Mango

Mango — CS2 Stats

76561198282477344[U:1:322211616]Steam profile ↗✓ No bans

1,758Tracked matches43%Win rate2020Tracked since
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating17,610Purple band · top ~18% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,610 -1,102 2 Sept – 11 Oct · 27 days played
16,24119,437peak 19,4372 Sept11 Oct
19,999Peak Premier in tracked matches
29Days played since 2026-09-02

Premier CS Rating

  • 1,827 below peak (19,437)
  • -992 over 30 days · declining
  • Next: Pink band at 20,000 — 2,390 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMangoFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER17,610 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning59
Utility41

0–100 skill scores via Leetify.

Recent form

COLD48–47–5Last 10048%Win rateLTWLLLLWWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +7.2pp headshot accuracy · +2ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 35%
  • Avg reaction 556ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 30%
  • Avg reaction 638ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 637ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim7.0
Utility4.1
Positioning5.9
Opening Duels1.9
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.9
Utility4.1
Mechanics6.6
Opening Duels2.9
Win Impact2.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time629ms+10ms
first ⅓ avg 619ms → last ⅓ avg 629ms
Headshot accuracy24.6%−0.6%
first ⅓ avg 25.2% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–9 · mirage, 8 Sept →
46%Best headshot accuracy · 6–13 · cache, 11 Oct →
453msFastest reaction time · 9–3 · inferno, 12 Sept →
13–3Biggest win · dust2, 10 Oct →

Across the last 100 tracked matches.

Highlights

10Longest win streak
7–4In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 58% over 12ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
cacheA2313–1057%0.01
mirageB2111–1052%0.01
infernoB178–947%0.01
dust2A127–558%0.03
anubisD103–730%-0.00
nukeA74–357%0.02
ancientD71–614%-0.03
debris—11–0100%0.08
vertigo—10–10%-0.06
overpass—10–10%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

265Matches
51%Win rate
1.13Avg K/D
73.9ADR
47%Headshot %

Clutches & streaks

33%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3650%1.2415.9
Vertigo1856%1.1716.9
Anubis1030%0.9015.2
Dust21060%0.8312.0
Nuke978%0.9814.9
Inferno850%1.0917.5
Ancient633%0.9011.2
Overpass20%1.2217.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
30.5%Accuracy (enemy spotted)
31.0%Spray accuracy
79.8%Counter-strafing
8.1°Preaim
621msReaction time
46.4%T opening success
36.9%CT opening success
0.38Enemies flashed / flash
5.8%Flash assists
11.95HE damage / grenade
3.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3848 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.8813% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0546%11 Oct →
dust215–150.0417%11 Oct →
nuke13–90.0734%11 Oct →
nuke11–130.0141%11 Oct →
dust27–130.0338%11 Oct →
ancient0–9-0.0328%10 Oct →
cache4–13-0.0333%10 Oct →
dust213–3-0.0418%10 Oct →
inferno13–70.0119%10 Oct →
anubis13–160.0027%10 Oct →
dust213–100.1229%10 Oct →
cache13–40.0719%10 Oct →
ancient9–13-0.0511%10 Oct →
anubis15–15-0.0118%10 Oct →
cache5–13-0.0739%10 Oct →
dust213–100.0026%10 Oct →
mirage0–13-0.1020%9 Oct →
inferno13–40.0428%9 Oct →
ancient7–13-0.058%9 Oct →
inferno13–100.0229%8 Oct →
mirage13–30.0436%7 Oct →
cache9–130.0028%7 Oct →
mirage9–13-0.0726%6 Oct →
cache13–9-0.0127%5 Oct →
debris9–70.0820%5 Oct →
anubis14–160.0619%4 Oct →
inferno10–13-0.0315%4 Oct →
cache13–7-0.0125%4 Oct →
mirage13–100.0520%4 Oct →
cache4–130.0110%4 Oct →
cache9–13-0.0120%4 Oct →
mirage15–15-0.0025%4 Oct →
anubis2–13-0.0813%3 Oct →
cache8–13-0.0621%3 Oct →
dust213–100.0221%3 Oct →
mirage13–7-0.0321%3 Oct →
dust213–50.0325%3 Oct →
cache13–90.0525%3 Oct →
inferno13–100.0024%3 Oct →
ancient13–60.0328%2 Oct →
anubis16–140.0218%1 Oct →
dust213–70.0432%30 Sept →
mirage13–110.0328%30 Sept →
cache16–120.0525%29 Sept →
mirage0–13-0.0622%29 Sept →
cache13–9-0.0223%29 Sept →
cache13–40.1328%28 Sept →
nuke10–130.0125%28 Sept →
nuke13–40.0216%27 Sept →
anubis13–90.0433%27 Sept →
inferno13–40.0325%27 Sept →
cache13–60.0930%27 Sept →
ancient7–130.0126%27 Sept →
cache13–100.0720%27 Sept →
mirage6–130.0823%27 Sept →
nuke13–90.0833%27 Sept →
inferno15–150.1030%27 Sept →
anubis13–90.0322%27 Sept →
ancient3–13-0.0926%27 Sept →
nuke13–11-0.0224%27 Sept →
cache9–13-0.0218%26 Sept →
inferno11–13-0.0714%25 Sept →
anubis7–13-0.0418%24 Sept →
cache4–13-0.0722%23 Sept →
ancient6–13-0.0614%23 Sept →
inferno14–16-0.0225%22 Sept →
anubis7–13-0.0315%17 Sept →
mirage13–7-0.0232%14 Sept →
mirage13–11-0.0523%13 Sept →
mirage13–50.0325%13 Sept →
inferno6–13-0.0113%13 Sept →
anubis10–13-0.0427%13 Sept →
mirage1–130.0729%13 Sept →
vertigo2–13-0.0615%13 Sept →
overpass9–13-0.0126%13 Sept →
dust26–13-0.0344%13 Sept →
mirage7–130.0934%13 Sept →
inferno8–130.0625%13 Sept →
nuke7–13-0.0322%12 Sept →
dust213–40.1123%12 Sept →
dust29–130.0127%12 Sept →
cache13–110.0215%12 Sept →
mirage13–11-0.0326%12 Sept →
inferno6–13-0.0816%12 Sept →
inferno9–30.0119%12 Sept →
mirage5–13-0.0528%12 Sept →
mirage13–50.0623%12 Sept →
inferno12–16-0.0315%10 Sept →
mirage15–15-0.0617%10 Sept →
cache13–6-0.0144%9 Sept →
mirage13–90.1823%8 Sept →
dust28–130.0329%8 Sept →
mirage13–6-0.0716%3 Sept →
cache9–13-0.0728%2 Sept →
mirage10–130.0520%2 Sept →
inferno13–100.0627%2 Sept →
inferno7–130.0640%2 Sept →
cache13–100.1031%2 Sept →
inferno13–5-0.0021%2 Sept →
cache13–10-0.0229%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.