Skurk

Skurk — CS2 Stats

76561198252972432[U:1:292706704]Steam profile ↗✓ No bans

1,961Tracked matches72%Win rate2020Tracked since
CSDB Rating8.6 ElitePositional Player
Premier CS Rating30,524Top 1% of 213,211 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#371 of 259896 tracked
FaceitLevel 10 · 2,708 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−119Premier CS Rating · 30,643 → 30,524

Rating over time

Premier CS Rating: 30,524 +4,123 1 Sept – 4 Nov · 20 days played
26,02730,734peak 30,7341 Sept4 Nov
Faceit ELO: 2,708 +0 1 Sept – 15 Sept · 4 observations
2,7082,708peak 2,7081 Sept15 Sept
30,954Peak Premier in tracked matches
2,708Highest Faceit ELO seen on CSDB
28Days played since 2026-09-01

Faceit ELO

  • At peak — 2,708
  • Next: 3,000 ELO at 3,000 — 292 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-01
  • Level 10 first seen 2026-09-01

Premier CS Rating

  • 210 below peak (30,734)
  • +3,353 over 30 days · improving
  • Reached: Gold band · Red band · Pink band · Purple band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGSkurkFACEITLevel 10 · 2,708 ELOSTANDINGTop 12.4% of rankedPREMIER30,524 · Gold bandPEAK ELO2,708csdb.gg/stats

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Performance scores

Aim96
Positioning77
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY64–29–7Last 10064%Win rateLWWLWWLLWL

Last 10 vs previous 10: −20pp win rate · −0.06 avg rating · −8.9pp headshot accuracy · −27ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 29%
  • Avg reaction 531ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 31%
  • Avg reaction 511ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 35%
  • Avg reaction 525ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim9.6
Utility4.3
Positioning7.7
Opening Duels6.1
Clutch3.8

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning7.7
Utility4.3
Mechanics8.5
Opening Duels8.5
Win Impact10.0

Composite 8.6/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.01
first ⅓ avg 0.04 → last ⅓ avg 0.05
Reaction time505ms−51ms
first ⅓ avg 556ms → last ⅓ avg 505ms
Headshot accuracy35.7%−3.4%
first ⅓ avg 39.1% → last ⅓ avg 35.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–8 · cache, 29 Oct →
78%Best headshot accuracy · 2–8 · inferno, 12 Oct →
258msFastest reaction time · 3–5 · vertigo, 8 Oct →
13–0Biggest win · nuke, 9 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
9–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 77% over 13cacheWeakest map · 50% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA3622–1461%0.05
ancientA169–756%0.04
dust2S1310–377%0.04
nukeS1310–377%0.07
cacheB63–350%0.05
anubisS64–267%0.01
infernoB63–350%0.02
overpass—22–0100%0.10
train—11–0100%0.03
vertigo—10–10%0.01

Across the last 100 tracked matches.

Faceit stats

Combat

1,634Matches
54%Win rate
1.30Avg K/D
92.0ADR
54%Headshot %

Clutches & streaks

39%1v1 clutch win
32%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage11061%1.3520.0
Ancient5758%1.3119.9
Dust24556%1.4120.4
Inferno3361%1.5320.3
Nuke3161%1.5820.0
Anubis1844%1.1918.3
Overpass1662%1.4518.1
Vertigo1275%1.8622.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

