Olavi

Olavi — CS2 Stats

76561198293331881[U:1:333066153]Steam profile ↗✓ No bans

1,170Tracked matches29%Win rate2021Tracked since
1,792Hours in CS10Hrs last 2 wks
CSDB Rating4.2 DevelopingPassive Rifler
Premier CS Rating20,956Top 50% of 29,473 CSDB-tracked playersPink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#17692 of 53431 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate42.9%46.1%47.0%4.1% short
Shot accuracy21.0%12.6%12.7%above
Kill/death ratio0.931.051.070.14 short
Match win rate25.7%45.7%46.4%20.7% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGOlaviFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER20,956 · Pink bandcsdb.gg/stats

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Performance scores

Aim67
Positioning29
Utility31

0–100 skill scores via Leetify.

Recent form

COLD384913Last 10038%Win rateTLLLLLTWLT

Last 10 vs previous 10: -20pp win rate · +0.00 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression0.8
Utility3.1
Positioning2.9
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 66% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 656ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning2.9
Utility3.1
Mechanics7.0
Opening Duels0.0
Win Impact0.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time660ms−40ms
first ⅓ avg 700ms → last ⅓ avg 660ms
Headshot accuracy17.1%−0.6%
first ⅓ avg 17.7% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — inferno 13–4
130Biggest win — mirage
7Longest win streak
75In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 64% over 11dust2Weakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
cacheA169756%-0.04
anubisD1551033%-0.03
ancientD1431121%-0.05
infernoA117464%-0.03
nukeD93633%-0.03
dust2D81713%-0.05
mirageA74357%-0.01
vertigoD72529%-0.02
boulder41325%-0.01
warden31233%0.01
train2020%0.01
overpass21150%-0.04
office1010%-0.05
debris110100%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

109,058Lifetime kills
0.93K/D
4,754Matches
25.7%Match win rate
42.9%Headshot %
21.0%Shot accuracy · Top 5% of Level 7 players
4,852MVPs
1,403Hours (in match)
1,855Bombs planted
307Bombs defused

Most-used weapons

AK-4733,454
AWP11,817
P2502,991
MP72,130
SG 5531,747

Lifetime map wins

3,013inferno
2,174dust2
2,053nuke
1,678vertigo
1,148train
857office
509cbble
131lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

133Matches
55%Win rate
0.68Avg K/D
ADR
44%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo3073%0.7710.7
Anubis2654%0.629.1
Nuke1638%0.7511.4
Ancient1644%0.629.1
Inferno1450%0.729.9
Overpass1040%0.699.8
Mirage956%0.609.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
34.5%Accuracy (enemy spotted)
39.3%Spray accuracy
81.5%Counter-strafing
9.0°Preaim
656msReaction time
18.3%T opening success
22.1%CT opening success
0.36Enemies flashed / flash
6.2%Flash assists
10.54HE damage / grenade
3.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3608 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.3465% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient12–12-0.0316%27 Aug
cache9–13-0.0611%27 Aug
ancient11–130.0013%26 Aug
nuke3–13-0.0411%26 Aug
inferno4–13-0.1233%26 Aug
cache7–13-0.0420%26 Aug
dust212–12-0.0316%20 Aug
boulder13–10-0.0214%20 Aug
anubis3–13-0.0315%20 Aug
nuke12–12-0.0616%20 Aug
office12–12-0.0513%20 Aug
mirage13–100.0211%20 Aug
vertigo4–13-0.0718%20 Aug
ancient11–13-0.0615%20 Aug
vertigo10–13-0.0121%17 Aug
nuke13–2-0.0021%17 Aug
anubis0–13-0.1028%17 Aug
ancient9–13-0.0519%17 Aug
ancient12–12-0.089%15 Aug
anubis13–9-0.0329%15 Aug
dust29–130.0022%15 Aug
nuke10–13-0.0113%13 Aug
inferno2–13-0.064%13 Aug
boulder12–12-0.0115%13 Aug
train8–13-0.029%13 Aug
ancient11–13-0.0416%11 Aug
cache13–9-0.0817%11 Aug
overpass7–13-0.0622%11 Aug
vertigo13–30.0428%11 Aug
inferno13–70.0115%11 Aug
inferno12–12-0.0420%3 Aug
ancient12–12-0.1115%3 Aug
cache4–13-0.0622%3 Aug
mirage3–130.0228%3 Aug
anubis4–13-0.0321%3 Aug
dust213–40.0815%3 Aug
anubis6–130.0312%31 Jul
nuke13–7-0.0214%31 Jul
vertigo12–12-0.0417%31 Jul
cache12–12-0.0213%31 Jul
boulder2–13-0.0524%31 Jul
anubis13–11-0.0639%23 Jul
vertigo6–13-0.0917%23 Jul
cache7–13-0.0419%23 Jul
nuke4–13-0.036%22 Jul
anubis12–12-0.0618%22 Jul
mirage5–13-0.048%22 Jul
debris9–50.046%22 Jul
boulder10–130.0416%16 Jul
cache4–0-0.090%16 Jul
anubis10–13-0.0313%16 Jul
dust29–13-0.053%16 Jul
overpass13–8-0.0210%7 Jul
cache13–11-0.0315%7 Jul
dust24–13-0.0515%7 Jul
inferno13–40.1128%7 Jul
nuke12–12-0.0517%7 Jul
ancient13–9-0.0511%6 Jul
nuke13–5-0.094%6 Jul
anubis11–130.0111%6 Jul
cache13–3-0.0213%6 Jul
anubis7–13-0.0614%29 Jun
ancient8–13-0.105%29 Jun
anubis13–11-0.058%25 Jun
mirage13–8-0.039%25 Jun
warden7–2-0.000%25 Jun
inferno13–9-0.0813%25 Jun
cache13–4-0.0612%25 Jun
ancient13–6-0.0124%25 Jun
inferno13–6-0.0424%24 Jun
dust25–13-0.114%24 Jun
cache13–11-0.0623%24 Jun
warden10–130.0628%22 Jun
vertigo1–13-0.0529%22 Jun
anubis13–11-0.0113%22 Jun
vertigo10–10.0945%13 Jun
cache9–13-0.0112%13 Jun
dust27–13-0.1027%13 Jun
inferno13–10-0.0024%13 Jun
cache13–11-0.0323%13 Jun
anubis4–13-0.0319%12 Jun
warden5–13-0.0427%12 Jun
ancient3–13-0.0313%12 Jun
train6–130.0414%12 Jun
cache13–20.010%10 Jun
mirage13–6-0.0224%10 Jun
inferno13–90.0320%10 Jun
anubis13–40.0517%10 Jun
ancient10–13-0.0612%10 Jun
ancient10–13-0.043%9 Jun
cache13–30.0011%9 Jun
anubis8–13-0.0413%9 Jun
inferno12–12-0.1015%9 Jun
mirage13–00.0519%9 Jun
inferno13–11-0.0215%8 Jun
nuke11–13-0.018%8 Jun
ancient13–9-0.0313%8 Jun
mirage0–13-0.0920%8 Jun
dust26–13-0.1215%8 Jun
cache10–13-0.0620%8 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →