+jump

+jump — CS2 Stats

RS76561198261818470[U:1:301552742]Steam profile ↗✓ No bans

1,575Tracked matches43%Win rate2020Tracked since
1,072Hours in CS
CSDB Rating5.6 SolidAll-Rounder
Premier CS Rating19,880Top 50% of 212,695 CSDB-tracked playersPurple band · top ~9% of ranked players (population est.)
CSDB Leaderboard#88093 of 259533 tracked
FaceitLevel 9 · 1,632 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Oct 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,575 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,880 +1,330 17 Jul – 2 Nov · 24 days played
18,55023,097peak 23,09717 Jul2 Nov
Faceit ELO: 1,632 +0 28 Aug – 2 Nov · 8 observations
1,6321,632peak 1,63228 Aug2 Nov
23,387Peak Premier in tracked matches
1,632Highest Faceit ELO seen on CSDB
26Days played since 2026-07-17

Faceit ELO

  • At peak — 1,632
  • Next: Level 9 at 1,751 — 119 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-28
  • Level 7 first seen 2026-08-28

Premier CS Rating

  • 3,217 below peak (23,097)
  • -835 over 90 days
  • Next: Pink band at 20,000 — 120 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate45.5%48.2%50.9%5.4% short
Shot accuracy6.1%13.2%13.7%7.6% short
Kill/death ratio1.111.071.09above
Match win rate49.0%46.9%48.4%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG+jumpFACEITLevel 9 · 1,632 ELOSTANDINGTop 20.7% of rankedPREMIER19,880 · Purple bandPEAK ELO1,632csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning51
Utility52

0–100 skill scores via Leetify.

Recent form

COLD55–43–2Last 10055%Win rateLWLLLLWWLL

Last 10 vs previous 10: −30pp win rate · +0.04 avg rating · +0.3pp headshot accuracy · −131ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 29%
  • Avg reaction 480ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 31%
  • Avg reaction 514ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 30%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.5
Utility5.2
Positioning5.1
Opening Duels3.5
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.1
Utility5.2
Mechanics6.4
Opening Duels3.0
Win Impact2.8

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time564ms−9ms
first ⅓ avg 573ms → last ⅓ avg 564ms
Headshot accuracy26.2%+2.3%
first ⅓ avg 23.9% → last ⅓ avg 26.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–6 · dust2, 20 Jul →
75%Best headshot accuracy · 1–6 · ancient, 7 Aug →
125msFastest reaction time · 1–3 · mirage, 29 Jul →
13–1Biggest win · train, 12 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–5In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 69% over 16ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B3317–1652%-0.02
mirageA2918–1162%-0.01
cacheS1611–569%-0.02
anubisC83–538%-0.01
ancientD82–625%0.00
vertigo—20–20%-0.04
inferno—22–0100%0.05
train—11–0100%0.02
nuke—11–0100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,897Lifetime kills
1.11K/D · Top 50% of Level 9 players
2,382Matches
49.0%Match win rate · Top 50% of Level 9 players
45.5%Headshot %
6.1%Shot accuracy
5,083MVPs
1,072Hours (in match)
2,578Bombs planted
619Bombs defused

Most-used weapons

AK-4714,553
AWP5,113
MP9741
Knife617
P90547

Lifetime map wins

4,939dust2
2,000inferno
1,701nuke
586vertigo
465train
171office
100italy
100aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

423Matches
53%Win rate
1.08Avg K/D
77.0ADR
51%Headshot %

Clutches & streaks

44%1v1 clutch win
25%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage15854%1.0715.4
Dust29453%1.0515.2
Anubis6256%1.1417.8
Ancient4639%1.0415.1
Cache2268%1.1914.6
Inferno1932%0.8413.8
Nuke1567%1.3817.7
Overpass3100%1.1819.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.5%Headshot accuracy
32.1%Accuracy (enemy spotted)
32.1%Spray accuracy
78.9%Counter-strafing
9.5°Preaim
553msReaction time
36.3%T opening success
47.9%CT opening success
0.69Enemies flashed / flash
6.1%Flash assists
7.66HE damage / grenade
7.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.335% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.0034%23 Aug →
dust228–26-0.0416%16 Aug →
mirage16–190.0426%16 Aug →
dust211–130.0443%15 Aug →
mirage10–130.0025%15 Aug →
dust27–13-0.0131%15 Aug →
dust213–11-0.0237%12 Aug →
train13–10.0230%12 Aug →
ancient5–13-0.0332%12 Aug →
dust27–13-0.0133%10 Aug →
mirage13–10.0739%10 Aug →
mirage3–13-0.130%9 Aug →
dust212–16-0.0825%8 Aug →
cache16–12-0.0832%8 Aug →
vertigo11–13-0.0722%7 Aug →
ancient1–6-0.0075%7 Aug →
dust213–10-0.0635%7 Aug →
dust213–9-0.0028%7 Aug →
cache10–4-0.0129%7 Aug →
anubis13–10-0.0218%6 Aug →
cache16–19-0.0125%5 Aug →
mirage13–16-0.0220%4 Aug →
dust28–13-0.0322%4 Aug →
dust210–13-0.0320%4 Aug →
cache6–13-0.0720%4 Aug →
cache13–4-0.0319%3 Aug →
mirage13–11-0.0214%3 Aug →
dust211–13-0.0118%3 Aug →
mirage16–12-0.0318%3 Aug →
dust213–70.0132%3 Aug →
anubis7–13-0.0427%2 Aug →
cache6–13-0.0811%2 Aug →
mirage9–10.0412%2 Aug →
cache13–3-0.0133%2 Aug →
ancient3–130.0417%2 Aug →
cache13–8-0.0216%2 Aug →
ancient13–7-0.0216%2 Aug →
dust22–13-0.0437%2 Aug →
inferno13–100.0225%2 Aug →
cache6–130.0344%2 Aug →
mirage13–80.0217%2 Aug →
ancient0–13-0.0213%2 Aug →
dust216–13-0.0127%2 Aug →
dust213–16-0.0223%2 Aug →
ancient8–13-0.0229%2 Aug →
dust213–11-0.0127%2 Aug →
dust20–8-0.0123%1 Aug →
inferno13–40.0839%1 Aug →
anubis9–13-0.0328%1 Aug →
cache13–60.0531%1 Aug →
mirage13–80.0829%1 Aug →
dust210–13-0.0117%1 Aug →
vertigo12–12-0.0155%1 Aug →
mirage13–40.0121%1 Aug →
dust28–130.0326%1 Aug →
mirage9–130.0026%30 Jul →
mirage13–100.0029%29 Jul →
mirage1–3-0.190%29 Jul →
anubis8–13-0.0414%29 Jul →
mirage13–8-0.0320%28 Jul →
cache13–40.0243%28 Jul →
mirage13–80.0216%28 Jul →
dust213–8-0.0110%27 Jul →
dust213–6-0.0226%27 Jul →
dust213–10-0.0126%27 Jul →
dust213–160.0130%27 Jul →
mirage13–3-0.0318%27 Jul →
mirage13–4-0.0533%26 Jul →
mirage13–60.0644%26 Jul →
cache13–9-0.0514%26 Jul →
mirage13–16-0.0517%26 Jul →
dust213–8-0.0619%26 Jul →
mirage7–13-0.0215%26 Jul →
dust213–3-0.0628%26 Jul →
dust20–2-0.000%26 Jul →
mirage3–13-0.0120%26 Jul →
cache10–13-0.0116%26 Jul →
dust213–1-0.0311%26 Jul →
mirage13–10-0.0120%25 Jul →
cache13–9-0.0727%25 Jul →
anubis13–10-0.0319%23 Jul →
ancient13–60.0839%23 Jul →
ancient15–15-0.0023%23 Jul →
mirage16–140.0525%22 Jul →
anubis9–13-0.0323%22 Jul →
dust216–14-0.0322%21 Jul →
dust213–60.1015%20 Jul →
mirage4–13-0.0219%20 Jul →
dust26–130.0327%18 Jul →
anubis13–20.0927%18 Jul →
mirage13–50.0531%18 Jul →
cache13–110.0123%18 Jul →
nuke13–90.0520%18 Jul →
mirage13–7-0.0535%18 Jul →
cache13–40.1038%18 Jul →
dust213–5-0.0146%18 Jul →
dust20–13-0.110%18 Jul →
mirage13–90.0633%18 Jul →
mirage6–13-0.0339%17 Jul →
dust213–5-0.0219%17 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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