Julie

Julie — CS2 Stats

76561198298655791[U:1:338390063]Steam profile ↗✓ No bans

4,151Tracked matches57%Win rate2020Tracked since
CSDB Rating5.9 SolidSupport
FaceitLevel 10 · 2,139 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

−31Faceit ELO · 2,170 → 2,139

Rating over time

Premier CS Rating: 19,587 +90 8 May – 18 Sept · 7 days played
19,49719,587peak 19,5878 May18 Sept
19,599Peak Premier in tracked matches
2,170Highest Faceit ELO seen on CSDB
62Days played since 2025-09-07

Faceit ELO

  • 31 below peak (2,170)
  • Next: 2,500 ELO at 2,500 — 361 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-28
  • Level 9 first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGJulieFACEITLevel 10 · 2,139 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,170csdb.gg/stats

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Performance scores

Aim85
Positioning38
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY53–43–4Last 10053%Win rateLLWWLWLWWW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −1.2pp headshot accuracy · −74ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 497ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 507ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 544ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim8.5
Utility5.1
Positioning3.8
Opening Duels0.0
Clutch3.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 46 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning3.8
Utility5.1
Mechanics7.2
Opening Duels0.1
Win Impact7.2

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time560ms−1ms
first ⅓ avg 561ms → last ⅓ avg 560ms
Headshot accuracy16.3%−4.7%
first ⅓ avg 21.1% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–8 · ancient, 23 Nov →
50%Best headshot accuracy · 13–10 · inferno, 7 Nov →
383msFastest reaction time · 8–13 · ancient, 30 Jan →
13–2Biggest win · dust2, 8 May →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
13–15In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 71% over 7ancientWeakest map · 45% over 20
MapGradePlayedRecordWin rateAvg rating
ancientB209–1145%0.01
infernoB189–950%0.01
dust2B189–950%0.00
overpassB137–654%0.00
anubisA116–555%0.00
nukeS75–271%-0.02
mirage—43–175%-0.01
train—41–325%-0.03
cache—22–0100%0.00
vertigo—21–150%-0.00
fachwerk—11–0100%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (45% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4,254Matches
51%Win rate
1.01Avg K/D
74.3ADR
36%Headshot %

Clutches & streaks

38%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient68554%1.0015.1
Anubis41752%0.9514.6
Inferno37754%1.0415.2
Dust236345%0.9214.6
Vertigo18847%0.9815.4
Overpass17156%1.0615.3
Mirage12648%0.7912.4
Train7141%0.8714.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
41.7%Accuracy (enemy spotted)
46.6%Spray accuracy
82.4%Counter-strafing
10.8°Preaim
536msReaction time
28.8%T opening success
30.8%CT opening success
0.46Enemies flashed / flash
8.2%Flash assists
10.42HE damage / grenade
7.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.464 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.8002% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0420%11 Oct →
mirage11–13-0.0118%20 Sept →
inferno13–11-0.004%19 Sept →
dust213–110.0618%13 Sept →
inferno29–31-0.0110%22 Aug →
inferno13–110.0714%22 Aug →
inferno11–13-0.0124%16 Aug →
cache13–60.0518%16 Aug →
fachwerk13–5-0.0425%17 Jul →
cache13–6-0.0420%17 Jul →
dust210–130.0310%30 Jun →
dust213–80.0122%25 Jun →
anubis7–13-0.044%8 May →
dust213–20.0413%8 May →
nuke13–40.0130%8 May →
overpass2–11-0.0022%8 May →
overpass13–3-0.0615%24 Apr →
nuke16–14-0.0119%24 Apr →
dust213–10-0.0226%22 Apr →
ancient4–90.0421%10 Apr →
anubis9–13-0.0714%10 Apr →
ancient13–40.0817%10 Apr →
anubis6–13-0.067%9 Apr →
inferno11–130.0421%8 Apr →
anubis13–110.0719%6 Apr →
anubis13–10-0.0014%6 Apr →
anubis13–8-0.0113%3 Apr →
ancient13–160.0611%3 Apr →
ancient14–16-0.0513%1 Apr →
dust213–110.0616%1 Apr →
dust217–19-0.039%1 Apr →
inferno13–11-0.0317%30 Mar →
dust213–30.0616%30 Mar →
nuke13–60.0139%27 Mar →
anubis16–140.0138%27 Mar →
nuke13–11-0.0310%26 Mar →
inferno13–70.0525%23 Mar →
overpass13–110.0413%17 Mar →
mirage13–40.0211%16 Mar →
overpass13–40.0524%16 Mar →
anubis9–13-0.0024%16 Mar →
ancient14–16-0.0210%15 Mar →
ancient13–60.029%15 Mar →
overpass11–13-0.0211%14 Mar →
nuke13–40.0115%14 Mar →
dust29–13-0.0111%13 Mar →
overpass5–11-0.1117%12 Mar →
dust216–190.0218%7 Mar →
ancient11–13-0.0215%25 Feb →
overpass9–13-0.0320%24 Feb →
train4–13-0.099%1 Feb →
anubis11–130.0213%1 Feb →
inferno13–90.0619%1 Feb →
dust27–13-0.0019%1 Feb →
overpass13–80.0217%1 Feb →
ancient5–13-0.0616%1 Feb →
vertigo13–10-0.0415%1 Feb →
ancient8–13-0.0124%30 Jan →
overpass13–8-0.0118%24 Jan →
anubis13–70.0514%22 Jan →
overpass19–160.0113%2 Jan →
overpass8–130.0310%30 Dec →
dust24–13-0.0538%30 Dec →
inferno7–130.0611%30 Dec →
ancient16–130.0115%15 Dec →
overpass3–130.0114%9 Dec →
ancient13–110.0322%9 Dec →
dust210–13-0.0816%8 Dec →
train15–150.0140%3 Dec →
vertigo8–80.0312%30 Nov →
inferno9–70.0724%30 Nov →
mirage13–8-0.0625%28 Nov →
ancient13–80.1129%23 Nov →
ancient16–130.0324%16 Nov →
ancient7–130.0115%16 Nov →
dust211–13-0.0327%11 Nov →
train13–100.007%10 Nov →
mirage13–6-0.0014%10 Nov →
dust21–13-0.0714%9 Nov →
ancient15–15-0.0227%9 Nov →
dust213–10-0.0112%9 Nov →
anubis13–100.0417%8 Nov →
inferno11–13-0.0321%8 Nov →
inferno13–10-0.0350%7 Nov →
inferno8–80.0617%28 Oct →
inferno6–9-0.0710%28 Oct →
nuke7–9-0.0935%26 Oct →
train13–16-0.0317%25 Oct →
overpass9–40.0811%24 Oct →
ancient13–7-0.0413%20 Oct →
dust213–30.0619%17 Oct →
inferno13–11-0.0626%15 Oct →
dust213–10-0.0336%14 Oct →
inferno10–13-0.0514%14 Oct →
ancient13–30.0637%14 Oct →
ancient14–16-0.0315%21 Sept →
inferno13–9-0.0215%21 Sept →
inferno11–130.0221%12 Sept →
ancient6–13-0.0222%8 Sept →
ancient13–40.0214%7 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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