JewJitsu

JewJitsu — CS2 Stats

NO76561198289745564[U:1:329479836]Steam profile ↗✓ No bans

2,079Tracked matches41%Win rate2020Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating25,113Top 10% of 210,584 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#20062 of 257705 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,113 +226 22 Sept – 25 Oct · 11 days played
24,22526,108peak 26,10822 Sept25 Oct
26,454Peak Premier in tracked matches
14Days played since 2026-09-22

Premier CS Rating

  • 995 below peak (26,108)
  • +114 over 30 days · steady
  • Next: Gold band at 30,000 — 4,887 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-22
  • Purple band first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJewJitsuFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER25,113 · Red bandcsdb.gg/stats

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Performance scores

Aim69
Positioning69
Utility54

0–100 skill scores via Leetify.

Recent form

COLD41–54–5Last 10041%Win rateWLLLLLLWWL

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · −0.9pp headshot accuracy · −33ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 611ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 22%
  • Avg reaction 573ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim6.9
Utility5.4
Positioning6.9
Opening Duels4.5
Clutch3.0

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 69% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 69% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.9
Utility5.4
Mechanics5.1
Opening Duels5.4
Win Impact2.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time565ms−28ms
first ⅓ avg 593ms → last ⅓ avg 565ms
Headshot accuracy21.6%−1.9%
first ⅓ avg 23.4% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–3 · dust2, 25 Oct →
100%Best headshot accuracy · 0–13 · overpass, 8 Oct →
438msFastest reaction time · 13–5 · ancient, 16 Oct →
13–0Biggest win · shelter, 8 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 54% over 26nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientB2614–1254%0.00
cacheC145–936%-0.01
dust2B137–654%0.02
overpassB126–650%0.01
anubisD113–827%0.01
mirageD103–730%0.01
nukeD51–420%-0.03
inferno—41–325%0.00
vertigo—20–20%-0.04
boulder—10–10%-0.07
train—10–10%0.05
shelter—11–0100%0.11

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

187Matches
61%Win rate
1.25Avg K/D
73.4ADR
49%Headshot %

Clutches & streaks

35%1v1 clutch win
40%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust23557%1.3516.1
Mirage3158%1.0615.2
Inferno2365%1.1717.4
Nuke1942%1.2016.4
Anubis1765%1.0916.8
Vertigo1479%1.2417.6
Ancient540%1.0215.2
Train1100%1.2714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
35.8%Accuracy (enemy spotted)
37.6%Spray accuracy
73.0%Counter-strafing
10.5°Preaim
572msReaction time
68.5%T opening success
34.7%CT opening success
0.62Enemies flashed / flash
6.0%Flash assists
8.96HE damage / grenade
5.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.7236% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–30.2024%25 Oct →
anubis8–13-0.0316%25 Oct →
mirage14–16-0.0117%25 Oct →
cache10–130.0823%25 Oct →
anubis6–13-0.0424%23 Oct →
cache5–13-0.0117%23 Oct →
dust210–130.0525%23 Oct →
ancient13–50.0628%23 Oct →
cache13–90.0323%23 Oct →
inferno11–130.0523%23 Oct →
overpass13–40.1526%23 Oct →
inferno11–13-0.0315%23 Oct →
overpass7–130.0925%22 Oct →
ancient12–120.0327%22 Oct →
anubis4–13-0.0639%22 Oct →
vertigo10–13-0.0613%22 Oct →
overpass13–80.0321%22 Oct →
nuke6–13-0.0828%22 Oct →
mirage13–110.0622%22 Oct →
ancient13–5-0.0714%22 Oct →
dust213–80.0421%22 Oct →
cache5–13-0.069%22 Oct →
ancient13–4-0.0112%21 Oct →
ancient9–130.0127%21 Oct →
cache13–8-0.0522%21 Oct →
inferno13–90.0319%21 Oct →
ancient7–13-0.0419%21 Oct →
dust29–130.0520%21 Oct →
cache13–9-0.1012%21 Oct →
anubis2–13-0.068%21 Oct →
nuke13–110.0425%21 Oct →
mirage6–13-0.0342%19 Oct →
dust213–7-0.0225%19 Oct →
ancient4–13-0.0621%19 Oct →
dust213–90.0318%19 Oct →
mirage9–13-0.0017%19 Oct →
dust213–9-0.0322%19 Oct →
dust26–13-0.0718%19 Oct →
cache6–130.0217%19 Oct →
ancient13–11-0.0027%19 Oct →
ancient7–130.0412%18 Oct →
cache13–5-0.0730%18 Oct →
ancient13–70.0112%18 Oct →
cache9–13-0.0312%18 Oct →
overpass10–13-0.0310%18 Oct →
ancient13–70.0314%18 Oct →
ancient9–130.0125%17 Oct →
overpass1–13-0.0920%17 Oct →
anubis13–20.0926%17 Oct →
ancient7–1-0.0246%17 Oct →
mirage13–160.0422%16 Oct →
dust22–13-0.0413%16 Oct →
inferno7–13-0.0418%16 Oct →
dust28–130.0826%16 Oct →
ancient13–60.0426%16 Oct →
overpass13–30.0235%16 Oct →
boulder12–12-0.078%16 Oct →
anubis13–2-0.0125%16 Oct →
dust24–13-0.0421%16 Oct →
ancient13–50.0123%16 Oct →
ancient13–110.0420%16 Oct →
mirage8–130.0116%16 Oct →
mirage5–130.0428%16 Oct →
mirage13–8-0.0220%15 Oct →
cache9–130.0516%15 Oct →
nuke0–13-0.0223%15 Oct →
overpass6–13-0.0821%15 Oct →
cache1–9-0.0518%15 Oct →
anubis12–120.0829%15 Oct →
overpass13–40.0824%15 Oct →
ancient3–130.0034%15 Oct →
ancient8–13-0.0421%15 Oct →
anubis10–130.0717%15 Oct →
anubis8–130.0022%14 Oct →
cache6–13-0.0721%14 Oct →
ancient13–11-0.0016%14 Oct →
overpass12–12-0.0032%14 Oct →
ancient12–12-0.0311%14 Oct →
ancient4–13-0.0733%14 Oct →
dust213–10-0.0022%13 Oct →
cache13–100.0818%13 Oct →
ancient13–11-0.0015%13 Oct →
vertigo9–13-0.0329%13 Oct →
overpass13–6-0.0418%13 Oct →
anubis13–100.0424%13 Oct →
cache1–13-0.0127%9 Oct →
mirage11–130.0329%9 Oct →
ancient1–13-0.0510%9 Oct →
mirage16–120.0015%9 Oct →
ancient13–50.0613%9 Oct →
anubis11–130.0727%9 Oct →
ancient2–130.0428%9 Oct →
nuke5–13-0.0517%9 Oct →
train10–130.0521%8 Oct →
overpass13–90.0421%8 Oct →
shelter13–00.1123%8 Oct →
dust213–7-0.018%8 Oct →
ancient13–40.0416%8 Oct →
overpass0–13-0.01100%8 Oct →
nuke6–13-0.0616%7 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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