petite pute

petite pute — CS2 Stats

76561198238187566[U:1:277921838]Steam profile ↗✓ No bans

286Tracked matches74%Win rate2024Tracked since
164Hours in CS
CSDB Rating6.6 SolidPositional Player
WingmanLegendary Eagle Master
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim95
Positioning59
Utility46

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim9.5
Utility4.6
Positioning5.9
Opening Duels4.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.9
Utility4.6
Mechanics2.7
Opening Duels4.4
Win Impact10.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

10,520Lifetime kills
1.79K/D · Top 5% of tracked players
536Matches
71.6%Match win rate · Top 1% of tracked players
40.5%Headshot %
1.3%Shot accuracy
2,273MVPs
164Hours (in match)
684Bombs planted
123Bombs defused

Most-used weapons

Lifetime map wins

1,176dust2
1,043inferno
666nuke
189train
181vertigo
42office
20lake
10safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
44.9%Accuracy (enemy spotted)
34.7%Spray accuracy
62.0%Counter-strafing
3.8°Preaim
340msReaction time
46.1%T opening success
48.7%CT opening success
0.57Enemies flashed / flash
7.4%Flash assists
15.39HE damage / grenade
2.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.0972 — below the 4 mark we flag

    Grenade Lineups

Milestones

100 MatchesAim 90+
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