CARLOS THE MEXICAN

CARLOS THE MEXICAN — CS2 Stats

76561198240585200[U:1:280319472]Steam profile ↗✓ No bans

2,020Tracked matches57%Win rate2021Tracked since
3,159Hours in CS27Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating14,769Blue band · top ~29.6% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+152Premier CS Rating · 14,617 → 14,769

Rating over time

Premier CS Rating: 14,769 +2,367 22 Aug – 11 Oct · 42 days played
9,88214,915peak 14,91522 Aug11 Oct
14,999Peak Premier in tracked matches
42Days played since 2026-08-22

Premier CS Rating

  • 146 below peak (14,915)
  • +2,419 over 30 days · improving
  • Next: Purple band at 15,000 — 231 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-06
  • Light Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches59——
Win rate56%——
K/D1.30——
Headshot %46%——

Measured 6 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate33.4%42.7%43.7%10.4% short
Shot accuracy5.8%11.3%12.0%6.2% short
Kill/death ratio1.140.991.02above
Match win rate45.2%43.9%44.7%meets

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCARLOS THE MEXICANFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER14,769 · Blue bandcsdb.gg/stats

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Performance scores

Aim89
Positioning71
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateLWWWLLWLLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −4.2pp headshot accuracy · −49ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 469ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 523ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.2 against its own average).

Aim8.9
Utility2.6
Positioning7.1
Opening Duels5.8
Clutch0.0

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 76% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning7.1
Utility2.6
Mechanics8.5
Opening Duels7.8
Win Impact7.2

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time560ms+35ms
first ⅓ avg 525ms → last ⅓ avg 560ms
Headshot accuracy18.4%+3.4%
first ⅓ avg 15.1% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 7–1 · mirage, 5 Sept →
31%Best headshot accuracy · 13–7 · dust2, 8 Sept →
375msFastest reaction time · 13–9 · mirage, 16 Sept →
13–1Biggest win · mirage, 25 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–4In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 100% over 6ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A3019–1163%0.02
mirageB2010–1050%0.03
nukeC207–1335%0.01
ancientD92–722%0.04
infernoS86–275%0.02
anubisC73–443%0.02
cacheS66–0100%0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,999Lifetime kills
1.14K/D · Top 25% of Level 4 players
3,478Matches
45.2%Match win rate · Top 50% of Level 4 players
33.4%Headshot %
5.8%Shot accuracy
6,844MVPs
1,317Hours (in match)
2,636Bombs planted
675Bombs defused

Most-used weapons

AWP15,529
AK-4713,228
SSG 083,462
AUG2,822
P901,490
SG 5531,313

Lifetime map wins

16,075dust2
3,188nuke
2,282inferno
764vertigo
478train
62cbble
42lake
21italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

15Matches
27%Win rate
0.96Avg K/D
76.8ADR
48%Headshot %

Clutches & streaks

18%1v1 clutch win
29%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage367%1.2617.3
Inferno30%0.6411.0
Train20%0.507.0
Ancient250%1.3615.0
Anubis250%1.1312.0
Dust220%0.7010.0
Nuke10%1.2520.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
38.9%Accuracy (enemy spotted)
36.8%Spray accuracy
88.1%Counter-strafing
6.2°Preaim
558msReaction time
61.8%T opening success
60.8%CT opening success
0.28Enemies flashed / flash
5.2%Flash assists
9.33HE damage / grenade
0.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2784 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0714%11 Oct →
mirage13–70.0422%11 Oct →
inferno13–100.0115%10 Oct →
mirage13–30.0120%10 Oct →
dust28–130.0218%10 Oct →
dust211–13-0.048%9 Oct →
nuke16–140.0217%9 Oct →
dust27–13-0.0111%9 Oct →
ancient8–130.0424%8 Oct →
inferno16–13-0.0015%7 Oct →
dust213–110.0025%6 Oct →
ancient10–13-0.0428%6 Oct →
anubis13–100.0317%5 Oct →
mirage13–90.0722%5 Oct →
nuke10–13-0.0117%5 Oct →
dust23–13-0.0121%4 Oct →
mirage8–13-0.0125%3 Oct →
dust213–80.0517%3 Oct →
cache13–80.0716%3 Oct →
mirage6–13-0.0020%2 Oct →
inferno13–30.0324%2 Oct →
anubis13–110.0323%2 Oct →
inferno11–130.1218%2 Oct →
dust213–90.0117%1 Oct →
nuke13–100.0628%1 Oct →
ancient12–16-0.0012%28 Sept →
nuke8–13-0.0413%27 Sept →
mirage13–10-0.0122%27 Sept →
cache13–60.0319%26 Sept →
cache7–00.1111%26 Sept →
nuke12–160.0018%25 Sept →
cache13–60.138%25 Sept →
cache13–80.0623%25 Sept →
ancient13–20.0619%25 Sept →
mirage6–130.0720%24 Sept →
inferno13–50.1016%24 Sept →
anubis8–130.0918%24 Sept →
nuke4–130.0218%24 Sept →
dust213–100.0014%23 Sept →
nuke4–130.0312%23 Sept →
dust213–40.129%22 Sept →
mirage13–110.0618%22 Sept →
nuke7–13-0.0417%20 Sept →
dust215–150.0216%19 Sept →
mirage16–130.0314%19 Sept →
ancient13–80.0415%19 Sept →
nuke13–16-0.0112%18 Sept →
dust213–70.0020%17 Sept →
nuke8–13-0.0110%17 Sept →
mirage13–9-0.0518%16 Sept →
dust27–130.0528%16 Sept →
mirage8–13-0.0413%16 Sept →
dust213–80.057%15 Sept →
nuke13–80.0422%15 Sept →
nuke8–130.0326%15 Sept →
dust213–30.0829%14 Sept →
mirage8–13-0.0221%14 Sept →
nuke13–60.0314%14 Sept →
cache13–50.0121%13 Sept →
nuke16–13-0.019%12 Sept →
ancient5–130.1122%9 Sept →
nuke9–130.0516%9 Sept →
dust213–70.0431%8 Sept →
dust213–70.0613%8 Sept →
dust213–110.0623%8 Sept →
nuke13–80.0013%6 Sept →
anubis13–5-0.0421%6 Sept →
dust213–40.026%6 Sept →
mirage15–150.0617%6 Sept →
anubis10–130.0314%5 Sept →
mirage7–10.1417%5 Sept →
mirage13–110.0814%5 Sept →
dust213–60.0517%5 Sept →
ancient8–130.0417%5 Sept →
mirage10–130.0316%5 Sept →
dust213–70.0517%5 Sept →
nuke13–80.0016%4 Sept →
nuke8–130.0218%3 Sept →
dust211–3-0.0514%2 Sept →
dust213–4-0.006%2 Sept →
anubis10–13-0.0311%31 Aug →
nuke10–130.0214%31 Aug →
dust22–13-0.0326%31 Aug →
anubis6–60.0514%30 Aug →
ancient7–130.0913%29 Aug →
dust26–10.030%29 Aug →
mirage11–130.0321%28 Aug →
dust213–8-0.0528%28 Aug →
dust26–130.0114%28 Aug →
mirage5–130.0023%28 Aug →
nuke15–150.0414%27 Aug →
dust28–130.0319%27 Aug →
dust27–130.0118%26 Aug →
ancient2–13-0.0012%26 Aug →
mirage13–10.1213%25 Aug →
dust213–50.0520%25 Aug →
inferno13–40.0012%22 Aug →
inferno13–110.0114%22 Aug →
mirage6–13-0.0012%22 Aug →
dust25–13-0.0210%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.