Drako

Drako — CS2 Stats

ES76561198224351152[U:1:264085424]Steam profile ↗✓ No bans

1,100Tracked matches48%Win rate2020Tracked since
CSDB Rating6.6 SolidPositional Player
CSDB Leaderboard#73845 of 251395 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 20,496 -2,946 12 Mar – 17 Jun · 13 days played
20,29223,442peak 23,44212 Mar17 Jun
23,442Peak Premier in tracked matches
55Days played since 2026-03-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGDrakoFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim82
Positioning64
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY41–50–9Last 10041%Win rateLWWLWLWLWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +1.4pp headshot accuracy · +15ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 584ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 628ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 621ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.2
Utility5.5
Positioning6.4
Opening Duels4.9
Clutch0.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 95% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 65% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.4
Utility5.5
Mechanics7.6
Opening Duels4.4
Win Impact4.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.04
first ⅓ avg -0.02 → last ⅓ avg 0.02
Reaction time627ms−22ms
first ⅓ avg 649ms → last ⅓ avg 627ms
Headshot accuracy23.2%+4.0%
first ⅓ avg 19.2% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 12–12 · inferno, 7 Jun →
38%Best headshot accuracy · 4–13 · stronghold, 14 Mar →
438msFastest reaction time · 9–13 · inferno, 17 Mar →
13–1Biggest win · anubis, 8 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–10In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 71% over 7nukeWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
cacheC3716–2143%0.02
mirageS1510–567%0.02
infernoD111–109%0.01
overpassS75–271%0.02
nukeD60–60%-0.03
anubisS64–267%0.00
ancientD62–433%-0.01
vertigoD61–517%-0.06
dust2—30–30%-0.05
train—22–0100%-0.00
stronghold—10–10%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

325Matches
54%Win rate
1.12Avg K/D
82.2ADR
43%Headshot %

Clutches & streaks

24%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1753%1.0115.9
Anubis1242%1.1217.3
Inferno1145%1.1918.4
Ancient1060%1.1918.7
Dust2650%1.0215.7
Nuke4100%1.0522.8
Overpass2100%1.7518.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
37.3%Accuracy (enemy spotted)
39.7%Spray accuracy
84.1%Counter-strafing
9.3°Preaim
623msReaction time
28.3%T opening success
64.8%CT opening success
0.60Enemies flashed / flash
6.2%Flash assists
7.39HE damage / grenade
8.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.287% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke2–13-0.0414%6 Sept →
anubis13–60.0427%2 Sept →
mirage13–110.0322%1 Sept →
cache5–130.1022%1 Sept →
cache13–110.0420%18 Jul →
mirage11–13-0.0128%12 Jul →
cache13–100.0430%23 Jun →
inferno11–130.0114%17 Jun →
anubis13–50.0638%17 Jun →
mirage3–110.0725%12 Jun →
inferno12–12-0.0116%12 Jun →
cache11–130.0417%11 Jun →
inferno6–130.0628%10 Jun →
inferno4–110.0132%10 Jun →
mirage13–110.0331%9 Jun →
cache10–130.0122%9 Jun →
mirage13–100.0222%9 Jun →
ancient13–40.1119%8 Jun →
inferno12–120.1421%7 Jun →
nuke9–130.0320%6 Jun →
vertigo5–9-0.1118%6 Jun →
cache3–130.0720%5 Jun →
cache6–130.0626%5 Jun →
inferno2–13-0.0422%5 Jun →
cache13–80.0934%4 Jun →
cache13–3-0.0631%3 Jun →
vertigo3–13-0.120%3 Jun →
mirage13–80.0524%2 Jun →
cache12–12-0.0133%2 Jun →
mirage13–70.0830%31 May →
mirage13–40.0418%29 May →
cache12–12-0.0316%29 May →
cache11–130.0124%28 May →
mirage1–13-0.0431%27 May →
anubis13–70.0218%27 May →
cache13–20.0524%26 May →
ancient9–13-0.0710%26 May →
cache13–5-0.0015%22 May →
mirage13–80.0034%21 May →
cache11–13-0.0721%20 May →
anubis5–13-0.0313%18 May →
cache12–120.0522%18 May →
mirage13–40.0029%17 May →
cache3–130.0328%17 May →
cache10–50.0215%17 May →
cache13–110.0418%16 May →
cache13–30.0924%15 May →
cache1–13-0.0819%14 May →
cache12–120.0118%9 May →
cache13–70.0521%9 May →
anubis13–1-0.0117%8 May →
cache12–120.0429%8 May →
cache7–130.0217%8 May →
cache2–90.049%8 May →
cache13–2-0.0111%8 May →
cache13–10-0.0518%1 May →
cache6–13-0.0513%1 May →
cache11–70.0718%1 May →
cache13–100.017%1 May →
cache9–130.0015%30 Apr →
cache13–70.1314%30 Apr →
overpass9–70.0113%30 Apr →
cache11–13-0.0123%30 Apr →
cache13–60.0418%29 Apr →
cache3–13-0.0627%29 Apr →
cache11–13-0.0316%29 Apr →
dust23–13-0.0524%28 Apr →
train13–1-0.0212%28 Apr →
inferno13–110.0121%28 Apr →
ancient6–13-0.0315%28 Apr →
mirage13–11-0.035%27 Apr →
overpass13–10-0.0122%27 Apr →
overpass13–10-0.0515%24 Apr →
train13–30.0222%24 Apr →
dust29–13-0.0721%24 Apr →
inferno7–9-0.0515%23 Apr →
mirage5–130.0024%23 Apr →
nuke15–15-0.0021%23 Apr →
overpass8–13-0.0320%18 Apr →
ancient16–120.0013%18 Apr →
vertigo7–13-0.0431%8 Apr →
vertigo9–13-0.0722%29 Mar →
ancient10–13-0.0216%25 Mar →
mirage11–13-0.0215%24 Mar →
dust211–13-0.0320%23 Mar →
ancient1–6-0.0820%23 Mar →
overpass13–100.0413%22 Mar →
vertigo2–8-0.060%22 Mar →
overpass3–130.0818%20 Mar →
inferno12–16-0.0324%20 Mar →
mirage13–90.0518%19 Mar →
inferno9–130.0221%17 Mar →
inferno4–13-0.0319%16 Mar →
nuke3–13-0.0422%15 Mar →
stronghold4–13-0.0138%14 Mar →
overpass13–90.1026%14 Mar →
nuke2–13-0.1013%13 Mar →
vertigo13–80.0136%13 Mar →
nuke15–15-0.0224%12 Mar →
anubis7–13-0.0715%12 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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