青蛙

青蛙 — CS2 Stats

NU76561198219750217[U:1:259484489]Steam profile ↗✓ No bans

1,512Tracked matches59%Win rate2020Tracked since
3,137Hours in CS
CSDB Rating7.2 StrongSupport
Premier CS Rating24,612Top 25% of 215,386 CSDB-tracked playersPink band · top ~3.4% of ranked players (population est.)
CSDB Leaderboard#27430 of 261507 tracked
FaceitLevel 10 · 2,084 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,612 +6,083 4 Oct – 11 Nov · 24 days played
18,52924,918peak 24,9184 Oct11 Nov
24,918Peak Premier in tracked matches
2,411Highest Faceit ELO seen on CSDB
35Days played since 2026-09-02

Faceit ELO

  • 327 below peak (2,411)
  • Next: 2,500 ELO at 2,500 — 416 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-02
  • Level 9 first seen 2026-09-02

Premier CS Rating

  • 306 below peak (24,918)
  • +4,613 over 30 days · improving
  • Next: Red band at 25,000 — 388 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate42.3%50.9%
Shot accuracy14.3%13.7%
Kill/death ratio1.181.09
Match win rate62.3%48.4%

Share this profile

CSDB.GG青蛙FACEITLevel 10 · 2,084 ELOSTANDINGTop 12.4% of rankedPREMIER24,612 · Pink bandPEAK ELO2,411csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning64
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY56–41–3Last 10056%Win rateWWWWLWLLLW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +1.3pp headshot accuracy · −55ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 538ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 495ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 522ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim8.0
Utility7.0
Positioning6.4
Opening Duels5.3
Clutch4.2

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

CT openings. Opening success drops from 71% on T to 36% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.4
Utility7.0
Mechanics6.3
Opening Duels5.8
Win Impact7.9

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time518ms−25ms
first ⅓ avg 542ms → last ⅓ avg 518ms
Headshot accuracy20.0%−1.0%
first ⅓ avg 21.0% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–5 · nuke, 26 Oct →
50%Best headshot accuracy · 1–9 · inferno, 4 Oct →
352msFastest reaction time · 13–5 · ancient, 14 Oct →
13–1Biggest win · mirage, 27 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W4Current streak
5–1In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 83% over 6anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeS2116–576%0.04
infernoD196–1332%0.01
dust2B157–847%0.02
mirageS139–469%0.05
ancientS96–367%0.03
cacheS65–183%0.02
trainD62–433%0.02
anubisD51–420%0.02
vertigoS54–180%0.04
office—10–10%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

190,989Lifetime kills
1.18K/D · Top 50% of Level 10 players
12,084Matches
62.3%Match win rate · Top 5% of Level 10 players
42.3%Headshot %
14.3%Shot accuracy · Top 50% of Level 10 players
24,335MVPs
3,137Hours (in match)
9,279Bombs planted
2,527Bombs defused

Most-used weapons

AK-4748,398
AWP27,109
Knife4,949
MAC-104,438
MP94,229
P903,707

Lifetime map wins

16,260vertigo
8,981inferno
7,165dust2
6,089nuke
2,491train
1,443lake
994safehouse
823bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,004Matches
54%Win rate
1.19Avg K/D
83.3ADR
43%Headshot %

