twosixx

twosixx — CS2 Stats

DE76561198274154434[U:1:313888706]Steam profile ↗✓ No bans

485Tracked matches40%Win rate2020Tracked since
1,633Hours in CS
CSDB Rating5.7 SolidPositional Player
Premier CS Rating17,752Purple band · top ~17.4% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 485 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 5 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,752 -195 5 Jul17 Sept · 24 days played
16,76121,563peak 21,5635 Jul17 Sept
22,157Peak Premier in tracked matches
28Days played since 2026-07-05

Premier CS Rating

  • 3,811 below peak (21,563)
  • Next: Pink band at 20,000 2,248 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-17
  • Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,764), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate47.3%44.8%45.7%above
Shot accuracy21.0%12.4%12.7%above
Kill/death ratio1.061.041.05meets
Match win rate44.7%45.2%45.7%1.0% short

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtwosixxFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER17,752 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning53
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY43561Last 10043%Win rateLWWWLLLWWL

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +2.1pp headshot accuracy · −16ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 745ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 741ms

Last 20

  • 713 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 748ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.8 against its own average).

Aim7.8
Utility4.1
Positioning5.3
Opening Duels4.0

Excellent counter-strafingEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 726ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.3
Utility4.1
Mechanics8.5
Opening Duels2.9
Win Impact1.7

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time715ms+3ms
first ⅓ avg 712ms → last ⅓ avg 715ms
Headshot accuracy19.4%+2.4%
first ⅓ avg 16.9% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–3 · inferno, 22 Jul
50%Best headshot accuracy · 3–13 · nuke, 5 Aug
469msFastest reaction time · 13–9 · inferno, 10 Jul
13–0Biggest win · cache, 9 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
614In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 71% over 7ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
cacheB32151747%0.03
dust2C24101442%0.02
mirageC125742%0.03
ancientD92722%0.02
anubisB84450%0.00
infernoS75271%0.05
nuke3030%-0.10
poseidon32167%0.04
overpass2020%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,884Lifetime kills
1.06K/D · Top 50% of Level 6 players
3,955Matches
44.7%Match win rate
47.3%Headshot % · Top 50% of Level 6 players
21.0%Shot accuracy · Top 5% of Level 6 players
11,348MVPs
1,633Hours (in match)
4,096Bombs planted
997Bombs defused

Most-used weapons

AK-4726,133
AWP12,052
Tec-92,202
UMP-451,525
P2501,107

Lifetime map wins

7,790dust2
3,318inferno
2,567cbble
716nuke
504vertigo
354train
85safehouse
69office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

261Matches
52%Win rate
1.13Avg K/D
ADR
42%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis1100%0.9622.0
Mirage10%0.6714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
39.5%Accuracy (enemy spotted)
39.9%Spray accuracy
88.3%Counter-strafing
8.1°Preaim
726msReaction time
36.7%T opening success
46.7%CT opening success
0.70Enemies flashed / flash
3.7%Flash assists
8.18HE damage / grenade
2.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 725.7063ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.7014 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6588% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust23–130.0029%10 Aug
cache13–60.0523%9 Aug
mirage13–80.0911%9 Aug
inferno13–100.0417%8 Aug
cache4–13-0.130%7 Aug
dust211–130.0820%7 Aug
nuke3–13-0.0950%5 Aug
anubis13–110.0116%4 Aug
anubis13–30.0333%4 Aug
ancient9–13-0.0521%4 Aug
cache11–13-0.0120%4 Aug
cache13–100.1022%3 Aug
ancient11–130.039%2 Aug
ancient9–130.0319%2 Aug
dust213–60.127%2 Aug
dust22–13-0.0720%2 Aug
dust24–13-0.0146%2 Aug
mirage5–13-0.0612%1 Aug
ancient10–130.0018%31 Jul
anubis11–130.0524%31 Jul
cache13–70.0115%31 Jul
dust213–100.0223%31 Jul
dust29–130.0310%28 Jul
mirage10–130.0816%27 Jul
ancient13–10.0524%24 Jul
cache13–100.1327%24 Jul
cache11–130.038%23 Jul
nuke1–9-0.2017%22 Jul
inferno9–30.2025%22 Jul
dust28–13-0.0214%21 Jul
dust213–9-0.0016%17 Jul
dust211–130.0013%17 Jul
cache3–13-0.0614%17 Jul
anubis9–13-0.056%17 Jul
cache6–130.015%17 Jul
dust213–90.069%17 Jul
anubis11–13-0.0415%15 Jul
cache13–8-0.0014%15 Jul
inferno13–100.0217%15 Jul
dust25–130.0517%15 Jul
inferno15–150.0416%14 Jul
cache6–13-0.0123%14 Jul
mirage2–130.0128%14 Jul
cache13–90.0821%14 Jul
mirage16–140.0918%14 Jul
dust213–110.0210%13 Jul
cache13–50.0213%13 Jul
dust25–13-0.0713%13 Jul
ancient6–13-0.0612%13 Jul
ancient11–130.0619%13 Jul
dust24–130.0215%12 Jul
anubis10–130.0121%12 Jul
ancient11–130.0424%12 Jul
mirage13–11-0.0415%12 Jul
cache9–13-0.0617%11 Jul
cache5–13-0.059%11 Jul
mirage9–13-0.0712%11 Jul
ancient13–50.1110%11 Jul
cache7–130.0320%11 Jul
dust26–00.1433%11 Jul
cache11–130.0026%11 Jul
cache13–70.0924%11 Jul
dust28–13-0.0216%10 Jul
anubis13–11-0.014%10 Jul
dust27–13-0.0616%10 Jul
mirage9–13-0.0326%10 Jul
inferno4–130.0314%10 Jul
inferno13–9-0.059%10 Jul
mirage13–60.087%10 Jul
cache13–100.0921%10 Jul
inferno13–90.0615%10 Jul
dust216–140.0313%9 Jul
dust213–40.0515%9 Jul
mirage11–130.0917%9 Jul
mirage13–70.0920%9 Jul
dust213–20.0835%9 Jul
nuke11–13-0.007%9 Jul
cache13–90.0012%9 Jul
dust28–130.0013%9 Jul
cache6–13-0.0117%9 Jul
anubis13–100.0312%9 Jul
mirage14–16-0.0017%9 Jul
cache4–130.0023%9 Jul
cache13–00.1127%9 Jul
dust216–120.0317%9 Jul
cache13–9-0.0314%9 Jul
cache11–130.1420%8 Jul
cache0–3-0.010%8 Jul
cache13–30.0619%8 Jul
cache13–80.1121%8 Jul
poseidon3–9-0.1016%8 Jul
cache10–130.0731%7 Jul
poseidon9–30.1623%7 Jul
poseidon9–60.0513%7 Jul
cache8–130.0523%6 Jul
cache4–13-0.0113%6 Jul
dust210–130.0121%6 Jul
overpass8–13-0.0324%6 Jul
overpass2–13-0.087%5 Jul
cache13–30.1418%5 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →