Xeppaa

Xeppaa — CS2 Stats

PRO“CONDOMM MAN”Free AgentUnited StatesRiflerSettings & gear profile →

US76561198242415302[U:1:282149574]Steam profile ↗✓ No bans

327Tracked matches50%Win rate2020Tracked since
CSDB Rating6.5 SolidSupport
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (37 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 327 tracked matches. Play, then come back: the next observation lands here.

Rating over time

35Days played since 2020-12-06

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGXeppaaFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning57
Utility79

0–100 skill scores via Leetify.

Recent form

STEADY59–41Last 10059%Win rateLLWWWLLWWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −0.3pp headshot accuracy · +35ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 600ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 530ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 513ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim8.1
Utility7.9
Positioning5.7
Opening Duels2.8

Strong CT-side openerHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 79 — grenade impact well above the norm.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.9° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 50% on CT to 0% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.7
Utility7.9
Mechanics6.7
Opening Duels2.5
Win Impact5.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time523ms−17ms
first ⅓ avg 540ms → last ⅓ avg 523ms
Headshot accuracy20.7%+0.4%
first ⅓ avg 20.3% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 16–9 · inferno, 13 Feb →
33%Best headshot accuracy · 11–16 · inferno, 7 Jan →
273msFastest reaction time · 8–16 · nuke, 17 Feb →
16–1Biggest win · mirage, 31 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
11–8In matches decided by ≤2 rounds
100Overtime games

Map breakdown

mirageBest map · 71% over 21vertigoWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
mirageS2115–671%0.00
overpassA2012–860%-0.00
nukeS1712–571%-0.00
infernoC167–944%0.01
dust2B105–550%-0.00
trainA95–456%-0.01
vertigoC73–443%-0.00

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,038Matches
58%Win rate
1.22Avg K/D
—ADR
55%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
20Longest win streak

Recent Faceit resultsLWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Inventory

$423Inventory value76ItemsFull inventory breakdown →
AK-47 | Rat Rod (Factory New)$132SG 553 | Hypnotic (Factory New)$96Lt. Commander Ricksaw | NSWC SEAL$31M4A4 | Evil Daimyo (Factory New)$16SG 553 | Barricade (Factory New)$15AWP | Atheris (Minimal Wear)$12

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
40.6%Accuracy (enemy spotted)
39.6%Spray accuracy
80.2%Counter-strafing
11.9°Preaim
519msReaction time
0.0%T opening success
50.1%CT opening success
0.69Enemies flashed / flash
6.6%Flash assists
8.27HE damage / grenade
22.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 0% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass9–160.0017%13 Feb →
dust213–16-0.0324%13 Feb →
inferno16–90.0723%13 Feb →
mirage16–10.0024%31 Jul →
overpass16–130.0012%30 Jul →
overpass14–170.0321%24 Mar →
vertigo17–19-0.0125%24 Mar →
overpass16–60.0118%22 Mar →
nuke16–1-0.0013%22 Mar →
nuke16–60.0725%21 Mar →
train16–140.0117%21 Mar →
overpass11–160.0217%21 Mar →
dust216–90.0225%19 Mar →
nuke8–16-0.0614%19 Mar →
overpass16–19-0.0320%19 Mar →
dust210–160.0327%9 Mar →
vertigo16–100.0326%9 Mar →
nuke10–16-0.0323%9 Mar →
train14–16-0.0217%7 Mar →
overpass16–9-0.0020%7 Mar →
inferno16–19-0.0220%7 Mar →
overpass16–11-0.0223%7 Mar →
inferno16–110.0418%7 Mar →
vertigo11–16-0.0317%6 Mar →
dust216–14-0.0020%6 Mar →
dust216–60.0015%21 Feb →
overpass11–160.0023%19 Feb →
dust216–130.0025%18 Feb →
vertigo13–150.0016%18 Feb →
nuke8–16-0.0426%17 Feb →
dust212–160.0627%17 Feb →
overpass16–12-0.0525%17 Feb →
nuke19–160.0222%16 Feb →
overpass16–120.0115%16 Feb →
inferno7–16-0.0116%16 Feb →
train15–130.0018%12 Feb →
mirage16–60.0016%12 Feb →
mirage4–160.0021%12 Feb →
overpass9–16-0.0412%30 Jan →
inferno10–18-0.0413%30 Jan →
vertigo16–60.0112%30 Jan →
inferno16–9-0.0223%29 Jan →
vertigo12–16-0.0225%29 Jan →
overpass16–13-0.0221%29 Jan →
train10–16-0.0523%28 Jan →
nuke14–16-0.0216%28 Jan →
inferno16–150.0518%28 Jan →
overpass16–120.0224%27 Jan →
dust26–16-0.1025%27 Jan →
train16–110.0230%27 Jan →
train11–16-0.0417%25 Jan →
inferno14–160.0115%25 Jan →
nuke16–60.0026%25 Jan →
mirage16–110.0022%16 Jan →
nuke16–140.0021%16 Jan →
train6–160.0015%16 Jan →
overpass16–90.0017%16 Jan →
mirage16–140.0020%16 Jan →
inferno16–90.0016%11 Jan →
dust27–160.0022%10 Jan →
inferno14–160.0012%10 Jan →
mirage12–160.0021%10 Jan →
nuke16–140.0018%10 Jan →
inferno16–140.0014%9 Jan →
mirage16–90.0021%9 Jan →
mirage22–190.0029%9 Jan →
nuke16–100.0018%9 Jan →
mirage16–100.0019%9 Jan →
nuke16–100.0027%8 Jan →
overpass16–140.0023%8 Jan →
mirage13–160.0011%7 Jan →
overpass16–140.0017%7 Jan →
inferno11–160.0033%7 Jan →
mirage16–70.0032%6 Jan →
dust216–130.0025%5 Jan →
inferno7–160.0017%5 Jan →
inferno16–80.0024%5 Jan →
nuke16–130.0024%5 Jan →
mirage16–120.0020%5 Jan →
train16–10.0025%5 Jan →
nuke10–160.0024%5 Jan →
inferno16–190.0016%5 Jan →
overpass12–160.0025%5 Jan →
mirage16–100.0026%5 Jan →
mirage10–160.0025%4 Jan →
nuke16–100.0017%4 Jan →
mirage16–110.0010%4 Jan →
mirage15–190.0016%24 Dec →
overpass14–160.0019%22 Dec →
mirage16–110.0024%22 Dec →
mirage19–150.0017%22 Dec →
mirage12–160.0017%22 Dec →
mirage16–140.0019%22 Dec →
nuke16–130.009%17 Dec →
nuke16–100.0018%13 Dec →
mirage16–80.0026%13 Dec →
inferno14–160.0015%13 Dec →
train16–90.0022%6 Dec →
vertigo16–100.0015%6 Dec →
overpass16–20.0015%6 Dec →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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