osku

osku — CS2 Stats

FI76561198062530614[U:1:102264886]Steam profile ↗✓ No bans

1,090Tracked matches50%Win rate2020Tracked since
CSDB Rating6.3 SolidSupport
Premier CS Rating16,994Purple band · top ~20.5% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

+362Premier CS Rating · 16,632 → 16,994
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 6 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 16,994 -1,107 6 May22 Sept · 30 days played
15,69019,312peak 19,3126 May22 Sept
19,312Peak Premier in tracked matches
37Days played since 2026-05-06

Premier CS Rating

  • 2,318 below peak (19,312)
  • +331 over 30 days · steady
  • -2,011 over 90 days
  • Next: Pink band at 20,000 3,006 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGoskuPREMIER16,994 · Purple bandcsdb.gg/stats

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Performance scores

Aim76
Positioning45
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY45496Last 10045%Win rateWWLWLWLLLL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −2.5pp headshot accuracy · +10ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 594ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 595ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.4 against its own average).

Aim7.6
Utility5.7
Positioning4.5
Opening Duels2.9
Clutch0.0

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 91% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 64% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning4.5
Utility5.7
Mechanics9.0
Opening Duels4.2
Win Impact5.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time617ms−8ms
first ⅓ avg 625ms → last ⅓ avg 617ms
Headshot accuracy19.8%−2.1%
first ⅓ avg 21.9% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–7 · cache, 17 May
41%Best headshot accuracy · 13–1 · cache, 2 Aug
453msFastest reaction time · 13–10 · inferno, 6 Aug
13–1Biggest win · cache, 2 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
910In matches decided by ≤2 rounds
15Overtime games

Map breakdown

infernoBest map · 80% over 5dust2Weakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
cacheB21111052%0.01
ancientB189950%-0.02
nukeC1871139%-0.00
mirageB157847%-0.02
dust2D112918%-0.02
overpassC94544%-0.02
infernoS54180%-0.02
anubis31233%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

191Matches
53%Win rate
0.90Avg K/D
82.1ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
25%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke250%0.8615.5
Mirage250%0.8518.5
Ancient2100%1.1022.0
Cache1100%0.8612.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
35.1%Accuracy (enemy spotted)
36.1%Spray accuracy
90.3%Counter-strafing
10.0°Preaim
614msReaction time
16.7%T opening success
63.7%CT opening success
0.62Enemies flashed / flash
5.9%Flash assists
13.73HE damage / grenade
6.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.6975% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–10-0.0223%22 Sept
mirage16–120.0617%7 Sept
inferno8–13-0.0718%31 Aug
mirage13–70.0411%31 Aug
ancient10–13-0.0218%27 Aug
anubis13–6-0.0610%27 Aug
cache9–130.0313%27 Aug
ancient5–130.0112%20 Aug
dust211–13-0.0317%20 Aug
nuke4–130.0228%20 Aug
cache13–10-0.0518%17 Aug
cache13–11-0.0110%17 Aug
mirage13–9-0.0516%17 Aug
ancient13–6-0.0324%17 Aug
cache8–130.0419%13 Aug
ancient11–130.0121%13 Aug
ancient13–60.0321%12 Aug
mirage14–160.0121%12 Aug
nuke12–16-0.0125%12 Aug
inferno13–100.0218%6 Aug
inferno13–4-0.0214%6 Aug
cache8–13-0.0520%5 Aug
inferno13–8-0.0322%5 Aug
nuke11–130.0235%5 Aug
cache13–10.0841%2 Aug
nuke13–50.1029%2 Aug
ancient13–11-0.0114%2 Aug
anubis5–13-0.0719%1 Aug
dust28–13-0.0122%1 Aug
nuke7–13-0.0224%1 Aug
ancient15–150.0219%1 Aug
ancient7–13-0.0510%1 Aug
nuke10–130.0026%31 Jul
nuke13–20.1019%31 Jul
cache14–160.0130%29 Jul
ancient13–2-0.049%29 Jul
cache11–13-0.0122%29 Jul
mirage11–13-0.0126%29 Jul
dust215–15-0.0112%28 Jul
nuke10–13-0.0135%27 Jul
ancient8–130.0619%27 Jul
mirage13–4-0.0516%27 Jul
dust211–13-0.059%9 Jul
cache5–13-0.0812%27 Jun
nuke13–11-0.0713%27 Jun
ancient16–14-0.0619%25 Jun
mirage13–11-0.0023%22 Jun
inferno16–120.0316%29 May
overpass13–10-0.0125%29 May
dust26–13-0.0219%29 May
overpass15–150.0120%28 May
ancient13–10-0.0226%28 May
nuke9–130.0121%27 May
ancient8–13-0.0418%27 May
overpass13–7-0.0229%27 May
nuke9–13-0.0717%26 May
ancient6–13-0.0914%25 May
overpass8–13-0.0610%25 May
mirage10–13-0.0615%25 May
cache13–50.0122%22 May
dust213–16-0.0516%22 May
mirage7–13-0.0729%22 May
cache11–13-0.0023%21 May
mirage9–13-0.0014%21 May
nuke13–90.0120%21 May
cache6–13-0.058%20 May
overpass16–14-0.0815%20 May
nuke13–5-0.0321%20 May
dust213–11-0.0025%20 May
ancient13–100.0124%20 May
dust213–30.0513%19 May
nuke13–110.0219%19 May
mirage13–10-0.0421%19 May
mirage10–13-0.0715%18 May
dust28–13-0.0636%18 May
overpass8–13-0.029%18 May
cache13–100.0221%17 May
cache13–100.0132%17 May
cache8–00.0527%17 May
cache11–13-0.0221%17 May
cache13–70.1021%17 May
cache13–90.0731%17 May
overpass13–40.0111%16 May
dust28–13-0.0027%16 May
mirage15–15-0.0415%16 May
nuke10–13-0.0333%16 May
cache13–90.0428%13 May
cache2–13-0.0233%13 May
cache13–80.0734%13 May
nuke9–13-0.0520%13 May
overpass3–13-0.0217%13 May
nuke13–90.0513%12 May
dust215–150.0124%12 May
nuke10–13-0.0614%8 May
overpass7–130.0413%7 May
anubis15–15-0.0118%7 May
mirage7–13-0.0420%7 May
ancient10–13-0.0222%6 May
mirage13–11-0.0427%6 May
ancient16–13-0.0419%6 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →