✪ Deejay

✪ Deejay — CS2 Stats

76561198304421939[U:1:344156211]Steam profile ↗✓ No bans

984Tracked matches53%Win rate2020Tracked since
CSDB Rating7.2 StrongAggressive Rifler
Premier CS Rating22,399Top 50% of 44,590 CSDB-tracked playersPink band · top ~5.9% of ranked players (population est.)
CSDB Leaderboard#14572 of 58654 tracked
FaceitLevel 6 · 1,346 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GG✪ DeejayFACEITLevel 6 · 1,346 ELOSTANDINGTop 54.0% of rankedPREMIER22,399 · Pink bandcsdb.gg/stats

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Performance scores

Aim87
Positioning63
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY57385Last 10057%Win rateWLLLWWLWLW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression8.7
Utility4.5
Positioning6.3
Opening Duels5.7
Clutch2.6

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 43% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.3
Utility4.5
Mechanics8.8
Opening Duels5.7
Win Impact6.1

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time560ms−44ms
first ⅓ avg 604ms → last ⅓ avg 560ms
Headshot accuracy26.3%+1.4%
first ⅓ avg 24.9% → last ⅓ avg 26.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — anubis 13–5
132Biggest win — dust2
8Longest win streak
811In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 75% over 8dust2Weakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
cacheB30151550%-0.02
mirageA1912763%0.02
infernoB137654%-0.02
dust2B115645%-0.02
nukeA95456%-0.01
ancientS86275%0.00
anubisS64267%0.04
overpass220100%0.02
poseidon1010%-0.01
vertigo110100%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

966Matches
51%Win rate
0.97Avg K/D
68.1ADR
45%Headshot %

Clutches & streaks

33%1v1 clutch win
20%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6053%0.8613.3
Ancient3352%0.8813.0
Anubis2846%0.8512.9
Inferno2467%1.0415.7
Dust21217%0.7012.1
Overpass580%1.2515.0
Train450%0.9016.5
Vertigo367%0.7512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.3%Headshot accuracy
35.9%Accuracy (enemy spotted)
32.5%Spray accuracy
89.6%Counter-strafing
8.6°Preaim
554msReaction time
42.6%T opening success
62.7%CT opening success
0.56Enemies flashed / flash
5.3%Flash assists
10.19HE damage / grenade
2.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6439 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0233%20 Aug
mirage6–130.0330%20 Aug
dust29–13-0.0129%17 Aug
cache10–13-0.0621%17 Aug
mirage13–100.0448%17 Aug
cache13–3-0.0629%17 Aug
mirage9–130.019%13 Aug
dust213–4-0.0226%12 Aug
mirage7–13-0.0131%11 Aug
inferno13–80.0022%11 Aug
anubis13–90.0537%10 Aug
poseidon3–9-0.0124%10 Aug
ancient13–8-0.0420%9 Aug
inferno3–13-0.0226%9 Aug
nuke10–13-0.0419%9 Aug
anubis7–130.0424%6 Aug
mirage13–5-0.0152%6 Aug
nuke11–130.0122%5 Aug
dust213–110.0128%5 Aug
dust213–20.0023%5 Aug
ancient13–70.0429%4 Aug
cache11–13-0.0214%4 Aug
ancient11–13-0.0130%3 Aug
anubis13–70.0544%3 Aug
mirage13–80.0329%29 Jul
inferno4–13-0.0119%29 Jul
mirage13–9-0.0221%28 Jul
cache13–11-0.0715%28 Jul
cache14–16-0.0221%27 Jul
cache13–80.0525%26 Jul
nuke14–16-0.0421%22 Jul
nuke16–120.0129%21 Jul
inferno7–13-0.0218%21 Jul
mirage11–130.0232%20 Jul
mirage16–12-0.0129%20 Jul
nuke14–160.0034%18 Jul
cache10–13-0.0418%16 Jul
cache13–40.0335%13 Jul
ancient13–90.0320%13 Jul
dust215–150.0415%13 Jul
mirage14–160.0820%11 Jul
nuke13–80.0836%11 Jul
cache11–13-0.0212%9 Jul
mirage12–12-0.0032%8 Jul
mirage13–70.0922%8 Jul
inferno9–40.0327%7 Jul
cache13–70.0421%7 Jul
mirage13–90.0319%5 Jul
nuke13–8-0.0230%4 Jul
inferno13–6-0.0623%2 Jul
ancient13–50.0815%29 Jun
mirage13–8-0.0317%28 Jun
inferno3–130.0150%28 Jun
ancient13–8-0.0017%20 Jun
overpass13–40.0027%17 Jun
ancient10–13-0.057%17 Jun
inferno16–13-0.0517%14 Jun
anubis13–60.0634%14 Jun
dust213–2-0.0463%13 Jun
overpass13–90.0420%13 Jun
nuke13–10-0.0427%10 Jun
mirage2–13-0.0416%9 Jun
dust29–13-0.0230%9 Jun
vertigo9–5-0.0022%4 Jun
cache6–130.0126%2 Jun
cache13–3-0.0129%1 Jun
mirage13–60.0722%21 May
cache13–11-0.0024%21 May
inferno14–16-0.0318%20 May
cache12–120.0435%20 May
mirage13–10-0.0121%18 May
cache10–130.0534%18 May
cache13–70.0226%17 May
cache7–13-0.0912%17 May
cache6–13-0.0935%14 May
cache13–10-0.0130%14 May
nuke13–11-0.0419%14 May
mirage13–40.0117%14 May
anubis13–50.0915%13 May
mirage16–130.0127%12 May
inferno10–13-0.0223%12 May
cache13–6-0.0012%12 May
ancient13–11-0.0426%11 May
inferno13–11-0.0231%11 May
cache1–13-0.0833%11 May
cache13–100.0431%10 May
cache12–12-0.0021%9 May
dust213–80.0023%9 May
anubis6–13-0.0318%9 May
cache12–12-0.0130%9 May
cache5–13-0.0923%7 May
inferno13–100.0138%6 May
dust22–5-0.0840%6 May
cache11–13-0.0230%6 May
cache13–11-0.0614%6 May
cache13–7-0.0720%4 May
dust28–13-0.0531%4 May
cache13–20.0113%3 May
cache7–10.0222%3 May
dust29–13-0.0331%3 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →