daijou boop

daijou boop — CS2 Stats

MM76561198262624524[U:1:302358796]Steam profile ↗✓ No bans

785Tracked matches59%Win rate2020Tracked since
CSDB Rating7.1 StrongClutch Specialist
Premier CS Rating25,612Top 10% of 215,558 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#16842 of 261680 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (34 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 25,612 → 25,612
+45Tracked matches · now 785
−11.1ppWin rate · 70.4% → 59.3%

Rating over time

Premier CS Rating: 25,612 +0 30 Aug – 12 Oct · 8 observations
25,61225,612peak 25,61230 Aug12 Oct
25,612Peak Premier on CSDB
1,165Highest Faceit ELO seen on CSDB
35Days played since 2024-09-30

Premier CS Rating

  • At peak — 25,612
  • 0 over 30 days · steady
  • Next: Gold band at 30,000 — 4,388 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGdaijou boopPREMIER25,612 · Red bandPEAK ELO1,165csdb.gg/stats

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Performance scores

Aim86
Positioning58
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY66–25–9Last 10066%Win rateWLWWWWTWTL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +3.1pp headshot accuracy · −9ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 508ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 513ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 518ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1 against its own average).

Aim8.6
Utility5.0
Positioning5.8
Opening Duels3.1
Clutch6.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.8
Utility5.0
Mechanics7.6
Opening Duels3.5
Win Impact8.1

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time519ms−82ms
first ⅓ avg 602ms → last ⅓ avg 519ms
Headshot accuracy17.9%−2.1%
first ⅓ avg 20.0% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–6 · dust2, 19 Jun →
75%Best headshot accuracy · 13–0 · ancient, 21 Jun →
375msFastest reaction time · 13–2 · dust2, 27 Oct →
13–0Biggest win · ancient, 21 Jun →

Across the last 100 tracked matches.

Highlights

13Longest win streak
13–1In matches decided by ≤2 rounds

Map breakdown

overpassBest map · 100% over 5mirageWeakest map · 50% over 12
MapGradePlayedRecordWin rateAvg rating
dust2S2114–767%0.02
infernoS2115–671%0.01
mirageB126–650%0.04
nukeS119–282%0.04
ancientA106–460%0.03
anubisA95–456%0.06
cacheB63–350%0.03
overpassS55–0100%0.03
train—42–250%0.02
office—11–0100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (50% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

42Matches
57%Win rate
1.47Avg K/D
100.0ADR
37%Headshot %

Clutches & streaks

50%1v1 clutch win
100%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
39.7%Accuracy (enemy spotted)
43.4%Spray accuracy
84.1%Counter-strafing
10.0°Preaim
518msReaction time
42.2%T opening success
45.6%CT opening success
0.63Enemies flashed / flash
7.4%Flash assists
11.18HE damage / grenade
4.67Flashes / match

Recent matches

MapScoreRatingHS%Date
dust213–80.0123%14 Nov →
ancient6–130.0218%9 Nov →
inferno13–10-0.0215%9 Nov →
anubis13–50.0518%9 Nov →
dust213–11-0.0323%9 Nov →
mirage13–50.0524%8 Nov →
cache12–120.1126%8 Nov →
inferno13–30.0422%8 Nov →
mirage12–120.0424%8 Nov →
mirage8–130.029%7 Nov →
overpass13–70.0319%6 Nov →
anubis9–130.0012%6 Nov →
nuke2–13-0.0224%4 Nov →
ancient13–50.1314%4 Nov →
dust28–130.0223%4 Nov →
ancient2–13-0.0116%28 Oct →
mirage4–13-0.0410%28 Oct →
nuke13–50.0117%28 Oct →
inferno13–20.1023%28 Oct →
dust213–7-0.0312%27 Oct →
nuke13–70.0426%27 Oct →
dust213–20.037%27 Oct →
cache3–13-0.0116%27 Oct →
inferno7–13-0.0120%27 Oct →
cache12–120.0014%27 Oct →
dust24–130.0213%27 Oct →
inferno13–11-0.018%22 Oct →
inferno13–110.0016%21 Oct →
dust26–130.0018%21 Oct →
inferno13–6-0.0216%20 Oct →
cache13–110.0221%18 Oct →
mirage13–40.1327%17 Oct →
dust212–12-0.0119%17 Oct →
cache13–5-0.0010%17 Oct →
dust213–3-0.0234%17 Oct →
nuke13–20.1121%17 Oct →
nuke13–110.0322%17 Oct →
dust213–11-0.0220%17 Oct →
inferno13–11-0.0123%17 Oct →
mirage13–30.0225%17 Oct →
dust213–80.0719%15 Oct →
office13–110.0314%13 Oct →
overpass13–8-0.0014%13 Oct →
mirage13–2-0.0024%13 Oct →
dust213–7-0.0313%13 Oct →
anubis13–11-0.0017%11 Oct →
inferno7–13-0.0114%11 Oct →
inferno13–90.0415%10 Oct →
dust213–11-0.0318%10 Oct →
anubis8–130.0324%10 Oct →
dust213–90.1021%18 Sept →
inferno13–70.0811%18 Sept →
mirage13–100.1124%18 Sept →
ancient13–110.0114%14 Sept →
dust213–110.0117%15 Aug →
dust211–13-0.0213%9 Aug →
train13–4-0.0224%9 Aug →
inferno13–20.0210%9 Aug →
inferno12–12-0.0128%8 Aug →
dust23–100.0419%8 Aug →
nuke13–20.0736%8 Aug →
nuke12–120.0816%8 Aug →
anubis5–13-0.049%8 Aug →
inferno6–130.0627%8 Aug →
nuke13–50.0620%17 Jul →
cache13–10.0614%17 Jul →
ancient13–5-0.0122%22 Jun →
anubis13–50.1512%21 Jun →
overpass13–5-0.0215%21 Jun →
nuke13–110.0427%21 Jun →
ancient12–120.0112%21 Jun →
anubis10–130.0911%21 Jun →
ancient13–00.0375%21 Jun →
overpass13–60.0735%20 Jun →
inferno0–8-0.090%20 Jun →
dust213–60.1927%19 Jun →
anubis13–10.1314%17 Jun →
train12–12-0.0525%17 Jun →
mirage6–130.1132%16 Jun →
dust25–130.0627%15 Jun →
mirage8–130.0123%15 Jun →
inferno13–4-0.0119%13 Jun →
overpass12–10.0613%12 Jun →
ancient13–6-0.0412%12 Jun →
ancient3–80.0919%12 Jun →
mirage13–30.0827%12 Jun →
train5–00.090%12 Jun →
inferno13–70.1017%12 Jun →
dust213–90.0820%12 Jun →
inferno13–10-0.0212%12 Jun →
anubis13–30.0912%12 Jun →
dust213–10-0.0420%12 Jun →
train12–120.0418%11 Jun →
inferno13–60.0416%11 Jun →
mirage4–13-0.0818%9 Jun →
nuke13–50.0515%9 Jun →
nuke13–60.0221%9 Jun →
ancient13–90.0418%9 Jun →
inferno13–60.0129%8 Jun →
inferno7–13-0.0420%8 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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