mutiny

mutiny — CS2 Stats

EE76561198267681808[U:1:307416080]Steam profile ↗✓ No bans

1,926Tracked matches48%Win rate2020Tracked since
3,078Hours in CS0Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating22,390Top 50% of 175,286 CSDB-tracked playersPink band · top ~5.9% of ranked players (population est.)
CSDB Leaderboard#45236 of 222069 tracked
FaceitLevel 10 · 2,104 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Aug 2026 (39 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 21 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,390 -4,613 21 Apr9 Aug · 29 days played
22,39027,085peak 27,08521 Apr9 Aug
27,259Peak Premier in tracked matches
2,104Highest Faceit ELO seen on CSDB
52Days played since 2026-04-21

Faceit ELO

  • At peak — 2,104
  • Next: 2,500 ELO at 2,500 396 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7

Premier CS Rating

  • 4,695 below peak (27,085)
  • -2,710 over 30 days · declining
  • -4,470 over 90 days
  • Next: Red band at 25,000 2,610 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=25,925), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate57.5%51.0%
Shot accuracy13.7%13.7%
Kill/death ratio1.201.09
Match win rate49.0%48.4%

Share this profile

CSDB.GGmutinyFACEITLevel 10 · 2,104 ELOSTANDINGTop 12.4% of rankedPREMIER22,390 · Pink bandPEAK ELO2,104csdb.gg/stats

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Performance scores

Aim89
Positioning57
Utility48

0–100 skill scores via Leetify.

Recent form

COLD46477Last 10046%Win rateLWLTLLLLTW

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · +9.6pp headshot accuracy · −28ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 30%
  • Avg reaction 545ms

Last 10

  • 262 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 32%
  • Avg reaction 588ms

Last 20

  • 983 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim8.9
Utility4.8
Positioning5.7
Opening Duels4.8
Clutch2.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 89% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.7
Utility4.8
Mechanics7.9
Opening Duels3.3
Win Impact4.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time584ms−7ms
first ⅓ avg 591ms → last ⅓ avg 584ms
Headshot accuracy29.0%+2.9%
first ⅓ avg 26.1% → last ⅓ avg 29.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–1 · ancient, 18 Jul
60%Best headshot accuracy · 0–4 · anubis, 19 May
414msFastest reaction time · 4–13 · inferno, 12 Sept
13–0Biggest win · cache, 29 Apr

Across the last 100 tracked matches.

Highlights

6Longest win streak
88In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 54% over 13ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoC1981142%0.01
nukeC1881044%0.01
anubisC146843%0.01
cacheB137654%0.04
ancientD103730%0.01
mirageC94544%0.00
overpassB63350%-0.02
dust242250%-0.01
train330100%0.03
vertigo21150%-0.03
boulder1010%0.02
warden110100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,521Lifetime kills
1.20K/D · Top 50% of Level 10 players
4,257Matches
49.0%Match win rate · Top 50% of Level 10 players
57.5%Headshot % · Top 25% of Level 10 players
13.7%Shot accuracy
13,832MVPs
1,641Hours (in match)
1,862Bombs planted
842Bombs defused

Most-used weapons

AK-4744,041
AWP12,588
SSG 081,556
MP91,486
MAC-101,468

Lifetime map wins

4,354inferno
3,301vertigo
3,298dust2
2,224nuke
1,226train
767office
628cbble
122lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

