Boonpa

Boonpa — CS2 Stats

DK76561197987963582[U:1:27697854]Steam profile ↗✓ No bans

1,060Tracked matches59%Win rate2020Tracked since
CSDB Rating6.6 SolidSupport
Premier CS Rating22,752Top 25% of 208,191 CSDB-tracked playersPink band · top ~5.5% of ranked players (population est.)
CSDB Leaderboard#45413 of 255338 tracked
FaceitLevel 9 · 1,813 ELOTop 20.7% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,752 -750 10 Sept – 19 Oct · 13 days played
20,11923,502peak 23,50210 Sept19 Oct
23,502Peak Premier in tracked matches
1,813Highest Faceit ELO seen on CSDB
41Days played since 2026-08-20

Faceit ELO

  • At peak — 1,813
  • Next: Level 10 at 2,001 — 188 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-18
  • Level 8 first seen 2026-09-18

Premier CS Rating

  • 750 below peak (23,502)
  • -750 over 30 days · declining
  • Next: Red band at 25,000 — 2,248 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGBoonpaFACEITLevel 9 · 1,813 ELOSTANDINGTop 20.7% of rankedPREMIER22,752 · Pink bandPEAK ELO1,813csdb.gg/stats

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Performance scores

Aim81
Positioning49
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY50–45–5Last 10050%Win rateLWLLWLWWTL

Last 10 vs previous 10: −40pp win rate · +0.02 avg rating · +0.1pp headshot accuracy · +32ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 494ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 505ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 489ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim8.1
Utility6.1
Positioning4.9
Opening Duels0.9
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning4.9
Utility6.1
Mechanics6.8
Opening Duels3.1
Win Impact8.1

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time484ms−12ms
first ⅓ avg 496ms → last ⅓ avg 484ms
Headshot accuracy19.3%+0.3%
first ⅓ avg 18.9% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · dust2, 19 Sept →
40%Best headshot accuracy · 4–0 · rush_001, 13 Oct →
344msFastest reaction time · 9–2 · inferno, 26 Aug →
13–1Biggest win · nuke, 25 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
11–10In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 59% over 27ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoA2716–1159%0.01
nukeB2211–1150%0.01
dust2C114–736%0.01
cacheA95–456%-0.01
anubisA95–456%0.01
ancientD72–529%-0.01
mirageB63–350%-0.01
rush_001D62–433%0.01
poseidon—21–150%0.03
train—11–0100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

443Matches
52%Win rate
1.12Avg K/D
82.9ADR
47%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno11348%1.1617.2
Nuke9059%1.1716.7
Overpass5871%1.2115.6
Ancient5129%1.0015.7
Dust23839%0.9614.7
Anubis2556%0.9815.6
Train2564%1.1115.7
Cache1759%1.1517.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
37.5%Accuracy (enemy spotted)
39.9%Spray accuracy
80.8%Counter-strafing
11.0°Preaim
488msReaction time
43.1%T opening success
42.1%CT opening success
0.47Enemies flashed / flash
6.1%Flash assists
9.31HE damage / grenade
10.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4682 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno14–160.0518%19 Oct →
nuke13–9-0.0217%19 Oct →
cache10–130.0317%19 Oct →
inferno8–13-0.0324%19 Oct →
inferno13–11-0.0024%19 Oct →
mirage7–13-0.047%18 Oct →
dust213–60.0821%18 Oct →
nuke13–60.1019%18 Oct →
dust215–150.0424%18 Oct →
rush_0016–80.1022%18 Oct →
nuke15–15-0.0417%17 Oct →
nuke13–40.0417%17 Oct →
dust213–100.0715%17 Oct →
mirage13–10-0.0418%17 Oct →
cache8–13-0.0216%17 Oct →
mirage13–70.0918%17 Oct →
mirage13–80.0020%17 Oct →
dust213–100.0620%17 Oct →
inferno13–9-0.0329%17 Oct →
cache13–8-0.0221%15 Oct →
inferno13–30.0412%15 Oct →
dust27–13-0.058%14 Oct →
inferno13–60.049%14 Oct →
anubis16–120.0218%13 Oct →
rush_0014–00.1240%13 Oct →
inferno15–150.0324%12 Oct →
cache3–13-0.0617%12 Oct →
nuke11–130.0922%12 Oct →
inferno10–130.1020%12 Oct →
dust29–13-0.0030%11 Oct →
inferno11–13-0.0323%11 Oct →
rush_0010–4-0.117%11 Oct →
cache13–60.0121%8 Oct →
ancient5–13-0.0221%8 Oct →
nuke13–20.1027%7 Oct →
nuke5–130.0124%6 Oct →
nuke13–110.0716%6 Oct →
inferno1–13-0.0625%5 Oct →
dust26–13-0.0727%5 Oct →
inferno9–13-0.0220%4 Oct →
anubis13–60.0617%4 Oct →
mirage11–13-0.059%4 Oct →
nuke5–130.0134%4 Oct →
ancient8–13-0.0321%3 Oct →
inferno7–130.0119%3 Oct →
inferno16–13-0.0114%2 Oct →
rush_0016–8-0.0520%2 Oct →
rush_0017–8-0.0740%1 Oct →
mirage9–13-0.0414%1 Oct →
anubis15–15-0.0318%30 Sept →
inferno13–110.0317%28 Sept →
inferno5–13-0.0431%28 Sept →
rush_0018–70.0524%26 Sept →
ancient13–16-0.0221%25 Sept →
inferno13–8-0.0121%25 Sept →
inferno7–13-0.0421%25 Sept →
nuke13–10.0621%25 Sept →
dust23–13-0.0616%24 Sept →
ancient9–130.0017%23 Sept →
inferno8–13-0.0823%23 Sept →
nuke22–180.0119%22 Sept →
nuke13–90.0523%22 Sept →
dust213–60.1334%19 Sept →
ancient13–110.0225%16 Sept →
inferno13–11-0.0235%16 Sept →
nuke13–8-0.0116%15 Sept →
nuke20–220.0418%15 Sept →
anubis13–20.1232%14 Sept →
nuke4–9-0.0628%13 Sept →
train13–100.0233%12 Sept →
dust24–13-0.0526%12 Sept →
anubis2–13-0.0417%12 Sept →
inferno9–30.0623%10 Sept →
ancient8–1-0.078%10 Sept →
cache13–7-0.0315%9 Sept →
nuke13–100.0120%9 Sept →
cache13–110.0623%9 Sept →
nuke13–110.0123%8 Sept →
inferno13–80.1124%8 Sept →
inferno13–6-0.0214%8 Sept →
inferno13–70.0417%8 Sept →
nuke2–9-0.2425%7 Sept →
anubis13–110.0116%7 Sept →
nuke7–13-0.0613%7 Sept →
nuke1–130.0414%7 Sept →
ancient12–120.0118%6 Sept →
poseidon6–90.0118%6 Sept →
anubis8–13-0.096%2 Sept →
inferno9–30.085%2 Sept →
nuke5–90.0010%2 Sept →
poseidon9–50.0623%1 Sept →
anubis11–13-0.0217%30 Aug →
dust211–13-0.0216%30 Aug →
cache16–19-0.0815%30 Aug →
inferno9–20.1130%26 Aug →
inferno9–5-0.0417%26 Aug →
nuke8–130.0427%25 Aug →
inferno16–140.0218%24 Aug →
anubis19–160.0316%24 Aug →
cache13–110.0420%20 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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