33.5%Headshot accuracy
38.2%Accuracy (enemy spotted)
40.5%Spray accuracy
88.2%Counter-strafing
8.1°Preaim
505msReaction time
65.7%T opening success
62.4%CT opening success
0.44Enemies flashed / flash
3.7%Flash assists
11.46HE damage / grenade
5.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.44 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–130.0523%4 Nov →
dust213–10.0535%4 Nov →
ancient13–70.0131%3 Nov →
ancient4–13-0.0326%3 Nov →
mirage13–70.0631%3 Nov →
mirage13–40.0537%3 Nov →
ancient11–13-0.0317%2 Nov →
dust26–10-0.0650%2 Nov →
ancient9–10.0629%2 Nov →
mirage11–130.0328%2 Nov →
nuke13–100.1036%1 Nov →
nuke13–60.1161%1 Nov →
nuke13–20.0525%1 Nov →
mirage13–110.0948%1 Nov →
dust25–40.1367%30 Oct →
dust213–80.0940%30 Oct →
nuke13–16-0.0124%30 Oct →
cache12–160.0344%30 Oct →
cache15–15-0.0323%29 Oct →
cache13–80.2329%29 Oct →
nuke13–70.0445%28 Oct →
mirage13–50.0643%28 Oct →
mirage13–10.0835%26 Oct →
mirage13–30.2242%24 Oct →
ancient13–20.2127%24 Oct →
mirage1–13-0.0633%24 Oct →
mirage13–70.0738%22 Oct →
ancient13–7-0.0023%22 Oct →
dust213–50.0131%22 Oct →
mirage13–40.0738%22 Oct →
anubis13–3-0.0323%19 Oct →
anubis13–10.0548%19 Oct →
cache13–80.1250%19 Oct →
ancient10–13-0.0134%19 Oct →
anubis13–10.0626%19 Oct →
ancient13–110.1029%19 Oct →
cache3–6-0.0913%19 Oct →
mirage13–110.0436%19 Oct →
inferno13–20.0129%19 Oct →
inferno13–30.0422%19 Oct →
mirage13–10-0.0124%18 Oct →
nuke13–110.0433%17 Oct →
inferno9–130.0029%17 Oct →
ancient10–130.0827%17 Oct →
nuke13–40.0241%17 Oct →
ancient13–60.0720%17 Oct →
inferno13–40.0728%16 Oct →
dust213–50.0535%16 Oct →
mirage13–11-0.0128%16 Oct →
ancient15–150.0528%16 Oct →
nuke13–16-0.0231%16 Oct →
anubis8–13-0.0026%15 Oct →
mirage13–50.1948%15 Oct →
mirage13–4-0.0329%14 Oct →
mirage0–110.0240%14 Oct →
nuke13–80.0646%14 Oct →
dust212–120.0547%14 Oct →
mirage13–110.0833%13 Oct →
ancient13–30.0737%13 Oct →
dust213–110.1529%13 Oct →
inferno7–130.0230%12 Oct →
anubis4–13-0.0132%12 Oct →
ancient13–110.0029%12 Oct →
inferno2–80.0078%12 Oct →
mirage3–130.1463%12 Oct →
mirage13–6-0.0025%10 Oct →
ancient10–130.0531%10 Oct →
mirage12–120.0554%10 Oct →
cache13–50.0733%10 Oct →
nuke13–100.1842%9 Oct →
nuke13–00.1341%9 Oct →
mirage9–130.0430%9 Oct →
anubis13–90.0037%9 Oct →
dust213–40.1049%9 Oct →
train13–50.0328%9 Oct →
mirage10–13-0.0331%9 Oct →
mirage12–120.0332%9 Oct →
ancient4–130.0046%9 Oct →
dust29–13-0.0143%9 Oct →
mirage12–12-0.0139%8 Oct →
vertigo3–50.0145%8 Oct →
ancient13–10.0655%8 Oct →
mirage13–60.0433%8 Oct →
mirage13–20.0834%8 Oct →
dust213–40.0038%8 Oct →
mirage11–120.0631%7 Oct →
dust213–40.0132%7 Oct →
nuke13–50.0156%6 Oct →
overpass13–30.0439%6 Oct →
mirage13–3-0.0067%6 Oct →
mirage5–13-0.0635%6 Oct →
mirage13–40.0238%6 Oct →
mirage8–130.0133%6 Oct →
mirage13–60.0344%5 Oct →
dust213–60.0131%4 Oct →
nuke12–120.1726%2 Oct →
overpass13–30.1629%2 Oct →
mirage11–130.0848%1 Oct →
mirage13–60.1441%1 Oct →
mirage13–80.0330%30 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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