bobert

bobert — CS2 Stats

US76561198297752864[U:1:337487136]Steam profile ↗✓ No bans

116Tracked matches60%Win rate2026Tracked since
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating11,705Blue band · top ~45.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 28 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,705 +2,597 30 Jul14 Sept · 5 days played
9,10811,705peak 11,70530 Jul14 Sept
11,705Peak Premier in tracked matches
35Days played since 2026-05-28

Premier CS Rating

  • At peak — 11,705
  • Next: Purple band at 15,000 3,295 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGbobertPREMIER11,705 · Blue bandcsdb.gg/stats

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Performance scores

Aim44
Positioning47
Utility5

0–100 skill scores via Leetify.

Recent form

HOT46468Last 10046%Win rateWWWLWWWWLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +1.5pp headshot accuracy · +6ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 661ms

Last 10

  • 82 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 646ms

Last 20

  • 146 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.9 against its own average).

Aim4.4
Utility0.5
Positioning4.7
Opening Duels0.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 72% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning4.7
Utility0.5
Mechanics6.2
Opening Duels1.4
Win Impact8.3

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time653ms−39ms
first ⅓ avg 692ms → last ⅓ avg 653ms
Headshot accuracy17.5%−3.0%
first ⅓ avg 20.5% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–0 · mirage, 26 Jun
38%Best headshot accuracy · 13–8 · dust2, 23 Jun
484msFastest reaction time · 13–6 · vertigo, 14 Sept
13–0Biggest win · mirage, 26 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
94In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 67% over 9mirageWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
dust2B28131546%-0.03
mirageD2171433%-0.04
nukeB158753%-0.04
cacheB158753%-0.04
anubisS96367%-0.03
vertigo43175%-0.02
inferno41325%-0.04
ancient2020%-0.04
overpass1010%-0.03
office1010%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 21). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
30.8%Accuracy (enemy spotted)
28.6%Spray accuracy
78.0%Counter-strafing
11.2°Preaim
658msReaction time
19.0%T opening success
41.0%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
5.59HE damage / grenade
0.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.9509% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–3-0.0111%14 Sept
dust213–110.0217%14 Sept
nuke16–13-0.1027%14 Sept
dust27–130.0216%14 Sept
vertigo13–60.0521%14 Sept
cache13–80.0223%3 Sept
mirage13–10-0.0517%2 Sept
dust213–11-0.0422%2 Sept
inferno8–13-0.025%31 Jul
nuke13–110.0121%31 Jul
inferno13–1-0.0117%31 Jul
nuke4–13-0.0716%31 Jul
dust213–5-0.0017%30 Jul
nuke13–4-0.0316%30 Jul
mirage4–13-0.117%30 Jul
nuke10–13-0.0314%29 Jul
dust213–7-0.0626%29 Jul
dust213–40.0022%29 Jul
anubis13–30.0013%28 Jul
nuke11–13-0.0218%23 Jul
dust29–13-0.0621%23 Jul
cache16–14-0.117%23 Jul
anubis13–8-0.0410%23 Jul
dust28–13-0.1028%22 Jul
cache11–13-0.0122%18 Jul
mirage4–13-0.018%18 Jul
dust213–10-0.0325%18 Jul
inferno11–13-0.0315%15 Jul
anubis13–5-0.0217%14 Jul
dust29–13-0.0421%14 Jul
cache8–13-0.0616%14 Jul
mirage13–7-0.0423%13 Jul
dust29–13-0.0220%13 Jul
nuke13–6-0.0124%13 Jul
nuke13–10.0620%10 Jul
anubis13–10.0015%10 Jul
cache13–5-0.0425%10 Jul
mirage13–60.0421%10 Jul
cache6–13-0.1112%10 Jul
cache13–9-0.0223%5 Jul
mirage12–12-0.0314%5 Jul
dust27–13-0.0519%30 Jun
mirage13–00.0727%26 Jun
inferno4–13-0.098%26 Jun
mirage2–13-0.0733%26 Jun
nuke1–7-0.130%25 Jun
anubis10–13-0.0116%25 Jun
dust213–8-0.0138%23 Jun
nuke13–5-0.0515%22 Jun
dust213–6-0.0124%22 Jun
dust25–13-0.0219%19 Jun
dust20–4-0.020%19 Jun
mirage13–40.0317%18 Jun
mirage13–4-0.0217%18 Jun
mirage5–13-0.0322%17 Jun
mirage10–13-0.059%17 Jun
ancient5–13-0.039%17 Jun
mirage13–11-0.0219%17 Jun
overpass12–12-0.0320%16 Jun
dust212–12-0.0217%16 Jun
cache4–13-0.1226%16 Jun
mirage5–13-0.0518%16 Jun
nuke5–4-0.0420%16 Jun
dust212–12-0.0815%16 Jun
nuke3–13-0.067%16 Jun
mirage0–13-0.030%15 Jun
dust213–8-0.0919%14 Jun
mirage2–13-0.0923%14 Jun
dust216–140.0316%13 Jun
vertigo13–2-0.0011%13 Jun
dust210–13-0.0817%13 Jun
dust213–50.0332%12 Jun
mirage4–13-0.1317%12 Jun
dust23–13-0.1124%12 Jun
dust213–40.0226%12 Jun
dust20–13-0.1036%12 Jun
cache13–30.0619%11 Jun
nuke5–13-0.0416%11 Jun
cache13–30.0317%11 Jun
mirage6–13-0.0523%11 Jun
mirage10–13-0.0226%10 Jun
nuke0–13-0.1113%10 Jun
ancient4–13-0.0422%10 Jun
dust211–13-0.0719%10 Jun
vertigo13–8-0.077%3 Jun
anubis13–8-0.0623%2 Jun
vertigo7–13-0.0429%1 Jun
cache8–13-0.0320%1 Jun
dust213–50.0327%1 Jun
office12–120.0031%1 Jun
anubis3–13-0.0717%1 Jun
nuke13–5-0.0320%1 Jun
cache10–13-0.109%1 Jun
anubis12–12-0.0611%29 May
cache13–11-0.0131%29 May
dust212–120.0124%29 May
mirage8–13-0.1117%29 May
cache13–11-0.0520%28 May
cache10–13-0.0024%28 May
mirage12–12-0.0715%28 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →