shinra

shinra — CS2 Stats

76561198284690127[U:1:324424399]Steam profile ↗✓ No bans

3,318Tracked matches67%Win rate2020Tracked since
CSDB Rating7.5 StrongSupport
Premier CS Rating25,792Top 10% of 210,832 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#14683 of 257761 tracked
FaceitLevel 10 · 2,415 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,792 +681 30 Aug – 25 Oct · 20 days played
25,00027,453peak 27,45330 Aug25 Oct
Faceit ELO: 2,415 +0 30 Aug – 3 Sept · 4 observations
2,4152,415peak 2,41530 Aug3 Sept
27,494Peak Premier in tracked matches
2,415Highest Faceit ELO seen on CSDB
21Days played since 2026-08-30

Faceit ELO

  • At peak — 2,415
  • Next: 2,500 ELO at 2,500 — 85 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier CS Rating

  • 1,661 below peak (27,453)
  • -921 over 30 days · declining
  • Next: Gold band at 30,000 — 4,208 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGshinraFACEITLevel 10 · 2,415 ELOSTANDINGTop 12.4% of rankedPREMIER25,792 · Red bandPEAK ELO2,415csdb.gg/stats

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Performance scores

Aim76
Positioning69
Utility75

0–100 skill scores via Leetify.

Recent form

HOT45–50–5Last 10045%Win rateTWWWTWWLWW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +2.6pp headshot accuracy · +54ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–0–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 22%
  • Avg reaction 602ms

Last 10

  • 7–1–2 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 590ms

Last 20

  • 11–6–3 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim7.6
Utility7.5
Positioning6.9
Opening Duels4.3
Clutch3.4

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 60% T opening-duel success — entries that actually open the round.

Flashes. 0.87 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 60% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.9
Utility7.5
Mechanics5.6
Opening Duels5.1
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time568ms+5ms
first ⅓ avg 563ms → last ⅓ avg 568ms
Headshot accuracy24.1%+0.3%
first ⅓ avg 23.8% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · mirage, 29 Sept →
50%Best headshot accuracy · 5–13 · mirage, 22 Sept →
297msFastest reaction time · 1–13 · inferno, 3 Oct →
13–0Biggest win · inferno, 26 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 71% over 7dust2Weakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
cacheC3214–1844%-0.00
nukeB2110–1148%0.03
mirageC188–1044%-0.01
dust2C83–538%0.01
infernoS75–271%0.04
ancientC73–443%0.01
train—41–325%0.03
anubis—31–233%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,398Matches
51%Win rate
1.05Avg K/D
80.3ADR
53%Headshot %

Clutches & streaks

37%1v1 clutch win
19%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage44651%1.0415.9
Dust217852%1.0514.8
Ancient14455%1.0115.2
Inferno12652%1.0315.0
Nuke10749%1.1616.9
Anubis9849%1.1216.4
Cache5551%1.2017.5
Overpass5147%0.9815.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
33.4%Accuracy (enemy spotted)
37.0%Spray accuracy
75.3%Counter-strafing
8.6°Preaim
569msReaction time
60.1%T opening success
40.4%CT opening success
0.87Enemies flashed / flash
8.5%Flash assists
10.13HE damage / grenade
10.41Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke15–150.0017%25 Oct →
dust213–70.0530%24 Oct →
cache13–90.0423%24 Oct →
inferno13–50.1424%24 Oct →
cache15–15-0.0216%24 Oct →
ancient13–70.0823%24 Oct →
nuke16–130.0226%24 Oct →
dust23–130.0443%24 Oct →
inferno13–40.1121%23 Oct →
cache13–9-0.0626%23 Oct →
mirage6–13-0.0216%23 Oct →
mirage11–130.0221%23 Oct →
inferno13–110.0735%23 Oct →
anubis7–130.0632%23 Oct →
ancient9–130.0320%23 Oct →
nuke13–80.0130%19 Oct →
cache15–150.0222%18 Oct →
mirage6–13-0.0116%18 Oct →
cache13–110.0518%17 Oct →
cache13–100.0213%17 Oct →
nuke7–130.0123%17 Oct →
anubis13–50.0741%17 Oct →
cache13–60.0823%17 Oct →
dust213–40.0128%17 Oct →
nuke13–60.0123%17 Oct →
cache6–13-0.0113%17 Oct →
cache13–9-0.0322%17 Oct →
mirage13–3-0.0617%17 Oct →
cache8–13-0.0029%17 Oct →
mirage13–90.0926%17 Oct →
mirage4–130.0131%14 Oct →
cache10–13-0.0323%14 Oct →
mirage13–110.0326%13 Oct →
cache1–13-0.0045%13 Oct →
mirage11–13-0.0024%11 Oct →
cache4–120.0221%11 Oct →
nuke8–130.0532%11 Oct →
ancient11–130.0122%11 Oct →
dust211–13-0.0421%10 Oct →
train3–130.0224%10 Oct →
cache5–130.0133%9 Oct →
cache11–130.0115%9 Oct →
cache14–160.0020%9 Oct →
nuke13–8-0.0426%9 Oct →
cache5–5-0.0820%7 Oct →
ancient11–13-0.0729%7 Oct →
cache7–130.0119%7 Oct →
nuke10–130.0313%7 Oct →
inferno1–13-0.0919%3 Oct →
mirage16–14-0.0025%3 Oct →
nuke12–12-0.0319%3 Oct →
cache13–100.0729%2 Oct →
nuke13–20.0619%2 Oct →
cache13–80.0122%2 Oct →
ancient13–100.0435%29 Sept →
cache8–13-0.0513%29 Sept →
nuke3–13-0.0221%29 Sept →
mirage13–20.1431%29 Sept →
cache1–13-0.0733%28 Sept →
nuke13–80.0427%27 Sept →
dust210–13-0.0027%27 Sept →
cache13–90.0013%27 Sept →
nuke7–130.0119%27 Sept →
nuke13–100.0221%27 Sept →
ancient7–13-0.0042%27 Sept →
cache12–120.0427%26 Sept →
cache13–60.0222%26 Sept →
nuke13–30.1330%26 Sept →
mirage13–10-0.0015%26 Sept →
cache9–130.0325%26 Sept →
nuke6–130.0822%26 Sept →
cache13–60.0122%26 Sept →
train4–13-0.0625%26 Sept →
dust20–13-0.040%26 Sept →
nuke13–4-0.0013%26 Sept →
inferno13–00.0331%26 Sept →
inferno2–13-0.0320%25 Sept →
cache5–13-0.0523%25 Sept →
mirage11–13-0.0428%25 Sept →
nuke8–130.0618%25 Sept →
train3–110.0418%25 Sept →
cache13–80.0319%23 Sept →
cache11–13-0.0318%23 Sept →
nuke13–10.1129%23 Sept →
dust25–13-0.0624%23 Sept →
mirage13–10-0.0420%23 Sept →
mirage13–90.0129%23 Sept →
cache8–13-0.086%23 Sept →
mirage4–13-0.0748%22 Sept →
ancient13–10-0.0136%22 Sept →
nuke8–130.0529%22 Sept →
cache13–9-0.0020%22 Sept →
inferno13–80.0722%22 Sept →
train13–80.1438%22 Sept →
mirage4–13-0.0421%22 Sept →
mirage2–13-0.0122%22 Sept →
anubis6–13-0.0517%22 Sept →
dust213–30.1126%22 Sept →
nuke9–130.0522%22 Sept →
mirage5–13-0.1350%22 Sept →

Match data via Leetify.

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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