Clutches & streaks

41%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis4146%1.0914.9
Ancient3554%1.1916.7
Mirage3253%1.3017.3
Nuke2774%1.5120.0
Dust22282%1.3615.7
Vertigo2045%1.3318.9
Inferno1850%1.3918.6
Overpass850%1.0916.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
36.7%Accuracy (enemy spotted)
42.1%Spray accuracy
78.4%Counter-strafing
10.8°Preaim
517msReaction time
70.6%T opening success
36.3%CT opening success
0.50Enemies flashed / flash
10.2%Flash assists
12.49HE damage / grenade
11.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4957 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.3469% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–80.0916%11 Nov →
dust213–5-0.0322%11 Nov →
ancient13–10-0.0020%11 Nov →
inferno13–70.0430%11 Nov →
nuke6–13-0.0311%11 Nov →
cache13–60.0317%11 Nov →
inferno8–130.0527%11 Nov →
nuke9–130.0324%11 Nov →
mirage10–130.0218%11 Nov →
nuke13–70.0423%10 Nov →
ancient10–130.0020%10 Nov →
dust28–130.0118%10 Nov →
ancient1–130.0023%10 Nov →
nuke11–130.0110%9 Nov →
inferno13–90.0116%9 Nov →
inferno13–50.1224%8 Nov →
cache13–60.0522%8 Nov →
anubis5–130.0223%8 Nov →
dust213–70.0922%8 Nov →
dust213–70.0718%8 Nov →
inferno3–13-0.1219%7 Nov →
vertigo13–60.0430%5 Nov →
inferno13–7-0.0220%5 Nov →
nuke13–80.0921%4 Nov →
dust21–13-0.0426%4 Nov →
mirage13–70.0210%4 Nov →
ancient13–30.0327%4 Nov →
inferno13–20.0121%3 Nov →
inferno12–160.0821%3 Nov →
ancient15–15-0.0222%2 Nov →
dust24–13-0.029%2 Nov →
dust24–13-0.0216%1 Nov →
office12–12-0.0118%31 Oct →
nuke13–50.0813%31 Oct →
dust28–13-0.0120%28 Oct →
inferno10–130.0123%28 Oct →
mirage13–60.1030%28 Oct →
nuke13–30.0318%28 Oct →
dust210–130.0313%28 Oct →
anubis3–130.0121%28 Oct →
mirage13–10.1415%27 Oct →
inferno5–130.0221%27 Oct →
train9–130.0117%26 Oct →
nuke13–50.2232%26 Oct →
inferno8–130.0222%25 Oct →
nuke13–90.0438%25 Oct →
cache13–60.0922%25 Oct →
mirage10–13-0.0314%25 Oct →
mirage2–13-0.0224%25 Oct →
cache13–110.0628%25 Oct →
cache6–13-0.077%25 Oct →
nuke13–30.0417%20 Oct →
dust213–7-0.0126%20 Oct →
dust213–100.1120%20 Oct →
mirage16–140.0411%19 Oct →
dust23–13-0.0024%18 Oct →
mirage13–100.0413%18 Oct →
mirage13–100.1428%17 Oct →
mirage13–50.0226%15 Oct →
inferno5–13-0.0418%15 Oct →
train13–80.0123%14 Oct →
cache13–4-0.0023%14 Oct →
ancient13–50.0818%14 Oct →
mirage13–110.0614%13 Oct →
inferno7–130.0619%13 Oct →
train12–120.0725%12 Oct →
train13–110.0418%12 Oct →
ancient13–50.0822%11 Oct →
inferno8–130.0419%11 Oct →
nuke13–4-0.0325%11 Oct →
dust25–13-0.0313%11 Oct →
dust213–110.0734%11 Oct →
ancient13–90.0933%11 Oct →
anubis13–70.0618%11 Oct →
nuke10–130.1013%11 Oct →
nuke13–10.0917%8 Oct →
inferno8–13-0.0316%6 Oct →
nuke13–30.0019%6 Oct →
mirage7–130.0218%6 Oct →
nuke13–60.066%4 Oct →
nuke13–10-0.0122%4 Oct →
nuke13–60.0721%4 Oct →
mirage13–40.0627%4 Oct →
inferno1–90.0150%4 Oct →
inferno5–130.0222%2 Oct →
dust213–90.0424%29 Sept →
vertigo13–100.0727%29 Sept →
vertigo13–80.0422%27 Sept →
vertigo13–60.0624%26 Sept →
vertigo4–13-0.0119%26 Sept →
nuke13–100.0219%16 Sept →
train4–13-0.0319%16 Sept →
anubis4–130.0423%16 Sept →
inferno13–10-0.0310%13 Sept →
nuke13–40.0017%13 Sept →
anubis6–13-0.0428%12 Sept →
ancient13–90.0420%12 Sept →
train9–130.0216%11 Sept →
inferno3–13-0.0621%11 Sept →
nuke8–13-0.0710%11 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.