Gogga

Gogga — CS2 Stats

ZA76561198282231118[U:1:321965390]Steam profile ↗✓ No bans

958Tracked matches57%Win rate2023Tracked since
1,005Hours in CS7Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating14,896Blue band · top ~28.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 958 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 13 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,896 +6,944 13 Jun16 Sept · 34 days played
7,95214,896peak 14,89613 Jun16 Sept
14,999Peak Premier in tracked matches
46Days played since 2026-06-13

Premier CS Rating

  • At peak — 14,896
  • +997 over 30 days · improving
  • +6,662 over 90 days
  • Next: Purple band at 15,000 104 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-16
  • Light Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,543), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate54.1%41.9%44.3%above
Shot accuracy3.1%9.6%11.8%8.7% short
Kill/death ratio0.920.981.030.11 short
Match win rate42.7%43.8%45.2%2.5% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGoggaPREMIER14,896 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning31
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY53416Last 10053%Win rateLWWWLWLWWL

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · +0.1pp headshot accuracy · +52ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 531ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 523ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 497ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim7.5
Utility2.8
Positioning3.1
Opening Duels0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 45 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 35% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning3.1
Utility2.8
Mechanics5.1
Opening Duels0.6
Win Impact7.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time500ms−107ms
first ⅓ avg 606ms → last ⅓ avg 500ms
Headshot accuracy10.6%−2.0%
first ⅓ avg 12.6% → last ⅓ avg 10.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–1 · ancient, 27 Aug
60%Best headshot accuracy · 6–0 · dust2, 1 Aug
398msFastest reaction time · 11–13 · ancient, 8 Sept
13–1Biggest win · ancient, 27 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
148In matches decided by ≤2 rounds
17Overtime games

Map breakdown

anubisBest map · 80% over 5mirageWeakest map · 46% over 26
MapGradePlayedRecordWin rateAvg rating
mirageB26121446%-0.00
dust2B26131350%0.00
cacheA1911858%0.00
ancientA106460%0.03
nukeA95456%-0.01
anubisS54180%0.02
inferno41325%-0.02
overpass110100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (46% over 26). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,418Lifetime kills
0.92K/D
1,218Matches
42.7%Match win rate
54.1%Headshot % · Top 10% of Blue band
3.1%Shot accuracy
1,559MVPs
1,379Hours (in match)
2,319Bombs planted
277Bombs defused

Most-used weapons

Lifetime map wins

2,978dust2
1,547inferno
626nuke
484train
415vertigo
47office
31italy
27ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.4%Headshot accuracy
39.1%Accuracy (enemy spotted)
40.8%Spray accuracy
72.8%Counter-strafing
9.0°Preaim
495msReaction time
15.6%T opening success
34.5%CT opening success
0.33Enemies flashed / flash
4.7%Flash assists
7.49HE damage / grenade
2.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3868% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3329 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 15.5873% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0110%8 Sept
mirage13–5-0.0023%8 Sept
cache13–90.0314%8 Sept
nuke13–4-0.010%6 Sept
ancient12–160.0114%6 Sept
mirage13–60.0616%6 Sept
dust213–160.0111%6 Sept
cache13–11-0.048%5 Sept
nuke13–11-0.0313%5 Sept
inferno4–130.009%1 Sept
cache7–130.0613%1 Sept
mirage7–130.0114%30 Aug
ancient13–90.0010%30 Aug
cache13–60.079%30 Aug
dust211–13-0.0419%29 Aug
anubis13–40.0013%29 Aug
dust211–130.0512%29 Aug
ancient7–13-0.039%27 Aug
ancient13–10.186%27 Aug
mirage13–16-0.0114%23 Aug
mirage16–120.0310%20 Aug
dust27–130.0311%19 Aug
anubis13–8-0.023%19 Aug
mirage13–100.0113%15 Aug
mirage13–60.045%15 Aug
nuke13–50.049%15 Aug
dust213–11-0.0117%15 Aug
mirage15–15-0.0013%14 Aug
dust215–15-0.0110%14 Aug
nuke10–13-0.019%12 Aug
mirage11–13-0.066%12 Aug
dust28–13-0.048%11 Aug
mirage10–13-0.062%11 Aug
nuke13–8-0.018%9 Aug
cache13–3-0.0311%9 Aug
mirage6–130.028%9 Aug
cache13–11-0.0315%9 Aug
dust213–11-0.019%8 Aug
ancient13–110.029%8 Aug
dust210–130.0318%8 Aug
cache13–4-0.015%8 Aug
dust213–7-0.0413%8 Aug
mirage6–13-0.0616%5 Aug
cache6–13-0.066%5 Aug
nuke5–13-0.0717%5 Aug
mirage13–110.009%4 Aug
dust214–160.0010%4 Aug
dust28–130.0514%3 Aug
mirage2–13-0.0418%3 Aug
dust213–70.0814%2 Aug
dust215–150.0412%2 Aug
mirage2–13-0.0418%1 Aug
dust26–0-0.0460%1 Aug
cache12–16-0.0312%1 Aug
cache10–130.0713%1 Aug
dust213–6-0.0710%1 Aug
mirage13–50.1412%31 Jul
dust213–80.0423%31 Jul
ancient13–30.077%31 Jul
dust213–10-0.0720%30 Jul
inferno14–16-0.0211%30 Jul
anubis6–13-0.067%29 Jul
cache7–130.029%29 Jul
cache7–13-0.0312%28 Jul
nuke13–110.0511%28 Jul
mirage13–11-0.0215%26 Jul
cache13–100.0817%26 Jul
mirage13–11-0.0215%25 Jul
inferno13–8-0.019%24 Jul
mirage15–15-0.0112%24 Jul
cache13–16-0.0210%24 Jul
mirage13–4-0.1029%21 Jul
mirage10–13-0.0212%19 Jul
cache16–14-0.055%14 Jul
nuke6–13-0.0311%13 Jul
mirage9–130.037%11 Jul
cache13–10-0.0311%11 Jul
dust24–13-0.0213%9 Jul
cache16–140.029%9 Jul
overpass13–50.0315%8 Jul
cache11–13-0.0011%8 Jul
cache13–70.0111%7 Jul
dust215–15-0.029%1 Jul
mirage14–160.038%30 Jun
dust210–13-0.0519%30 Jun
anubis13–80.0112%29 Jun
ancient13–90.057%29 Jun
mirage13–6-0.0310%29 Jun
mirage7–13-0.0313%28 Jun
ancient5–13-0.0013%28 Jun
dust213–70.0414%28 Jun
anubis13–10.1712%25 Jun
dust213–9-0.0011%25 Jun
dust213–110.0213%24 Jun
ancient13–60.058%22 Jun
inferno6–13-0.0514%22 Jun
mirage13–10.0418%21 Jun
dust213–110.0325%21 Jun
dust213–30.1323%18 Jun
nuke15–15-0.0411%13 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →