mAnLeT ♿

mAnLeT ♿ — CS2 Stats

76561198230313704[U:1:270047976]Steam profile ↗✓ No bans

430Tracked matches62%Win rate2020Tracked since
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating17,528Purple band · top ~18.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 430 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 9 Oct 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,528 +1,291 9 Oct31 Aug · 32 days played
13,29717,528peak 17,5289 Oct31 Aug
17,640Peak Premier in tracked matches
41Days played since 2025-10-09

Premier CS Rating

  • At peak — 17,528
  • 0 over 90 days
  • Next: Pink band at 20,000 2,472 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmAnLeT ♿PREMIER17,528 · Purple bandcsdb.gg/stats

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Performance scores

Aim54
Positioning55
Utility36

0–100 skill scores via Leetify.

Recent form

HOT48475Last 10048%Win rateLWWWWLLWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +4.2pp headshot accuracy · +29ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 578ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 590ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim5.4
Utility3.6
Positioning5.5
Opening Duels3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.5
Utility3.6
Mechanics5.6
Opening Duels3.1
Win Impact9.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time595ms+32ms
first ⅓ avg 563ms → last ⅓ avg 595ms
Headshot accuracy14.1%+1.2%
first ⅓ avg 12.9% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–8 · train, 11 Nov
30%Best headshot accuracy · 13–9 · nuke, 21 May
359msFastest reaction time · 0–6 · ancient, 10 Oct
13–2Biggest win · ancient, 8 Nov

Across the last 100 tracked matches.

Highlights

4Longest win streak
57In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 75% over 12dust2Weakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB31151648%0.00
ancientA23131057%0.00
nukeS129375%-0.00
dust2D102820%-0.02
overpassD103730%-0.00
infernoA95456%0.03
trainD51420%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
32.4%Accuracy (enemy spotted)
34.6%Spray accuracy
75.2%Counter-strafing
10.4°Preaim
590msReaction time
34.6%T opening success
50.5%CT opening success
0.50Enemies flashed / flash
3.3%Flash assists
7.12HE damage / grenade
3.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2711% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4951 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.5902% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0418%21 May
nuke13–9-0.0330%21 May
nuke13–5-0.047%20 May
dust213–11-0.0418%20 May
ancient13–100.0313%20 May
mirage10–130.0121%18 May
dust28–13-0.0216%18 May
ancient13–70.0123%5 Apr
ancient13–30.0411%19 Mar
mirage13–80.0216%19 Mar
inferno11–130.028%12 Mar
mirage13–80.0422%12 Mar
dust210–13-0.048%12 Mar
nuke13–11-0.0210%12 Mar
dust26–13-0.0217%12 Mar
ancient9–13-0.067%24 Feb
nuke13–11-0.0013%24 Feb
mirage13–90.0020%24 Jan
mirage13–90.008%24 Jan
ancient7–130.0117%24 Jan
dust215–15-0.019%16 Jan
mirage9–130.0319%16 Jan
nuke13–6-0.0320%11 Jan
ancient13–5-0.0512%11 Jan
nuke5–13-0.0720%11 Jan
mirage13–40.006%11 Jan
mirage3–13-0.0316%11 Jan
ancient16–130.0510%9 Jan
nuke16–130.0312%8 Jan
ancient13–10-0.027%8 Jan
ancient13–100.028%8 Jan
mirage8–13-0.0214%8 Jan
mirage5–130.0512%6 Jan
train10–13-0.100%4 Jan
mirage13–70.039%4 Jan
nuke10–13-0.0113%26 Dec
dust210–13-0.027%17 Dec
mirage11–130.025%11 Dec
train8–13-0.0212%11 Dec
inferno5–13-0.058%10 Dec
nuke5–130.0621%10 Dec
mirage10–130.0513%10 Dec
overpass9–13-0.052%20 Nov
mirage13–50.0110%20 Nov
mirage16–140.0219%20 Nov
mirage5–13-0.018%18 Nov
train6–130.0112%18 Nov
overpass7–13-0.057%16 Nov
mirage13–5-0.038%15 Nov
inferno16–120.037%15 Nov
inferno13–80.0111%12 Nov
overpass7–13-0.019%12 Nov
ancient13–30.0314%12 Nov
train13–80.1414%11 Nov
ancient13–20.033%8 Nov
mirage10–130.017%8 Nov
inferno9–13-0.017%4 Nov
dust21–13-0.0918%4 Nov
dust213–60.0111%4 Nov
overpass14–160.0114%4 Nov
ancient13–90.0510%4 Nov
overpass15–150.0611%3 Nov
mirage13–7-0.0212%3 Nov
ancient13–70.0015%3 Nov
mirage15–15-0.0111%3 Nov
mirage8–13-0.069%31 Oct
ancient11–13-0.098%30 Oct
inferno13–80.1113%29 Oct
nuke13–9-0.0110%29 Oct
mirage13–100.0312%26 Oct
ancient7–13-0.0817%26 Oct
ancient15–150.067%26 Oct
mirage13–50.0516%26 Oct
inferno13–70.1224%26 Oct
ancient10–130.0212%26 Oct
mirage10–30.0412%26 Oct
dust29–13-0.0112%23 Oct
ancient13–11-0.018%23 Oct
mirage13–20.0312%23 Oct
mirage7–13-0.0016%22 Oct
mirage7–130.0114%21 Oct
dust210–130.0612%20 Oct
inferno13–90.039%19 Oct
overpass13–60.0315%15 Oct
ancient11–13-0.0117%15 Oct
mirage7–13-0.0616%13 Oct
mirage6–13-0.096%13 Oct
overpass13–3-0.037%13 Oct
ancient11–130.0121%13 Oct
inferno15–150.0515%11 Oct
overpass4–9-0.0113%10 Oct
nuke13–40.025%10 Oct
ancient13–60.0429%10 Oct
train6–13-0.049%10 Oct
ancient0–6-0.070%10 Oct
overpass11–13-0.0020%9 Oct
nuke13–40.068%9 Oct
overpass13–50.0313%9 Oct
mirage13–80.0514%9 Oct
ancient10–130.0511%9 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →