lobster

lobster — CS2 Stats

CN76561198294646919[U:1:334381191]Steam profile ↗✓ No bans

523Tracked matches50%Win rate2020Tracked since
1,091Hours in CS
CSDB Rating6.3 SolidSupport
CSDB Leaderboard#51788 of 232597 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 54 days played since 9 Mar 2022. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,955 -123 10 Feb11 Jun · 16 days played
19,99922,302peak 22,30210 Feb11 Jun
22,509Peak Premier in tracked matches
54Days played since 2022-03-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,483), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate52.0%46.8%48.3%above
Shot accuracy19.9%13.0%13.2%above
Kill/death ratio0.941.061.070.13 short
Match win rate50.7%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlobsterFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning58
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY46504Last 10046%Win rateLWWLLLLWWW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −3.1pp headshot accuracy · −59ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 542ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 509ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 539ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+0.9 against its own average).

Aim7.8
Utility6.0
Positioning5.8
Opening Duels3.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.97 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 51% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.8
Utility6.0
Mechanics7.4
Opening Duels2.6
Win Impact5.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time544ms−81ms
first ⅓ avg 625ms → last ⅓ avg 544ms
Headshot accuracy16.5%−2.3%
first ⅓ avg 18.8% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–0 · nuke, 20 Apr
43%Best headshot accuracy · 5–13 · dust2, 9 May
406msFastest reaction time · 13–3 · mirage, 2 Jun
13–0Biggest win · nuke, 20 Apr

Across the last 100 tracked matches.

Highlights

7Longest win streak
62In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 67% over 6ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC31131842%0.01
nukeA25141156%0.03
infernoB115645%0.01
dust2C104640%-0.01
ancientD61517%-0.01
overpassS64267%0.03
cacheA53260%0.02
train31233%0.03
vertigo2020%-0.02
anubis110100%0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

45,215Lifetime kills
0.94K/D
1,528Matches
50.7%Match win rate · Top 25% of Level 8 players
52.0%Headshot % · Top 50% of Level 8 players
19.9%Shot accuracy · Top 5% of Level 8 players
4,829MVPs
1,091Hours (in match)
1,988Bombs planted
451Bombs defused

Most-used weapons

Lifetime map wins

3,389nuke
2,698inferno
2,026train
1,295dust2
233vertigo
60cbble
44lake
12safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

488Matches
53%Win rate
1.16Avg K/D
ADR
42%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
35.8%Accuracy (enemy spotted)
37.3%Spray accuracy
83.3%Counter-strafing
8.7°Preaim
546msReaction time
30.3%T opening success
50.7%CT opening success
0.97Enemies flashed / flash
12.7%Flash assists
8.45HE damage / grenade
5.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.2911% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–130.0614%11 Aug
mirage13–110.0213%14 Jul
cache13–100.0216%13 Jul
mirage4–13-0.0812%22 Jun
inferno5–9-0.0313%11 Jun
mirage10–130.029%11 Jun
ancient9–130.0917%10 Jun
nuke13–80.1116%10 Jun
overpass13–30.1015%7 Jun
mirage13–100.0116%7 Jun
ancient6–130.0023%2 Jun
mirage13–30.1117%2 Jun
mirage9–130.0228%2 Jun
dust213–10-0.0514%2 Jun
inferno6–13-0.0213%2 Jun
nuke9–130.0718%2 Jun
nuke13–100.0516%2 Jun
nuke13–110.1219%1 Jun
mirage1–13-0.0710%1 Jun
inferno16–130.0213%1 Jun
mirage13–90.0712%1 Jun
nuke8–13-0.1018%29 May
mirage13–10.0613%26 May
inferno6–130.0222%23 May
mirage13–90.0910%23 May
dust27–130.0021%23 May
ancient1–13-0.0418%20 May
nuke13–20.0425%19 May
dust25–13-0.0743%9 May
mirage5–13-0.0011%9 May
nuke13–00.2013%20 Apr
mirage13–110.0215%19 Apr
nuke4–13-0.0512%13 Apr
nuke11–130.0023%13 Feb
ancient12–16-0.0313%13 Feb
mirage4–13-0.0619%12 Feb
nuke13–50.0629%12 Feb
dust25–130.0223%12 Feb
nuke10–13-0.0417%12 Feb
mirage13–9-0.0319%11 Feb
inferno15–150.0221%11 Feb
mirage10–130.0310%11 Feb
nuke15–15-0.0331%10 Feb
mirage13–4-0.0020%10 Feb
mirage10–13-0.0332%10 Feb
nuke13–40.0321%10 Feb
dust23–13-0.0023%10 Feb
nuke2–13-0.0522%10 Feb
inferno13–50.0220%10 Feb
nuke1–13-0.074%5 Feb
dust213–90.0112%5 Feb
mirage6–13-0.0123%5 Feb
inferno1–13-0.1019%5 Feb
dust213–30.0622%4 Feb
mirage13–100.0212%4 Feb
mirage13–8-0.0115%4 Feb
nuke13–30.0323%4 Feb
inferno13–70.0224%4 Feb
mirage13–30.0620%4 Feb
nuke13–10.1116%4 Feb
nuke9–13-0.0333%18 Aug
overpass11–40.0722%5 Apr
ancient7–13-0.0842%5 Apr
inferno13–6-0.0126%4 Apr
nuke13–50.0323%2 Apr
anubis13–50.0727%2 Apr
nuke13–100.0916%21 Sept
mirage13–60.0428%21 Sept
overpass8–130.0717%19 Sept
cache9–60.0815%28 Aug
dust22–9-0.110%18 Jun
inferno16–90.1221%7 Mar
mirage11–160.0115%5 Mar
mirage2–90.0216%15 Jan
nuke9–7-0.0111%14 Jan
overpass8–8-0.0418%6 Dec
nuke6–9-0.0216%5 Dec
ancient9–5-0.0235%5 Dec
inferno9–160.0012%3 Dec
nuke9–70.1824%5 Nov
overpass9–3-0.0210%3 Nov
dust29–30.1119%7 Oct
mirage5–90.0634%11 Sept
vertigo8–8-0.0215%5 Sept
train6–90.038%4 Sept
cache2–9-0.0923%1 Sept
cache9–20.039%1 Sept
train9–60.0521%1 Sept
overpass9–70.0117%1 Sept
nuke9–40.0220%27 May
mirage2–90.0529%27 May
mirage1–9-0.0229%9 Apr
mirage5–9-0.0322%7 Apr
nuke9–16-0.0311%25 Mar
dust27–16-0.0914%23 Mar
mirage12–16-0.0511%23 Mar
vertigo7–15-0.0140%22 Mar
mirage5–160.0218%10 Mar
cache7–90.0818%9 Mar
train2–90.0126%9 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →