324%17 Oct →
anubis9–130.0520%17 Oct →
anubis7–13-0.0318%17 Oct →
mirage5–13-0.0631%17 Oct →
cache7–130.0723%17 Oct →
dust213–11-0.0318%8 Oct →
inferno16–130.0422%8 Oct →
dust213–110.0723%8 Oct →
anubis13–3-0.0317%8 Oct →
dust29–13-0.0319%8 Oct →
dust213–80.0339%8 Oct →
anubis13–110.0816%7 Oct →
nuke9–13-0.0331%7 Oct →
dust213–4-0.0521%7 Oct →
ancient13–11-0.0122%7 Oct →
ancient4–13-0.0418%7 Oct →
nuke13–40.0117%7 Oct →
anubis13–80.0217%2 Oct →
cache13–6-0.0327%2 Oct →
nuke6–13-0.0726%2 Oct →
dust213–8-0.0624%13 Sept →
cache15–150.0112%13 Sept →
ancient5–13-0.095%13 Sept →
anubis0–9-0.0123%11 Sept →
mirage11–13-0.0425%11 Sept →
dust26–130.0123%11 Sept →
nuke0–13-0.0440%11 Sept →
anubis5–13-0.0721%11 Sept →
mirage13–110.0215%11 Sept →
inferno13–40.0717%11 Sept →
mirage13–10-0.0338%2 Sept →
dust21–13-0.0819%2 Sept →
anubis13–9-0.0020%2 Sept →
inferno13–4-0.038%2 Sept →
cache11–13-0.0317%2 Sept →
mirage8–13-0.0124%2 Sept →
cache9–13-0.0629%2 Sept →
dust213–30.0625%2 Sept →
ancient13–50.0519%2 Sept →
mirage16–140.0133%2 Sept →
inferno13–50.0615%2 Sept →
mirage16–14-0.0120%2 Sept →
anubis13–100.0420%27 Aug →
mirage13–160.0422%27 Aug →
mirage10–13-0.0431%27 Aug →
anubis13–16-0.0122%27 Aug →
anubis5–13-0.0115%27 Aug →
mirage13–20.0214%27 Aug →
mirage9–130.1317%27 Aug →
anubis10–13-0.0319%27 Aug →
anubis13–30.0827%27 Aug →
mirage13–90.0317%27 Aug →
cache6–130.0024%27 Aug →
dust213–9-0.0525%27 Aug →
dust213–110.0420%26 Aug →
inferno13–30.0318%26 Aug →
dust213–70.0220%25 Aug →
anubis4–13-0.0518%25 Aug →
dust213–00.0519%25 Aug →
inferno5–13-0.0518%25 Aug →
ancient13–2-0.0023%25 Aug →
mirage15–15-0.0629%25 Aug →
inferno13–11-0.0126%24 Aug →
nuke12–16-0.0521%24 Aug →
cache8–13-0.0228%24 Aug →
inferno11–130.0129%24 Aug →
dust211–13-0.0517%24 Aug →
ancient10–13-0.0516%24 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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