SM1X1

SM1X1 — CS2 Stats

IL76561198225360176[U:1:265094448]Steam profile ↗✓ No bans

1,440Tracked matches48%Win rate2020Tracked since
3,150Hours in CS2Hrs last 2 wks
CSDB Rating4.3 DevelopingClutch Specialist
Premier CS Rating12,458Blue band · top ~41.9% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 20 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,458 +1,933 26 Jul10 Sept · 19 days played
10,52513,324peak 13,32426 Jul10 Sept
13,432Peak Premier in tracked matches
34Days played since 2026-07-20

Premier CS Rating

  • 866 below peak (13,324)
  • +416 over 30 days · improving
  • Next: Purple band at 15,000 2,542 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-07
  • Light Blue band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 14 Sep 2026 and 22 Sep 2026.

Measured 14 Sep 202622 Sep 2026; previous 7 Sep 2026 → 14 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=20,829), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate39.9%41.9%44.3%4.4% short
Shot accuracy13.6%9.6%11.8%above
Kill/death ratio1.220.981.03above
Match win rate45.2%43.8%45.2%meets

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSM1X1PREMIER12,458 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning39
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY44515Last 10044%Win rateLLLWWWWWTW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −4.6pp headshot accuracy · −8ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 641ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 630ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 634ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.1 against its own average).

Aim6.1
Utility3.8
Positioning3.9
Opening Duels2.1
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning3.9
Utility3.8
Mechanics5.4
Opening Duels1.2
Win Impact4.4

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time629ms+41ms
first ⅓ avg 587ms → last ⅓ avg 629ms
Headshot accuracy16.6%+1.7%
first ⅓ avg 14.9% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–3 · inferno, 25 Aug
43%Best headshot accuracy · 12–5 · train, 16 Aug
297msFastest reaction time · 7–7 · mirage, 21 Aug
13–0Biggest win · office, 2 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
210In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 50% over 14infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC27111641%-0.02
dust2B27131448%-0.02
nukeB147750%-0.01
infernoC114736%-0.00
cacheB105550%-0.04
anubis4040%-0.08
train32167%-0.02
office21150%-0.01
ancient21150%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

85,196Lifetime kills
1.22K/D · Top 25% of Blue band
4,635Matches
45.2%Match win rate · Top 50% of Blue band
39.9%Headshot %
13.6%Shot accuracy · Top 50% of Blue band
12,129MVPs
1,580Hours (in match)
3,726Bombs planted
1,299Bombs defused

Most-used weapons

AK-4718,436
AWP12,769
Knife2,925
SSG 082,442
MP72,079
P2501,946

Lifetime map wins

7,902dust2
5,114nuke
2,532vertigo
2,143inferno
1,686office
924train
497lake
432cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
50%Win rate
1.03Avg K/D
79.6ADR
48%Headshot %

Clutches & streaks

50%1v1 clutch win
50%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage667%1.4616.5
Dust2250%0.8416.0
Nuke10%0.6210.0
Ancient1100%0.8815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
31.4%Accuracy (enemy spotted)
29.8%Spray accuracy
74.3%Counter-strafing
6.7°Preaim
617msReaction time
27.1%T opening success
39.8%CT opening success
0.41Enemies flashed / flash
2.2%Flash assists
5.98HE damage / grenade
6.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4078 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.0656% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0213%10 Sept
dust210–13-0.0421%9 Sept
mirage7–13-0.0117%6 Sept
nuke13–10.028%6 Sept
mirage13–7-0.0113%4 Sept
nuke13–4-0.0725%4 Sept
office13–00.0310%2 Sept
mirage4–1-0.080%2 Sept
nuke12–12-0.0111%1 Sept
nuke13–40.0023%1 Sept
cache13–9-0.0819%30 Aug
nuke7–12-0.0216%26 Aug
inferno3–9-0.0929%25 Aug
inferno9–3-0.0514%25 Aug
inferno9–30.2615%25 Aug
dust27–13-0.0922%24 Aug
anubis6–13-0.0414%23 Aug
mirage13–8-0.0322%23 Aug
inferno8–13-0.0312%23 Aug
mirage3–13-0.0423%22 Aug
mirage13–90.1024%22 Aug
mirage2–13-0.118%22 Aug
dust29–2-0.0520%22 Aug
dust213–30.068%22 Aug
cache5–13-0.0413%22 Aug
dust27–13-0.0828%21 Aug
dust24–00.1017%21 Aug
inferno11–13-0.067%21 Aug
cache14–16-0.0424%21 Aug
mirage7–7-0.0933%21 Aug
dust213–60.0720%21 Aug
nuke8–13-0.038%18 Aug
mirage13–50.0615%18 Aug
mirage13–20.0617%18 Aug
cache12–120.0212%18 Aug
nuke8–13-0.1118%18 Aug
ancient13–7-0.0213%17 Aug
mirage13–1-0.0414%17 Aug
dust27–13-0.0628%17 Aug
mirage12–12-0.0134%17 Aug
dust29–13-0.1020%16 Aug
train13–30.0230%16 Aug
train12–5-0.0543%16 Aug
dust213–10-0.0618%14 Aug
anubis2–5-0.0713%14 Aug
cache13–6-0.0410%13 Aug
mirage9–130.0225%13 Aug
dust29–10-0.0420%13 Aug
mirage4–13-0.0818%13 Aug
dust213–40.0218%13 Aug
dust22–110.0331%11 Aug
inferno4–11-0.049%11 Aug
anubis9–13-0.124%10 Aug
nuke13–9-0.0418%9 Aug
dust213–90.0312%9 Aug
dust213–4-0.0215%8 Aug
cache13–9-0.0211%8 Aug
dust28–13-0.0917%7 Aug
mirage7–13-0.0719%7 Aug
dust213–50.055%7 Aug
dust212–12-0.0213%2 Aug
dust28–13-0.0511%2 Aug
dust25–13-0.1021%2 Aug
office10–13-0.0617%1 Aug
mirage16–13-0.0421%30 Jul
dust210–13-0.0319%30 Jul
dust213–9-0.0710%30 Jul
cache15–15-0.0511%30 Jul
inferno8–13-0.0411%30 Jul
nuke13–40.0311%30 Jul
dust27–130.0413%28 Jul
inferno13–60.0513%27 Jul
nuke13–11-0.0424%27 Jul
mirage6–13-0.0827%27 Jul
nuke3–13-0.0119%27 Jul
mirage8–13-0.0318%26 Jul
cache13–8-0.0714%26 Jul
mirage13–20.0225%26 Jul
inferno13–7-0.0612%26 Jul
dust213–11-0.0220%26 Jul
dust213–70.0117%26 Jul
dust214–16-0.020%25 Jul
train0–3-0.040%25 Jul
nuke5–130.0433%25 Jul
mirage14–160.0513%25 Jul
nuke11–13-0.0213%25 Jul
dust213–90.0218%23 Jul
mirage11–13-0.1024%23 Jul
inferno8–13-0.0113%23 Jul
cache13–10-0.0213%23 Jul
mirage13–5-0.047%22 Jul
ancient10–130.0119%22 Jul
mirage6–13-0.036%21 Jul
nuke13–40.0921%21 Jul
cache6–13-0.079%21 Jul
mirage11–13-0.018%21 Jul
anubis3–13-0.0715%21 Jul
mirage11–13-0.0115%20 Jul
mirage13–8-0.0511%20 Jul
inferno12–150.0419%20 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →