Tops

Tops — CS2 Stats

76561198227483344[U:1:267217616]Steam profile ↗✓ No bans

975Tracked matches43%Win rate2021Tracked since
CSDB Rating4.8 DevelopingPositional Player
FaceitLevel 8 · 1,848 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (47 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,848 → 1,848
+3Tracked matches · now 975
−4.9ppWin rate · 48.3% → 43.3%

Rating over time

Premier CS Rating: 23,999 +894 31 Mar – 23 Jun · 17 days played
23,10525,105peak 25,10531 Mar23 Jun
Faceit ELO: 1,848 +0 6 Sept – 18 Sept · 2 observations
1,8481,848peak 1,8486 Sept18 Sept
25,373Peak Premier in tracked matches
1,848Highest Faceit ELO seen on CSDB
33Days played since 2026-03-31

Faceit ELO

  • At peak — 1,848
  • Next: Level 10 at 2,001 — 153 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-06
  • Level 8 first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGTopsFACEITLevel 8 · 1,848 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,848csdb.gg/stats

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Performance scores

Aim61
Positioning58
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY52–47–1Last 10052%Win rateLLLLLWWLWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −2.2pp headshot accuracy · −56ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 586ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 554ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.1
Utility3.6
Positioning5.8
Opening Duels3.4
Clutch3.0

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.8
Utility3.6
Mechanics6.3
Opening Duels2.6
Win Impact2.8

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time587ms−8ms
first ⅓ avg 595ms → last ⅓ avg 587ms
Headshot accuracy18.6%+0.1%
first ⅓ avg 18.6% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–3 · inferno, 13 May →
32%Best headshot accuracy · 7–13 · cache, 27 Apr →
414msFastest reaction time · 13–6 · ancient, 3 Sept →
13–2Biggest win · anubis, 7 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L5Current streak
11–14In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 59% over 17overpassWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
ancientB2512–1348%-0.01
nukeA1810–856%-0.01
infernoA1710–759%0.02
anubisB158–753%0.01
cacheA127–558%0.03
overpassB115–645%-0.01
dust2—20–20%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

503Matches
53%Win rate
1.16Avg K/D
75.4ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient9146%1.0115.3
Inferno6554%1.3017.4
Mirage5141%0.9714.9
Overpass3863%1.1614.4
Nuke3468%1.2216.8
Anubis3158%1.2116.4
Vertigo2365%1.4716.6
Train1844%1.2016.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
32.5%Accuracy (enemy spotted)
34.3%Spray accuracy
78.2%Counter-strafing
10.8°Preaim
589msReaction time
46.6%T opening success
34.5%CT opening success
0.44Enemies flashed / flash
2.9%Flash assists
6.94HE damage / grenade
4.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4418 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.4666% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke10–130.0316%17 Oct →
inferno8–13-0.0218%17 Oct →
dust212–16-0.028%17 Oct →
nuke2–13-0.1020%6 Sept →
ancient11–130.0324%6 Sept →
anubis16–140.0214%6 Sept →
ancient13–8-0.0110%3 Sept →
anubis8–13-0.0328%3 Sept →
ancient13–9-0.0317%3 Sept →
ancient13–60.0719%3 Sept →
anubis11–13-0.0022%30 Aug →
dust211–130.0025%30 Aug →
cache13–70.0918%10 Aug →
nuke13–5-0.029%10 Aug →
inferno13–70.0419%9 Aug →
ancient11–13-0.0124%6 Aug →
nuke10–130.0326%6 Aug →
ancient13–10-0.0223%15 Jul →
inferno7–130.049%15 Jul →
anubis13–10-0.0019%9 Jul →
nuke13–110.0123%9 Jul →
cache10–130.0225%9 Jul →
inferno3–13-0.0328%23 Jun →
ancient3–13-0.0222%23 Jun →
overpass13–70.0114%23 Jun →
anubis1–130.0327%23 Jun →
nuke10–13-0.0410%16 Jun →
inferno13–8-0.0213%16 Jun →
overpass13–16-0.0320%16 Jun →
inferno13–80.0328%16 Jun →
ancient5–13-0.0714%9 Jun →
anubis15–15-0.0014%9 Jun →
nuke13–11-0.0410%9 Jun →
inferno12–16-0.0014%31 May →
anubis16–140.0225%31 May →
ancient7–13-0.0716%31 May →
ancient13–9-0.0116%25 May →
anubis13–10-0.0125%25 May →
overpass13–80.0122%25 May →
ancient13–80.0012%23 May →
inferno13–110.0723%23 May →
nuke10–13-0.0413%23 May →
ancient6–13-0.0218%21 May →
nuke13–9-0.0114%21 May →
overpass13–110.039%21 May →
ancient8–130.0115%21 May →
overpass8–13-0.0512%16 May →
inferno19–150.0515%16 May →
nuke9–1-0.0323%13 May →
inferno13–60.0012%13 May →
ancient13–70.0016%13 May →
inferno9–30.1428%13 May →
ancient14–160.0119%12 May →
cache13–6-0.0416%12 May →
overpass8–13-0.0523%12 May →
ancient1–13-0.0327%10 May →
cache13–10-0.0226%10 May →
ancient13–100.0325%10 May →
anubis14–16-0.018%10 May →
overpass9–13-0.0518%5 May →
cache13–60.0219%5 May →
cache11–130.0219%5 May →
anubis4–13-0.0118%4 May →
ancient9–130.0113%4 May →
inferno11–130.0028%3 May →
inferno11–130.0028%3 May →
cache16–130.0619%29 Apr →
cache8–13-0.0019%29 Apr →
cache11–130.0426%29 Apr →
cache13–90.0920%29 Apr →
inferno13–110.0321%28 Apr →
overpass7–13-0.0113%28 Apr →
inferno7–13-0.0315%28 Apr →
nuke13–80.0226%27 Apr →
cache7–130.0432%27 Apr →
ancient3–13-0.0227%26 Apr →
cache13–9-0.0324%26 Apr →
ancient16–14-0.0223%21 Apr →
anubis11–130.0522%21 Apr →
nuke13–100.0218%21 Apr →
overpass14–160.0216%16 Apr →
nuke13–50.0518%16 Apr →
anubis13–40.0219%16 Apr →
anubis13–60.0310%10 Apr →
nuke11–130.0317%10 Apr →
nuke13–70.0629%10 Apr →
ancient3–13-0.079%10 Apr →
anubis13–90.019%10 Apr →
overpass13–110.0214%10 Apr →
inferno13–80.0316%7 Apr →
nuke13–5-0.0514%7 Apr →
ancient4–13-0.1014%7 Apr →
anubis13–20.0822%7 Apr →
nuke9–13-0.0415%5 Apr →
inferno13–110.0125%5 Apr →
nuke11–130.0219%5 Apr →
ancient13–110.0312%5 Apr →
ancient13–30.0622%5 Apr →
overpass13–90.0119%31 Mar →
ancient13–4-0.0310%31 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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