BOSANDERl

BOSANDERl — CS2 Stats

76561198245876310[U:1:285610582]Steam profile ↗✓ No bans

888Tracked matches57%Win rate2020Tracked since
CSDB Rating7.7 StrongAll-Rounder
Premier CS Rating20,828Top 50% of 213,399 CSDB-tracked playersPink band · top ~7.6% of ranked players (population est.)
CSDB Leaderboard#72207 of 260016 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,828 +312 27 Sept – 30 Oct · 15 days played
20,00821,115peak 21,11527 Sept30 Oct
21,127Peak Premier in tracked matches
31Days played since 2026-09-27

Premier CS Rating

  • 287 below peak (21,115)
  • +384 over 30 days · steady
  • Next: Red band at 25,000 — 4,172 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-30
  • Purple band first seen 2026-09-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGBOSANDERlFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER20,828 · Pink bandcsdb.gg/stats

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Performance scores

Aim84
Positioning71
Utility64

0–100 skill scores via Leetify.

Recent form

HOT51–40–9Last 10051%Win rateWWWWWWWLWW

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · +11.8pp headshot accuracy · +71ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 40%
  • Avg reaction 662ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 39%
  • Avg reaction 622ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 33%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.4
Utility6.4
Positioning7.1
Opening Duels6.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning7.1
Utility6.4
Mechanics6.7
Opening Duels9.0
Win Impact7.2

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time588ms−29ms
first ⅓ avg 617ms → last ⅓ avg 588ms
Headshot accuracy29.3%+6.3%
first ⅓ avg 23.0% → last ⅓ avg 29.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–11 · cache, 26 Oct →
100%Best headshot accuracy · 13–9 · cache, 31 Oct →
391msFastest reaction time · 1–7 · mirage, 29 Oct →
13–1Biggest win · cache, 29 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W7Current streak
6–4In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 67% over 15mirageWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
cacheA5732–2556%0.02
infernoS1510–567%-0.01
mirageD111–109%-0.01
dust2C83–538%0.04
anubis—42–250%0.01
ancient—22–0100%-0.04
nuke—10–10%-0.01
overpass—11–0100%-0.03
train—10–10%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (9% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.8%Headshot accuracy
36.2%Accuracy (enemy spotted)
39.5%Spray accuracy
80.1%Counter-strafing
9.2°Preaim
603msReaction time
70.0%T opening success
61.8%CT opening success
0.60Enemies flashed / flash
7.7%Flash assists
9.42HE damage / grenade
12.82Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–100.0119%2 Nov →
cache13–90.02100%31 Oct →
cache13–80.0613%30 Oct →
cache13–60.0227%30 Oct →
cache13–30.0539%30 Oct →
ancient13–11-0.0322%30 Oct →
dust213–80.0641%30 Oct →
mirage1–7-0.0575%29 Oct →
cache13–50.0221%29 Oct →
cache13–110.0532%29 Oct →
mirage4–13-0.0621%29 Oct →
anubis13–50.0133%28 Oct →
cache13–40.0332%28 Oct →
cache13–70.0215%28 Oct →
dust211–130.0821%28 Oct →
inferno9–13-0.0827%27 Oct →
dust27–130.0230%27 Oct →
cache13–110.1638%26 Oct →
cache13–100.0333%25 Oct →
inferno13–80.0122%25 Oct →
cache2–6-0.010%24 Oct →
cache6–13-0.0731%24 Oct →
cache9–130.0324%24 Oct →
cache6–13-0.0522%24 Oct →
nuke9–13-0.0124%24 Oct →
inferno13–4-0.0133%24 Oct →
cache6–130.0530%23 Oct →
cache4–130.0641%23 Oct →
cache13–70.0231%23 Oct →
dust210–130.0213%22 Oct →
inferno13–8-0.0525%21 Oct →
cache12–120.0332%21 Oct →
cache0–3-0.170%21 Oct →
cache6–13-0.0322%21 Oct →
cache11–130.1026%21 Oct →
cache12–120.0128%20 Oct →
cache13–80.0122%20 Oct →
anubis13–60.0529%20 Oct →
cache13–50.0132%20 Oct →
cache13–40.0323%20 Oct →
cache6–13-0.0617%19 Oct →
cache13–10-0.0335%19 Oct →
mirage10–13-0.0128%19 Oct →
cache16–130.0831%19 Oct →
cache13–80.0542%18 Oct →
cache13–9-0.0122%16 Oct →
inferno15–150.0427%14 Oct →
dust22–130.0719%14 Oct →
cache13–60.0627%14 Oct →
overpass13–11-0.0319%14 Oct →
inferno12–12-0.0527%14 Oct →
cache13–11-0.0127%14 Oct →
mirage10–130.0532%13 Oct →
anubis15–15-0.0023%13 Oct →
cache13–110.0644%13 Oct →
inferno13–60.0133%13 Oct →
cache13–90.0619%13 Oct →
inferno13–70.0332%12 Oct →
cache13–90.0339%12 Oct →
cache13–80.1432%11 Oct →
inferno6–13-0.0326%11 Oct →
cache11–130.0136%11 Oct →
cache11–130.0843%10 Oct →
cache1–13-0.0735%10 Oct →
cache4–8-0.0713%9 Oct →
train4–13-0.0825%7 Oct →
dust213–5-0.0224%4 Oct →
inferno12–12-0.086%3 Oct →
cache12–120.0215%2 Oct →
mirage12–12-0.0214%2 Oct →
mirage5–13-0.020%2 Oct →
cache4–13-0.0729%2 Oct →
cache13–90.1116%1 Oct →
mirage12–12-0.045%1 Oct →
cache13–30.0038%1 Oct →
cache13–10-0.0320%30 Sept →
mirage13–160.0319%30 Sept →
cache8–13-0.0538%29 Sept →
cache4–13-0.0223%29 Sept →
dust27–130.0432%29 Sept →
inferno13–7-0.0216%29 Sept →
ancient13–9-0.0517%29 Sept →
cache8–13-0.0230%29 Sept →
cache13–10.0520%29 Sept →
inferno13–50.0122%28 Sept →
mirage8–13-0.0139%28 Sept →
inferno13–90.0822%28 Sept →
cache13–5-0.028%28 Sept →
cache5–13-0.0454%28 Sept →
cache7–13-0.0133%28 Sept →
cache13–80.0324%28 Sept →
mirage3–13-0.0838%28 Sept →
inferno3–00.0829%28 Sept →
cache5–130.0123%28 Sept →
inferno13–6-0.0410%28 Sept →
anubis4–13-0.0114%28 Sept →
cache13–100.0525%27 Sept →
cache5–130.0721%27 Sept →
mirage13–80.0922%27 Sept →
dust213–70.0138%27 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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