manterib

manterib — CS2 Stats

FI76561198291950078[U:1:331684350]Steam profile ↗✓ No bans

503Tracked matches59%Win rate2020Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating19,679Top 50% of 213,399 CSDB-tracked playersPurple band · top ~9.8% of ranked players (population est.)
CSDB Leaderboard#90647 of 260007 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2025 (424 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

19,679Peak Premier in tracked matches
60Days played since 2024-12-01

Premier CS Rating

  • At peak — 19,679
  • Next: Pink band at 20,000 — 321 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmanteribFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,679 · Purple bandcsdb.gg/stats

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Performance scores

Aim78
Positioning58
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY48–44–8Last 10048%Win rateLLLLLWWWWL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −3.1pp headshot accuracy · +26ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 563ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 547ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 534ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim7.8
Utility1.8
Positioning5.8
Opening Duels2.8
Clutch1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 82% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 62% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.8
Utility1.8
Mechanics6.6
Opening Duels5.0
Win Impact8.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time556ms−71ms
first ⅓ avg 628ms → last ⅓ avg 556ms
Headshot accuracy21.9%−3.2%
first ⅓ avg 25.1% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–5 · overpass, 16 Jul →
67%Best headshot accuracy · 3–9 · inferno, 16 Jul →
414msFastest reaction time · 7–13 · office, 23 Oct →
13–0Biggest win · vertigo, 27 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L5Current streak
8–2In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 65% over 17officeWeakest map · 40% over 25
MapGradePlayedRecordWin rateAvg rating
officeC2510–1540%-0.01
mirageS1711–665%-0.01
overpassB84–450%0.03
dust2B84–450%0.01
nukeB63–350%-0.00
infernoB63–350%0.01
trainA53–260%-0.01
cache—42–250%-0.01
vertigo—43–175%0.01
ancient—40–40%0.00
italy—30–30%-0.04
shelter—21–150%-0.04
boulder—21–150%-0.01
fachwerk—11–0100%-0.06
alpine—11–0100%-0.04
jura—11–0100%0.04
agency—10–10%0.01
dogtown—10–10%-0.11
anubis—10–10%-0.08

Across the last 100 tracked matches.

Faceit stats

Combat

794Matches
51%Win rate
1.18Avg K/D
82.7ADR
44%Headshot %

Clutches & streaks

28%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3551%1.2117.1
Ancient2857%1.0517.7
Inferno2035%1.0618.6
Dust21844%0.9915.7
Nuke812%0.9115.8
Overpass757%0.9717.9
Train250%1.0619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
32.9%Accuracy (enemy spotted)
35.5%Spray accuracy
79.9%Counter-strafing
8.0°Preaim
555msReaction time
62.4%T opening success
37.9%CT opening success
0.25Enemies flashed / flash
3.4%Flash assists
9.42HE damage / grenade
3.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2497 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.8856% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
shelter8–130.0216%23 Oct →
office7–130.0342%23 Oct →
italy7–13-0.0815%23 Oct →
cache8–13-0.0613%23 Oct →
office10–130.0512%20 Oct →
shelter13–2-0.108%19 Oct →
boulder13–9-0.0418%13 Oct →
fachwerk13–5-0.0610%13 Oct →
office13–9-0.0220%13 Oct →
office9–13-0.0435%9 Oct →
office13–30.0422%9 Oct →
office11–13-0.0522%29 Sept →
overpass2–13-0.1020%28 Sept →
mirage13–6-0.0230%28 Sept →
office13–8-0.0521%28 Sept →
office0–13-0.1019%28 Sept →
overpass13–100.0124%27 Sept →
dust212–120.0118%27 Sept →
cache12–12-0.0322%27 Sept →
office13–10-0.0523%27 Sept →
vertigo13–00.0627%27 Sept →
overpass12–12-0.0324%27 Sept →
cache13–6-0.0010%27 Sept →
office8–13-0.0126%27 Sept →
cache13–90.0621%25 Sept →
boulder8–130.0224%19 Sept →
office13–5-0.0424%19 Sept →
alpine13–11-0.0428%6 Feb →
train13–90.0622%1 Jan →
office13–11-0.0332%1 Jan →
office12–12-0.0618%6 Dec →
italy4–13-0.0521%5 Dec →
office12–12-0.0234%5 Dec →
office10–13-0.0030%21 Nov →
train3–13-0.0644%29 Oct →
dust26–130.0418%29 Oct →
ancient6–130.0316%24 Oct →
vertigo5–13-0.0917%24 Oct →
office13–70.0319%14 Sept →
office5–120.0931%14 Sept →
dust213–110.0423%12 Sept →
train13–100.0126%7 Sept →
mirage13–80.0329%7 Sept →
overpass9–13-0.0224%31 Aug →
dust29–2-0.0041%31 Aug →
nuke5–13-0.0244%31 Aug →
overpass13–50.0426%30 Aug →
mirage13–3-0.0219%19 Aug →
ancient7–13-0.0129%15 Aug →
inferno7–130.0226%15 Aug →
mirage7–130.0719%14 Aug →
mirage13–100.0116%9 Aug →
mirage13–20.1622%28 Jul →
mirage13–16-0.0533%26 Jul →
nuke4–9-0.1044%16 Jul →
overpass9–50.2132%16 Jul →
inferno3–9-0.0367%16 Jul →
dust26–13-0.0135%25 Jun →
office5–10-0.0441%13 Jun →
jura13–70.0428%24 May →
office9–13-0.0323%23 May →
nuke13–70.0328%21 May →
office9–13-0.0727%21 May →
vertigo13–90.0524%20 May →
office13–50.0348%20 May →
office4–20.1250%20 May →
mirage13–4-0.1419%19 May →
office12–12-0.0134%19 May →
dust213–90.0226%17 May →
office10–13-0.0032%16 May →
agency3–130.0131%15 May →
dogtown4–9-0.1167%10 May →
italy12–120.0135%29 Apr →
office13–110.0437%26 Apr →
vertigo3–00.0250%20 Apr →
nuke9–60.1018%9 Mar →
mirage13–90.0033%7 Mar →
nuke13–10-0.0622%27 Feb →
overpass13–60.0221%17 Feb →
ancient5–13-0.0119%16 Feb →
dust27–13-0.068%15 Feb →
mirage13–6-0.0431%10 Feb →
mirage16–14-0.0219%10 Feb →
mirage13–90.0628%9 Feb →
inferno16–140.0518%9 Feb →
inferno13–110.0321%8 Feb →
overpass11–130.1123%5 Feb →
nuke9–130.0416%2 Feb →
train9–13-0.0518%2 Feb →
mirage9–13-0.0022%2 Feb →
mirage9–13-0.0319%1 Feb →
mirage6–13-0.0624%1 Feb →
ancient13–160.0115%1 Feb →
train13–8-0.0024%1 Feb →
inferno13–2-0.029%1 Feb →
mirage7–13-0.0217%27 Jan →
dust213–70.0323%16 Jan →
mirage13–7-0.0123%9 Jan →
inferno8–80.0321%26 Dec →
anubis5–13-0.0825%1 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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