76561198250783960

76561198250783960 — CS2 Stats

US76561198250783960[U:1:290518232]Steam profile ↗✓ No bans

1,217Tracked matches50%Win rate2021Tracked since
CSDB Rating6.0 SolidPositional Player
Premier CS Rating17,865Purple band · top ~17% of ranked players (population est.)
FaceitLevel 6 · 992 ELOTop 54.0% of ranked FACEIT players
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (32 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,865 +3,240 22 Aug – 10 Sept · 8 days played
14,62518,572peak 18,57222 Aug10 Sept
19,994Peak Premier in tracked matches
992Highest Faceit ELO seen on CSDB
8Days played since 2026-08-22

Faceit ELO

  • At peak — 992
  • Next: Level 5 at 1,051 — 59 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-28
  • Level 3 first seen 2026-08-28

Premier CS Rating

  • 707 below peak (18,572)
  • Next: Pink band at 20,000 — 2,135 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG76561198250783960FACEITLevel 6 · 992 ELOSTANDINGTop 54.0% of rankedPREMIER17,865 · Purple bandPEAK ELO992csdb.gg/stats

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Performance scores

Aim86
Positioning58
Utility12

0–100 skill scores via Leetify.

Recent form

COLD55–42–3Last 10055%Win rateLWLLWLWLLL

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · +5.2pp headshot accuracy · +9ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 580ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 523ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 519ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.6
Utility1.2
Positioning5.8
Opening Duels4.3
Clutch3.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 70% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.8
Utility1.2
Mechanics7.9
Opening Duels3.7
Win Impact5.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time539ms+49ms
first ⅓ avg 490ms → last ⅓ avg 539ms
Headshot accuracy19.8%+1.2%
first ⅓ avg 18.6% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · cache, 27 Aug →
45%Best headshot accuracy · 13–6 · ancient, 27 Aug →
359msFastest reaction time · 9–13 · mirage, 28 Aug →
13–2Biggest win · cache, 30 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
5–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 71% over 24mirageWeakest map · 24% over 17
MapGradePlayedRecordWin rateAvg rating
nukeS2417–771%0.01
dust2A1811–761%0.03
mirageD174–1324%0.00
ancientS1510–567%0.02
infernoA95–456%0.01
cacheC94–544%0.05
anubisB84–450%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (24% over 17). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

250Matches
49%Win rate
1.06Avg K/D
81.1ADR
35%Headshot %

Clutches & streaks

39%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6053%1.0916.7
Dust24448%1.0015.7
Anubis2157%1.1317.1
Inferno1947%1.1817.9
Nuke1932%1.0617.4
Ancient1656%1.1317.4
Cache1258%1.1416.7
Vertigo333%1.3420.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
40.3%Accuracy (enemy spotted)
38.0%Spray accuracy
85.7%Counter-strafing
9.7°Preaim
530msReaction time
45.0%T opening success
44.9%CT opening success
0.20Enemies flashed / flash
2.2%Flash assists
5.45HE damage / grenade
1.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1995 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke14–160.0015%10 Sept →
mirage13–60.0519%10 Sept →
inferno7–130.0323%2 Sept →
nuke2–13-0.0325%2 Sept →
dust213–110.0228%2 Sept →
nuke5–13-0.0224%2 Sept →
ancient13–90.0413%2 Sept →
mirage8–130.0219%2 Sept →
dust26–13-0.0130%30 Aug →
ancient4–11-0.0320%30 Aug →
nuke7–13-0.053%30 Aug →
ancient8–130.0010%30 Aug →
mirage13–80.0320%30 Aug →
ancient11–130.0820%30 Aug →
ancient13–3-0.0117%30 Aug →
anubis16–120.0118%30 Aug →
nuke13–30.0317%30 Aug →
inferno6–30.0221%30 Aug →
mirage13–90.0224%30 Aug →
dust213–50.0215%30 Aug →
cache13–20.0712%30 Aug →
cache7–13-0.0320%29 Aug →
dust22–13-0.0327%29 Aug →
ancient13–70.0418%29 Aug →
nuke13–90.0536%29 Aug →
anubis13–160.0615%29 Aug →
cache13–100.1016%29 Aug →
inferno10–130.0319%29 Aug →
anubis4–13-0.0718%29 Aug →
nuke13–8-0.0729%29 Aug →
mirage15–15-0.0429%29 Aug →
nuke13–100.0011%29 Aug →
dust25–13-0.0223%29 Aug →
nuke13–20.0414%29 Aug →
mirage13–9-0.027%29 Aug →
nuke4–13-0.080%29 Aug →
dust211–130.0416%29 Aug →
nuke7–130.0224%29 Aug →
anubis13–4-0.0132%29 Aug →
anubis15–15-0.0016%29 Aug →
dust213–100.0423%29 Aug →
cache11–13-0.0116%29 Aug →
nuke16–120.0423%29 Aug →
dust28–130.0617%29 Aug →
mirage10–13-0.0217%29 Aug →
ancient14–160.0018%29 Aug →
nuke16–140.0116%29 Aug →
anubis13–100.0216%29 Aug →
anubis6–13-0.0427%28 Aug →
ancient13–2-0.0314%28 Aug →
cache9–13-0.0217%28 Aug →
mirage9–13-0.0510%28 Aug →
dust211–130.0119%28 Aug →
dust213–8-0.0117%28 Aug →
nuke13–10-0.0317%28 Aug →
dust213–80.0218%28 Aug →
dust213–11-0.0213%28 Aug →
dust25–130.0023%28 Aug →
dust213–50.0833%28 Aug →
nuke13–8-0.0117%28 Aug →
nuke13–90.0613%28 Aug →
inferno13–4-0.0340%28 Aug →
inferno7–13-0.0217%28 Aug →
mirage13–160.0119%28 Aug →
inferno13–70.0213%28 Aug →
ancient16–120.0317%28 Aug →
nuke13–70.0411%28 Aug →
inferno13–100.0313%28 Aug →
mirage11–130.0729%28 Aug →
nuke11–130.0516%28 Aug →
cache6–130.0416%28 Aug →
inferno1–13-0.030%27 Aug →
nuke16–12-0.0115%27 Aug →
dust213–80.0711%27 Aug →
ancient13–6-0.0145%27 Aug →
mirage7–13-0.0619%27 Aug →
ancient5–13-0.053%27 Aug →
dust213–50.1318%27 Aug →
cache10–130.0131%27 Aug →
cache13–40.1624%27 Aug →
ancient16–140.0010%27 Aug →
mirage5–13-0.0028%23 Aug →
cache13–50.0915%23 Aug →
ancient13–50.0627%23 Aug →
dust213–100.1214%23 Aug →
nuke13–90.0124%23 Aug →
nuke13–40.0311%23 Aug →
dust213–50.0217%23 Aug →
inferno13–80.0210%23 Aug →
ancient13–90.0414%22 Aug →
mirage9–13-0.0521%22 Aug →
anubis13–100.0218%22 Aug →
nuke13–11-0.0136%22 Aug →
mirage8–13-0.0011%22 Aug →
nuke13–70.0516%22 Aug →
mirage15–150.0819%22 Aug →
ancient13–80.1033%22 Aug →
mirage6–13-0.0413%22 Aug →
nuke13–90.0921%22 Aug →
mirage7–130.0712%22 Aug →

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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