359Matches
55%Win rate
1.13Avg K/D
88.4ADR
52%Headshot %

Clutches & streaks

30%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4050%1.0317.9
Anubis3253%1.2019.4
Dust21861%1.0117.1
Vertigo1547%1.0717.6
Nuke1560%1.2316.1
Inferno1457%1.1916.6
Ancient1250%1.0016.8
Overpass1173%1.2418.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.1%Headshot accuracy
36.6%Accuracy (enemy spotted)
40.2%Spray accuracy
85.4%Counter-strafing
8.8°Preaim
585msReaction time
33.0%T opening success
53.2%CT opening success
0.60Enemies flashed / flash
6.5%Flash assists
8.50HE damage / grenade
4.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.9779% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno4–130.0235%12 Sept
vertigo13–100.0424%2 Sept
nuke1–13-0.0920%19 Aug
vertigo12–12-0.0950%14 Aug
inferno10–130.0221%9 Aug
inferno6–130.0443%6 Aug
ancient9–130.0634%6 Aug
nuke8–13-0.0142%1 Aug
boulder12–120.0220%27 Jul
anubis13–90.0230%20 Jul
anubis13–11-0.0315%19 Jul
inferno13–2-0.0323%19 Jul
mirage13–70.0725%18 Jul
nuke16–130.0022%18 Jul
ancient13–10.1630%18 Jul
mirage11–130.0631%16 Jul
anubis2–13-0.0416%16 Jul
inferno13–90.0521%15 Jul
ancient13–10-0.0315%15 Jul
dust215–15-0.0324%15 Jul
inferno10–13-0.0143%15 Jul
nuke1–13-0.0614%15 Jul
inferno11–13-0.0027%14 Jul
anubis6–13-0.0328%13 Jul
anubis4–120.0138%13 Jul
dust213–110.0843%11 Jul
cache13–40.1228%11 Jul
mirage13–11-0.0120%11 Jul
inferno3–13-0.0431%11 Jul
nuke13–90.0527%11 Jul
cache11–130.0134%11 Jul
nuke16–120.0538%11 Jul
inferno9–13-0.0042%10 Jul
anubis13–40.0231%10 Jul
anubis10–13-0.0223%9 Jul
inferno13–11-0.0327%9 Jul
nuke12–120.0824%8 Jul
cache13–30.0728%8 Jul
cache6–10.0824%8 Jul
inferno13–70.1023%6 Jul
nuke13–8-0.0216%6 Jul
anubis13–20.0944%5 Jul
nuke11–130.0631%4 Jul
mirage4–13-0.0917%4 Jul
overpass13–10-0.0720%4 Jul
dust26–13-0.0821%3 Jul
cache10–130.0030%1 Jul
nuke10–130.0521%26 Jun
inferno16–140.0130%25 Jun
anubis6–13-0.0118%24 Jun
nuke14–160.0322%24 Jun
ancient6–13-0.0833%24 Jun
nuke4–13-0.0229%23 Jun
nuke13–10-0.0037%23 Jun
overpass11–130.0535%23 Jun
mirage13–5-0.0124%22 Jun
ancient13–80.0121%21 Jun
nuke7–13-0.0524%20 Jun
train13–10.0224%18 Jun
train13–80.0530%17 Jun
mirage11–130.0329%16 Jun
mirage11–2-0.020%1 Jun
inferno16–13-0.0224%1 Jun
anubis13–50.0426%30 May
warden13–100.0334%26 May
inferno7–13-0.0221%20 May
ancient10–130.0529%19 May
anubis0–40.0060%19 May
mirage13–70.0314%15 May
inferno13–16-0.0427%15 May
overpass13–9-0.0118%11 May
anubis6–130.0222%8 May
overpass3–13-0.0536%8 May
ancient8–13-0.0122%8 May
anubis6–13-0.0124%7 May
inferno13–10.0832%7 May
inferno13–110.0621%6 May
nuke13–40.0138%6 May
ancient15–150.0223%5 May
nuke13–7-0.0341%5 May
cache13–11-0.0729%4 May
cache13–50.1630%4 May
cache10–130.0338%4 May
cache7–130.0126%4 May
cache7–13-0.0728%4 May
ancient6–13-0.0221%30 Apr
cache13–00.070%29 Apr
cache13–50.1616%29 Apr
cache11–130.0024%29 Apr
overpass13–16-0.0612%25 Apr
inferno5–13-0.0823%25 Apr
nuke15–150.0525%25 Apr
mirage3–13-0.0531%24 Apr
dust213–8-0.0221%24 Apr
inferno12–12-0.0026%22 Apr
train13–80.0130%22 Apr
overpass16–14-0.0020%21 Apr
ancient8–13-0.0525%21 Apr
anubis13–60.0120%21 Apr
nuke13–40.0439%21 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →