ElDidito

ElDidito — CS2 Stats

76561198301192993[U:1:340927265]Steam profile ↗✓ No bans

325Tracked matches73%Win rate2022Tracked since
CSDB Rating5.7 SolidSupport
WingmanMaster Guardian I
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 10 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,387 +3,590 12 Jun3 Jul · 11 days played
9,79713,387peak 13,38712 Jun3 Jul
13,387Peak Premier in tracked matches
37Days played since 2026-05-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Performance scores

Aim65
Positioning48
Utility53

0–100 skill scores via Leetify.

Recent form

HOT553510Last 10055%Win rateWWLWWWWWWT

Last 10 vs previous 10: +30pp win rate · +0.06 avg rating · +0.7pp headshot accuracy · +144ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 703ms

Last 10

  • 811 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 717ms

Last 20

  • 1352 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 645ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim6.5
Utility5.3
Positioning4.8
Opening Duels2.2
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning4.8
Utility5.3
Mechanics5.5
Opening Duels2.1
Win Impact10.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time638ms+58ms
first ⅓ avg 580ms → last ⅓ avg 638ms
Headshot accuracy16.4%+1.3%
first ⅓ avg 15.1% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–4 · cache, 8 Jul
100%Best headshot accuracy · 2–2 · train, 17 Jun
414msFastest reaction time · 5–9 · overpass, 2 Jul
13–0Biggest win · nuke, 1 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
24In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 63% over 8cacheWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
nukeA33191458%0.01
dust2B126650%0.00
anubisA106460%0.00
mirageB105550%0.03
cacheC94544%0.06
ancientA85363%0.03
infernoB84450%-0.00
overpass31233%-0.09
train330100%-0.02
office220100%0.03
vertigo1010%-0.10
alpine1010%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

13Matches
46%Win rate
1.05Avg K/D
78.1ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis633%0.8413.5
Cache2100%1.5220.0
Ancient20%0.6613.0
Inferno10%0.8223.0
Mirage1100%1.1416.0
Nuke1100%2.3314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
36.4%Accuracy (enemy spotted)
40.4%Spray accuracy
74.7%Counter-strafing
9.8°Preaim
643msReaction time
28.8%T opening success
47.1%CT opening success
0.49Enemies flashed / flash
5.6%Flash assists
4.26HE damage / grenade
15.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4917 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.8316% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.0221%26 Jul
nuke13–20.0323%25 Jul
ancient7–130.029%21 Jul
cache13–80.1419%21 Jul
nuke13–60.0418%12 Jul
nuke13–40.0323%11 Jul
nuke6–1-0.080%11 Jul
cache13–40.2321%8 Jul
anubis13–70.0318%5 Jul
nuke8–8-0.0915%3 Jul
anubis13–9-0.0521%3 Jul
inferno6–9-0.096%3 Jul
vertigo4–9-0.1024%2 Jul
overpass5–9-0.163%2 Jul
inferno9–40.0116%2 Jul
nuke13–00.0713%1 Jul
ancient13–30.0615%1 Jul
mirage10–13-0.0218%29 Jun
mirage13–7-0.0016%29 Jun
nuke8–80.0029%28 Jun
nuke9–30.1222%28 Jun
nuke13–0-0.048%24 Jun
mirage11–130.0231%24 Jun
cache8–130.0416%24 Jun
anubis13–10-0.0313%24 Jun
nuke13–50.0612%24 Jun
dust21–13-0.066%24 Jun
dust22–13-0.0236%22 Jun
anubis13–20.1624%19 Jun
inferno13–0-0.003%19 Jun
mirage13–20.0711%19 Jun
dust28–13-0.0516%19 Jun
anubis3–90.0918%19 Jun
anubis13–70.0213%19 Jun
train13–10-0.0414%18 Jun
train13–60.069%17 Jun
train2–2-0.08100%17 Jun
office13–100.0220%16 Jun
mirage9–70.1026%16 Jun
dust213–50.0422%16 Jun
dust212–12-0.0215%15 Jun
mirage9–130.0120%15 Jun
ancient13–70.0219%15 Jun
dust213–80.0214%15 Jun
ancient10–130.0216%14 Jun
dust213–60.0411%14 Jun
ancient13–40.0313%14 Jun
anubis13–5-0.0310%14 Jun
nuke13–60.1120%14 Jun
cache12–120.0112%14 Jun
ancient16–120.0220%13 Jun
ancient13–40.0416%13 Jun
ancient5–130.0014%13 Jun
dust213–30.0014%13 Jun
mirage5–130.0419%13 Jun
anubis8–13-0.0917%13 Jun
dust213–80.0121%13 Jun
anubis6–13-0.0621%12 Jun
dust213–90.0113%12 Jun
nuke7–9-0.0919%12 Jun
inferno5–90.0638%12 Jun
mirage13–5-0.0112%11 Jun
anubis11–130.009%11 Jun
cache13–100.0416%11 Jun
inferno8–80.0423%11 Jun
mirage13–100.1014%11 Jun
mirage8–13-0.0311%10 Jun
overpass7–13-0.0716%10 Jun
dust29–130.0610%10 Jun
nuke8–13-0.0712%31 May
nuke13–90.0324%30 May
nuke10–13-0.056%29 May
nuke13–10.0512%29 May
nuke12–120.0321%28 May
alpine10–13-0.0113%24 May
nuke13–20.0016%24 May
inferno9–50.0413%23 May
overpass9–6-0.0314%23 May
inferno3–9-0.1312%23 May
inferno9–50.0414%23 May
nuke12–120.0615%21 May
nuke6–130.0911%20 May
nuke11–13-0.0220%20 May
nuke12–120.0216%20 May
nuke13–70.0219%20 May
nuke13–10.0316%16 May
nuke7–13-0.0811%16 May
nuke4–13-0.0513%13 May
dust27–13-0.0210%13 May
cache9–13-0.0316%13 May
office11–40.0514%13 May
nuke13–70.0620%12 May
cache13–20.0715%12 May
nuke13–60.0118%11 May
cache12–12-0.0219%11 May
nuke3–130.028%11 May
nuke5–13-0.0620%10 May
nuke13–60.0219%10 May
nuke13–30.0023%10 May
cache12–120.0214%10 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →