Keijo

Keijo — CS2 Stats

FI76561198278199961[U:1:317934233]Steam profile ↗✓ No bans

715Tracked matches50%Win rate2020Tracked since
CSDB Rating5.9 SolidSupport
Premier CS Rating15,906Purple band · top ~24.8% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,906 +2,643 26 Aug – 10 Oct · 22 days played
13,26316,265peak 16,26526 Aug10 Oct
16,319Peak Premier in tracked matches
30Days played since 2026-08-21

Premier CS Rating

  • 359 below peak (16,265)
  • +1,909 over 30 days · improving
  • Next: Pink band at 20,000 — 4,094 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-04
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKeijoFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER15,906 · Purple bandcsdb.gg/stats

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Performance scores

Aim81
Positioning41
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY56–43–1Last 10056%Win rateLLWLWWLLLW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −2.3pp headshot accuracy · +4ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 519ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 520ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 518ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.9 against its own average).

Aim8.1
Utility6.7
Positioning4.1
Opening Duels1.5
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning4.1
Utility6.7
Mechanics6.4
Opening Duels1.9
Win Impact5.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time513ms+15ms
first ⅓ avg 498ms → last ⅓ avg 513ms
Headshot accuracy14.3%+1.9%
first ⅓ avg 12.4% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–1 · overpass, 16 Sept →
36%Best headshot accuracy · 9–1 · overpass, 16 Sept →
344msFastest reaction time · 13–9 · ancient, 31 Aug →
13–1Biggest win · ancient, 18 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
8–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 79% over 14mirageWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
infernoB2412–1250%0.01
ancientA159–660%-0.00
dust2C146–843%0.01
nukeS1411–379%0.04
mirageC145–936%-0.00
cacheS129–375%0.02
anubisB63–350%0.04
overpass—11–0100%0.30

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 14). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

485Matches
51%Win rate
1.14Avg K/D
78.5ADR
37%Headshot %

Clutches & streaks

35%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6758%1.2315.1
Inferno5345%1.2314.9
Dust24947%1.1416.5
Anubis4149%1.1914.2
Nuke4058%1.2715.7
Ancient3438%1.0614.3
Cache2467%1.2215.6
Overpass425%1.2520.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
39.4%Accuracy (enemy spotted)
42.2%Spray accuracy
78.8%Counter-strafing
9.8°Preaim
508msReaction time
36.6%T opening success
38.4%CT opening success
0.56Enemies flashed / flash
4.8%Flash assists
7.83HE damage / grenade
22.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5291% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.5749% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–130.0212%10 Oct →
nuke11–13-0.0514%8 Oct →
dust213–8-0.0116%7 Oct →
ancient5–130.026%7 Oct →
anubis13–80.1312%7 Oct →
dust213–90.0618%7 Oct →
dust29–13-0.0311%2 Oct →
ancient11–13-0.016%2 Oct →
inferno7–130.0119%2 Oct →
cache13–40.0311%1 Oct →
nuke13–90.0625%1 Oct →
anubis4–13-0.0225%1 Oct →
nuke9–5-0.0212%1 Oct →
cache13–60.0413%1 Oct →
cache13–30.014%1 Oct →
nuke3–13-0.0714%1 Oct →
inferno1–9-0.1216%1 Oct →
inferno9–40.1810%1 Oct →
dust28–13-0.0013%1 Oct →
anubis13–40.0717%1 Oct →
mirage6–13-0.039%30 Sept →
nuke13–30.0414%26 Sept →
inferno9–70.0115%24 Sept →
inferno6–13-0.0113%23 Sept →
inferno10–13-0.0413%23 Sept →
ancient7–13-0.0022%23 Sept →
mirage7–13-0.0211%23 Sept →
inferno13–50.1227%23 Sept →
dust28–00.078%23 Sept →
inferno6–13-0.0210%21 Sept →
dust213–11-0.0224%21 Sept →
nuke13–30.0922%21 Sept →
cache13–80.0512%20 Sept →
inferno13–4-0.0411%20 Sept →
mirage16–130.0213%19 Sept →
inferno5–13-0.0515%18 Sept →
ancient13–10.0512%18 Sept →
ancient13–7-0.036%18 Sept →
nuke13–110.0213%18 Sept →
inferno9–40.097%18 Sept →
dust211–13-0.0315%17 Sept →
overpass9–10.3036%16 Sept →
anubis1–40.0722%16 Sept →
ancient13–80.039%16 Sept →
inferno13–9-0.0117%15 Sept →
mirage8–13-0.0016%15 Sept →
cache11–130.0513%15 Sept →
mirage6–13-0.0110%15 Sept →
dust215–15-0.0118%14 Sept →
inferno2–130.0212%14 Sept →
dust214–16-0.0017%14 Sept →
nuke9–60.124%14 Sept →
cache5–13-0.046%13 Sept →
ancient5–13-0.0624%12 Sept →
mirage5–13-0.0410%12 Sept →
mirage13–100.0116%11 Sept →
cache13–9-0.0314%11 Sept →
nuke13–110.0416%11 Sept →
ancient5–130.0213%11 Sept →
ancient13–7-0.019%11 Sept →
mirage8–13-0.0218%11 Sept →
inferno11–13-0.0116%10 Sept →
ancient13–60.076%9 Sept →
mirage10–130.0414%9 Sept →
cache19–170.019%9 Sept →
nuke9–50.1112%9 Sept →
dust213–110.039%9 Sept →
anubis7–130.018%8 Sept →
mirage13–60.0325%8 Sept →
inferno13–80.0211%8 Sept →
ancient13–10-0.0211%8 Sept →
inferno7–13-0.0410%8 Sept →
nuke13–10.1314%8 Sept →
mirage8–13-0.0211%4 Sept →
inferno6–9-0.077%4 Sept →
inferno9–70.097%4 Sept →
nuke14–16-0.0218%3 Sept →
ancient13–11-0.024%3 Sept →
anubis13–7-0.0218%3 Sept →
inferno13–90.0421%31 Aug →
cache13–70.028%31 Aug →
mirage13–100.0212%31 Aug →
dust29–130.0028%31 Aug →
dust213–70.0411%31 Aug →
inferno13–30.008%31 Aug →
ancient13–9-0.016%31 Aug →
nuke13–80.059%31 Aug →
nuke13–80.0118%28 Aug →
inferno13–20.039%28 Aug →
ancient13–6-0.0417%28 Aug →
inferno5–13-0.0110%28 Aug →
mirage13–100.0118%28 Aug →
ancient9–13-0.0010%26 Aug →
cache13–60.1415%26 Aug →
inferno10–130.0311%26 Aug →
cache10–130.0017%26 Aug →
mirage11–13-0.0414%25 Aug →
dust28–13-0.033%25 Aug →
inferno13–5-0.012%25 Aug →
cache13–10-0.0422%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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