Justamy

Justamy — CS2 Stats

76561198858565199[U:1:898299471]Steam profile ↗✓ No bans

1,424Tracked matches48%Win rate2024Tracked since
CSDB Rating3.9 LearningPositional Player
Premier CS Rating11,594Blue band · top ~46.5% of ranked players (population est.)
WingmanSilver II
Ladder ranks via Leetify

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CSDB.GGJustamyPREMIER11,594 · Blue bandcsdb.gg/stats

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Performance scores

Aim48
Positioning48
Utility20

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim4.8
Utility2.0
Positioning4.8
Opening Duels1.7
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning4.8
Utility2.0
Mechanics4.4
Opening Duels3.4
Win Impact4.4

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

59Matches
42%Win rate
0.82Avg K/D
65.3ADR
42%Headshot %

Clutches & streaks

42%1v1 clutch win
5%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2040%0.709.6
Dust21070%1.2315.2
Inferno1040%0.8112.3
Nuke825%0.7213.1
Ancient520%0.8013.2
Train250%0.668.0
Anubis250%0.689.5
Overpass250%0.9012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.1%Headshot accuracy
34.6%Accuracy (enemy spotted)
34.8%Spray accuracy
69.7%Counter-strafing
9.6°Preaim
601msReaction time
44.0%T opening success
43.3%CT opening success
0.42Enemies flashed / flash
1.6%Flash assists
6.98HE damage / grenade
0.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.0889% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4173 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.