macbeth10 — CS2 Stats

76561198273483047[U:1:313217319]

690Tracked matches34%Win rate2020Tracked since
CSDB Rating1.4 Learning
Premier CS Rating1,952Grey band · top ~91.7% of ranked players (population est.)
CSDB Leaderboard#19286 of 24616 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGmacbeth10FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER1,952 · Grey bandcsdb.gg/stats

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Performance scores

Aim10
Positioning30
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY35641Last 10035%Win rateLLLWWLWLWL

Last 10 vs previous 10: +20pp win rate · -0.03 avg rating

Player DNA

Aim1.0
Aggression0.9
Utility2.5
Positioning3.0
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 58% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 30% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 691ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.0
Positioning3.0
Utility2.5
Mechanics1.5
Opening Duels0.0
Win Impact0.0

Composite 1.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time704ms−7ms
first ⅓ avg 711ms → last ⅓ avg 704ms
Headshot accuracy11.2%+3.8%
first ⅓ avg 7.3% → last ⅓ avg 11.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.06Best rating — inferno 13–6
132Biggest win — nuke
5Longest win streak
L3Current streak
313In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 60% over 15anubisWeakest map · 7% over 15
MapGradePlayedRecordWin rateAvg rating
infernoB23111248%-0.02
nukeD1951426%-0.03
anubisD151147%-0.04
ancientA159660%-0.04
cacheD93633%-0.05
dust2D93633%-0.03
mirage31233%-0.07
overpass32167%-0.04
vertigo2020%-0.06
warden1010%0.01
train1010%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (7% over 15). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
24.4%Accuracy (enemy spotted)
24.5%Spray accuracy
56.5%Counter-strafing
12.1°Preaim
691msReaction time
15.0%T opening success
30.3%CT opening success
0.28Enemies flashed / flash
0.8%Flash assists
9.22HE damage / grenade
1.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0571° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8076% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2839 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

7% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
cache5–13-0.116%22 Aug
anubis8–13-0.076%22 Aug
nuke10–13-0.0811%22 Aug
cache13–10-0.0111%21 Aug
ancient13–7-0.079%21 Aug
anubis6–13-0.008%21 Aug
inferno13–110.0125%21 Aug
anubis3–13-0.068%20 Aug
ancient13–6-0.0810%20 Aug
nuke7–13-0.0112%17 Aug
inferno13–60.066%17 Aug
inferno7–13-0.0114%17 Aug
ancient8–130.0015%13 Aug
nuke11–13-0.0212%11 Aug
nuke9–13-0.047%11 Aug
anubis2–13-0.048%11 Aug
ancient2–13-0.084%10 Aug
nuke9–13-0.022%10 Aug
cache13–9-0.0910%10 Aug
dust215–15-0.0024%6 Aug
anubis13–5-0.0411%19 Jul
ancient5–13-0.0715%19 Jul
inferno14–160.0313%18 Jul
ancient13–9-0.0115%14 Jul
inferno13–70.046%14 Jul
anubis14–16-0.076%14 Jul
anubis9–130.0012%13 Jul
cache11–13-0.0411%13 Jul
inferno13–9-0.0110%13 Jul
cache5–13-0.038%12 Jul
dust211–13-0.0215%12 Jul
ancient4–7-0.0729%10 Jul
cache13–100.0111%10 Jul
anubis8–130.038%10 Jul
inferno13–6-0.0510%9 Jul
nuke13–8-0.0411%9 Jul
nuke11–13-0.0115%9 Jul
cache6–13-0.067%9 Jul
vertigo2–13-0.078%8 Jul
cache6–13-0.064%8 Jul
dust22–13-0.0926%8 Jul
inferno13–110.0117%8 Jul
anubis1–13-0.1317%8 Jul
vertigo11–13-0.046%7 Jul
warden10–130.018%7 Jul
cache5–13-0.058%7 Jul
train5–13-0.0414%7 Jul
ancient11–130.0112%6 Jul
anubis10–13-0.0212%6 Jul
nuke7–13-0.057%6 Jul
anubis10–13-0.0414%5 Jul
nuke5–130.0128%5 Jul
inferno7–13-0.0611%5 Jul
dust213–50.019%29 Jun
dust214–16-0.0410%29 Jun
mirage7–13-0.1018%29 Jun
inferno13–100.0010%9 Jun
inferno7–13-0.1410%9 Jun
inferno5–13-0.0414%8 Jun
ancient13–6-0.1016%8 Jun
dust211–13-0.032%8 Jun
inferno7–13-0.054%6 Jun
nuke5–13-0.0610%6 Jun
ancient9–3-0.059%6 Jun
inferno13–9-0.005%4 Jun
nuke13–9-0.083%4 Jun
ancient13–100.034%2 Jun
ancient13–10-0.0111%2 Jun
overpass14–16-0.018%1 Jun
inferno4–13-0.110%1 Jun
nuke9–13-0.0120%1 Jun
mirage6–13-0.053%29 May
inferno3–13-0.048%29 May
nuke13–11-0.032%28 May
mirage13–9-0.063%28 May
anubis7–13-0.029%27 May
overpass13–7-0.063%26 May
inferno5–130.0110%26 May
dust213–5-0.0010%25 May
dust26–13-0.115%25 May
dust213–50.059%25 May
nuke12–160.0010%19 May
inferno7–130.0411%18 May
nuke9–13-0.0311%18 May
nuke13–20.057%17 May
overpass13–6-0.040%17 May
ancient13–5-0.0611%17 May
ancient13–50.0510%17 May
inferno11–13-0.017%13 May
inferno13–7-0.054%13 May
anubis3–13-0.0510%12 May
ancient5–13-0.083%12 May
nuke1–13-0.054%12 May
anubis11–130.017%11 May
inferno13–10-0.012%11 May
nuke16–12-0.0311%9 May
inferno1–130.0016%9 May
inferno13–5-0.012%6 May
nuke10–13-0.0110%5 May
anubis8–13-0.015%4 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →