Hunkka

Hunkka — CS2 Stats

FI76561198274729143[U:1:314463415]Steam profile ↗✓ No bans

444Tracked matches57%Win rate2020Tracked since
CSDB Rating4.5 DevelopingSupport
WingmanSilver I
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 17,645 -35 8 Oct – 13 Jun · 35 days played
15,19919,038peak 19,0388 Oct13 Jun
19,038Peak Premier in tracked matches
56Days played since 2025-10-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim45
Positioning39
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY50–49–1Last 10050%Win rateWWLWWLWLWL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +3.7pp headshot accuracy · −56ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 586ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 563ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 592ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim4.5
Utility5.2
Positioning3.9
Opening Duels0.3
Clutch2.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning3.9
Utility5.2
Mechanics4.7
Opening Duels1.8
Win Impact7.2

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time615ms−3ms
first ⅓ avg 618ms → last ⅓ avg 615ms
Headshot accuracy12.6%+0.3%
first ⅓ avg 12.3% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · nuke, 5 Nov →
44%Best headshot accuracy · 0–7 · inferno, 17 Sept →
430msFastest reaction time · 3–13 · inferno, 28 Aug →
13–0Biggest win · inferno, 12 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
2–8In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 67% over 15overpassWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB2311–1248%-0.02
ancientA2011–955%-0.01
nukeS1510–567%-0.00
anubisC146–843%-0.03
overpassD124–833%-0.01
mirageB63–350%-0.02
dust2—42–250%-0.03
train—43–175%-0.00
cache—20–20%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

382Matches
52%Win rate
1.05Avg K/D
74.9ADR
32%Headshot %

Clutches & streaks

30%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno2854%1.1916.3
Ancient2767%1.1916.7
Anubis1856%0.9013.3
Overpass1040%0.9212.1
Nuke956%1.1212.6
Dust2944%0.7611.8
Mirage667%1.1717.7
Train450%1.1217.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
32.9%Accuracy (enemy spotted)
38.2%Spray accuracy
70.9%Counter-strafing
11.1°Preaim
616msReaction time
19.8%T opening success
44.1%CT opening success
0.56Enemies flashed / flash
8.5%Flash assists
5.79HE damage / grenade
10.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3382% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.7562% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.0317%7 Oct →
inferno13–3-0.0324%28 Sept →
ancient4–13-0.053%28 Sept →
ancient13–60.0116%28 Sept →
anubis13–7-0.0111%17 Sept →
inferno0–7-0.0744%17 Sept →
nuke12–6-0.057%17 Sept →
dust23–13-0.0613%30 Aug →
inferno13–5-0.060%30 Aug →
inferno3–130.0311%28 Aug →
cache6–13-0.0114%28 Aug →
cache9–13-0.0418%28 Aug →
ancient13–100.018%27 Aug →
anubis4–13-0.078%27 Aug →
ancient6–13-0.098%27 Aug →
nuke10–13-0.147%28 Jul →
anubis13–9-0.0413%9 Jul →
anubis13–30.058%13 Jun →
anubis11–13-0.0412%27 May →
inferno13–70.0213%25 May →
mirage13–9-0.0110%20 May →
inferno13–10-0.0011%23 Apr →
anubis4–13-0.0912%22 Apr →
ancient13–80.0217%22 Apr →
dust27–13-0.053%14 Apr →
ancient13–10-0.0112%8 Apr →
overpass13–50.0312%8 Apr →
anubis13–20.029%8 Apr →
overpass5–13-0.027%29 Mar →
mirage13–9-0.049%26 Mar →
anubis11–13-0.0710%25 Mar →
anubis5–13-0.0237%25 Mar →
inferno5–130.0011%24 Mar →
anubis6–130.0315%24 Mar →
mirage13–30.0419%23 Mar →
ancient13–9-0.0310%23 Mar →
ancient13–50.0216%16 Mar →
inferno8–13-0.0211%16 Mar →
ancient13–5-0.0117%10 Mar →
overpass9–130.019%7 Mar →
inferno7–13-0.0810%6 Mar →
ancient4–13-0.0321%4 Mar →
inferno13–110.0713%4 Mar →
ancient13–8-0.019%4 Mar →
inferno6–130.006%2 Mar →
anubis13–4-0.015%2 Mar →
ancient13–50.021%2 Mar →
ancient6–13-0.067%1 Mar →
inferno13–60.045%27 Feb →
dust213–80.023%27 Feb →
nuke16–120.029%27 Feb →
inferno13–8-0.073%26 Feb →
overpass11–6-0.019%26 Feb →
ancient9–130.0713%25 Feb →
overpass5–13-0.047%24 Feb →
nuke13–90.0312%23 Feb →
dust213–10-0.0312%20 Feb →
nuke7–13-0.0511%17 Feb →
inferno11–130.0114%17 Feb →
anubis13–60.0817%17 Feb →
anubis0–13-0.1329%12 Feb →
overpass13–5-0.018%10 Feb →
ancient13–6-0.0210%10 Feb →
ancient12–16-0.038%9 Feb →
nuke13–11-0.028%9 Feb →
inferno13–4-0.076%3 Feb →
inferno11–130.0215%3 Feb →
mirage5–13-0.0513%31 Jan →
nuke9–130.0011%31 Jan →
inferno13–10-0.0423%31 Jan →
anubis14–16-0.055%31 Jan →
inferno8–8-0.0619%30 Jan →
ancient1–13-0.0310%30 Jan →
overpass8–13-0.0711%30 Jan →
nuke13–70.0715%5 Jan →
train13–10-0.0814%4 Jan →
nuke13–70.0016%26 Dec →
mirage3–13-0.0310%2 Dec →
nuke16–130.0215%23 Nov →
mirage10–13-0.0114%11 Nov →
inferno8–13-0.0611%10 Nov →
overpass11–13-0.0217%5 Nov →
nuke13–70.1415%5 Nov →
inferno6–13-0.078%29 Oct →
train13–30.0413%29 Oct →
overpass5–13-0.0212%28 Oct →
inferno13–50.0111%28 Oct →
nuke11–13-0.015%28 Oct →
ancient4–13-0.0713%28 Oct →
overpass10–130.0215%23 Oct →
train13–100.0514%20 Oct →
overpass9–13-0.0227%20 Oct →
nuke13–1-0.016%20 Oct →
nuke6–13-0.005%20 Oct →
ancient11–130.0212%20 Oct →
overpass13–80.048%15 Oct →
inferno13–00.075%12 Oct →
ancient16–130.0310%12 Oct →
inferno8–13-0.018%12 Oct →
train8–13-0.0214%8 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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