Alex

Alex — CS2 Stats

76561198271617256[U:1:311351528]Steam profile ↗✓ No bans

3,293Tracked matches63%Win rate2020Tracked since
CSDB Rating6.6 SolidSupport
Premier CS Rating17,616Purple band · top ~18% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,616 -486 2 Sept – 4 Nov · 27 days played
16,03319,419peak 19,4192 Sept4 Nov
Faceit ELO: 1,316 +0 2 Sept – 20 Sept · 3 observations
1,3161,316peak 1,3162 Sept20 Sept
19,823Peak Premier in tracked matches
1,316Highest Faceit ELO seen on CSDB
24Days played since 2026-09-02

Faceit ELO

  • At peak — 1,316
  • Next: Level 7 at 1,351 — 35 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-02
  • Level 5 first seen 2026-09-02

Premier CS Rating

  • 1,803 below peak (19,419)
  • -1,207 over 30 days · declining
  • Next: Pink band at 20,000 — 2,384 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGAlexPREMIER17,616 · Purple bandPEAK ELO1,316csdb.gg/stats

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Performance scores

Aim76
Positioning52
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateWWWLLWLLWW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +1.7pp headshot accuracy · +24ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 550ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 593ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim7.6
Utility6.0
Positioning5.2
Opening Duels2.6
Clutch5.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.2
Utility6.0
Mechanics7.6
Opening Duels3.4
Win Impact9.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time588ms−32ms
first ⅓ avg 620ms → last ⅓ avg 588ms
Headshot accuracy16.2%−0.0%
first ⅓ avg 16.2% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · inferno, 26 Oct →
35%Best headshot accuracy · 6–13 · dust2, 30 Oct →
188msFastest reaction time · 1–3 · dust2, 8 Oct →
13–0Biggest win · mirage, 25 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
4–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 64% over 14ancientWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B1910–953%-0.00
mirageC188–1044%0.00
nukeA159–660%0.00
anubisA149–564%0.00
ancientD122–1017%0.02
cacheB105–550%0.02
infernoA106–460%0.02
overpass—21–150%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

107Matches
61%Win rate
1.32Avg K/D
82.8ADR
36%Headshot %

Clutches & streaks

47%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient1070%1.6817.3
Mirage1040%1.0716.3
Nuke862%1.4017.5
Inferno786%1.4620.6
Anubis540%1.4420.2
Overpass367%1.2616.0
Dust2367%1.2715.7
Vertigo10%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
37.4%Accuracy (enemy spotted)
38.5%Spray accuracy
84.2%Counter-strafing
9.4°Preaim
600msReaction time
35.8%T opening success
51.5%CT opening success
0.48Enemies flashed / flash
8.0%Flash assists
7.71HE damage / grenade
12.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.485 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.8459% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–20.1213%4 Nov →
anubis13–6-0.0016%4 Nov →
dust213–11-0.0618%4 Nov →
dust213–160.008%2 Nov →
ancient7–13-0.0223%2 Nov →
dust213–7-0.0112%2 Nov →
mirage12–16-0.0213%1 Nov →
dust28–130.0510%31 Oct →
nuke13–110.0323%31 Oct →
cache13–90.0320%31 Oct →
inferno14–16-0.0223%31 Oct →
ancient9–130.0211%31 Oct →
ancient6–13-0.0222%31 Oct →
nuke13–60.0613%31 Oct →
anubis13–60.0414%31 Oct →
dust213–80.0810%31 Oct →
ancient5–130.000%31 Oct →
nuke13–4-0.0216%30 Oct →
cache13–100.0614%30 Oct →
dust213–90.0416%30 Oct →
ancient13–30.0523%30 Oct →
anubis7–13-0.0315%30 Oct →
dust26–13-0.0735%30 Oct →
anubis13–90.0617%30 Oct →
mirage8–130.0229%29 Oct →
anubis13–7-0.0315%28 Oct →
mirage13–70.0519%28 Oct →
inferno13–20.1510%26 Oct →
cache13–40.0818%25 Oct →
mirage13–00.1213%25 Oct →
ancient11–130.0313%25 Oct →
mirage13–7-0.0118%24 Oct →
cache13–90.0818%24 Oct →
cache10–130.0013%24 Oct →
nuke2–13-0.0720%24 Oct →
anubis13–6-0.0816%24 Oct →
mirage11–130.0216%24 Oct →
nuke10–13-0.0217%23 Oct →
mirage11–130.0218%23 Oct →
dust213–40.0313%23 Oct →
dust213–40.0516%23 Oct →
cache6–13-0.0621%22 Oct →
inferno13–60.0517%22 Oct →
inferno10–130.0113%22 Oct →
mirage0–13-0.0618%21 Oct →
mirage13–40.018%21 Oct →
dust213–160.0216%21 Oct →
inferno13–10-0.0213%20 Oct →
inferno16–120.0120%20 Oct →
mirage13–11-0.0919%20 Oct →
inferno13–5-0.0314%20 Oct →
anubis7–130.0325%20 Oct →
cache13–70.0211%20 Oct →
mirage11–13-0.0112%19 Oct →
dust213–6-0.0324%19 Oct →
dust21–13-0.084%19 Oct →
cache2–13-0.0712%19 Oct →
ancient9–130.0621%19 Oct →
overpass7–13-0.0513%19 Oct →
nuke9–13-0.0718%18 Oct →
nuke13–70.0125%18 Oct →
ancient0–20.000%18 Oct →
ancient11–13-0.0418%17 Oct →
anubis13–3-0.0020%17 Oct →
mirage9–130.0416%17 Oct →
ancient13–60.0711%17 Oct →
anubis13–20.0531%17 Oct →
overpass13–20.1017%17 Oct →
anubis0–4-0.0625%17 Oct →
mirage13–40.0420%17 Oct →
nuke1–4-0.0117%17 Oct →
inferno13–20.0322%13 Oct →
dust27–13-0.0725%13 Oct →
nuke13–60.0615%13 Oct →
anubis9–40.0726%11 Oct →
inferno15–15-0.0112%11 Oct →
dust23–130.0115%10 Oct →
anubis13–100.0410%10 Oct →
anubis6–13-0.0120%10 Oct →
ancient8–130.0619%10 Oct →
mirage13–2-0.0112%10 Oct →
dust28–13-0.0411%10 Oct →
dust213–7-0.0015%10 Oct →
anubis0–13-0.0420%9 Oct →
nuke13–90.0419%9 Oct →
cache12–160.029%9 Oct →
mirage9–13-0.0612%9 Oct →
cache9–130.0815%8 Oct →
mirage6–13-0.0320%8 Oct →
mirage10–13-0.027%8 Oct →
nuke13–100.0315%8 Oct →
nuke13–6-0.0212%8 Oct →
dust21–3-0.140%8 Oct →
mirage16–140.0215%7 Oct →
dust213–90.048%7 Oct →
nuke10–130.0418%7 Oct →
nuke13–60.0516%7 Oct →
ancient11–130.0225%7 Oct →
nuke2–13-0.1118%6 Oct →
inferno15–15-0.0324%6 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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