Böhnchen

Böhnchen — CS2 Stats

76561198219688297[U:1:259422569]Steam profile ↗✓ No bans

1,768Tracked matches61%Win rate2021Tracked since
CSDB Rating7.0 StrongPositional Player
Premier CS Rating23,548Top 25% of 203,074 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#35747 of 250024 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,548 +2,228 3 Sept – 25 Sept · 11 days played
19,79623,548peak 23,5483 Sept25 Sept
23,548Peak Premier in tracked matches
12Days played since 2026-09-03

Premier CS Rating

  • At peak — 23,548
  • Next: Red band at 25,000 — 1,452 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGBöhnchenFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,548 · Pink bandcsdb.gg/stats

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Performance scores

Aim75
Positioning68
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY55–40–5Last 10055%Win rateTWWWWWLLLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −3.6pp headshot accuracy · −70ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 509ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 535ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.5
Utility5.3
Positioning6.8
Opening Duels4.3
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.8
Utility5.3
Mechanics6.7
Opening Duels6.0
Win Impact8.6

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time565ms+39ms
first ⅓ avg 526ms → last ⅓ avg 565ms
Headshot accuracy18.6%−0.7%
first ⅓ avg 19.3% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · nuke, 23 Sept →
39%Best headshot accuracy · 9–5 · inferno, 12 Sept →
391msFastest reaction time · 3–7 · mirage, 14 Sept →
13–0Biggest win · anubis, 23 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 75% over 8infernoWeakest map · 37% over 27
MapGradePlayedRecordWin rateAvg rating
infernoC2710–1737%-0.00
mirageA1912–763%0.01
nukeB137–654%-0.01
anubisS86–275%-0.01
vertigoS86–275%0.06
cacheA74–357%0.00
ancientA74–357%0.00
dust2B63–350%-0.02
overpassA53–260%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (37% over 27). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

159Matches
59%Win rate
1.03Avg K/D
76.5ADR
48%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3040%0.9413.6
Dust23053%0.8113.2
Inferno1776%1.0815.9
Ancient1464%0.9315.2
Anubis1457%1.4918.2
Cache1060%0.6913.4
Nuke1070%1.1219.2
Vertigo650%0.9516.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
36.4%Accuracy (enemy spotted)
38.8%Spray accuracy
80.3%Counter-strafing
10.0°Preaim
568msReaction time
61.6%T opening success
46.8%CT opening success
0.50Enemies flashed / flash
9.4%Flash assists
10.68HE damage / grenade
9.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4967 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno12–12-0.0318%5 Oct →
anubis13–7-0.029%25 Sept →
cache13–11-0.0616%25 Sept →
mirage13–110.0117%25 Sept →
inferno11–5-0.027%25 Sept →
inferno13–60.0515%25 Sept →
dust210–13-0.0316%25 Sept →
inferno8–13-0.0320%24 Sept →
inferno0–13-0.0223%24 Sept →
vertigo13–80.1121%24 Sept →
inferno13–50.0226%24 Sept →
vertigo13–50.0722%24 Sept →
dust213–9-0.0615%24 Sept →
mirage13–50.0917%24 Sept →
inferno6–13-0.0426%24 Sept →
anubis13–00.0411%23 Sept →
nuke13–40.1332%23 Sept →
mirage16–130.0215%23 Sept →
nuke10–13-0.0113%23 Sept →
dust27–13-0.0922%22 Sept →
mirage13–90.0121%22 Sept →
inferno9–13-0.0115%22 Sept →
inferno3–13-0.0629%22 Sept →
overpass13–110.0116%22 Sept →
mirage8–13-0.0323%21 Sept →
mirage9–30.0113%21 Sept →
vertigo13–9-0.0222%21 Sept →
nuke3–13-0.0119%21 Sept →
overpass10–13-0.0321%21 Sept →
nuke12–12-0.0915%21 Sept →
vertigo11–130.0321%21 Sept →
vertigo13–7-0.0423%21 Sept →
overpass13–70.0114%21 Sept →
inferno9–130.0616%21 Sept →
nuke10–13-0.0016%21 Sept →
mirage13–3-0.0524%21 Sept →
inferno5–130.0336%14 Sept →
anubis16–14-0.0815%14 Sept →
mirage3–7-0.0914%14 Sept →
dust213–50.0426%14 Sept →
inferno13–30.0421%14 Sept →
inferno13–20.0326%14 Sept →
mirage13–50.0518%14 Sept →
vertigo9–130.1123%14 Sept →
inferno9–50.0311%14 Sept →
vertigo9–70.0830%14 Sept →
mirage11–130.0216%14 Sept →
mirage13–40.0213%14 Sept →
overpass13–80.1018%13 Sept →
mirage7–130.0320%13 Sept →
inferno10–13-0.0118%13 Sept →
ancient13–6-0.0220%13 Sept →
mirage13–60.0722%13 Sept →
ancient13–40.0925%13 Sept →
anubis9–13-0.0117%12 Sept →
cache13–30.0313%12 Sept →
inferno9–50.0639%12 Sept →
overpass11–130.0120%12 Sept →
ancient7–13-0.0217%12 Sept →
cache5–13-0.0521%12 Sept →
anubis13–6-0.0312%12 Sept →
nuke13–11-0.0715%12 Sept →
inferno8–13-0.0618%12 Sept →
cache13–40.1012%12 Sept →
anubis13–80.0321%12 Sept →
cache10–13-0.0813%12 Sept →
inferno12–120.0116%12 Sept →
vertigo13–60.1026%12 Sept →
inferno5–130.0039%12 Sept →
mirage10–13-0.0117%12 Sept →
dust26–13-0.0619%12 Sept →
ancient10–13-0.0111%11 Sept →
nuke13–7-0.0410%11 Sept →
inferno15–15-0.0122%11 Sept →
mirage8–13-0.0320%11 Sept →
ancient13–10-0.0018%11 Sept →
inferno13–4-0.0314%11 Sept →
inferno9–130.0127%11 Sept →
dust213–30.0917%11 Sept →
mirage13–70.0822%11 Sept →
nuke13–5-0.0319%11 Sept →
inferno11–13-0.0318%11 Sept →
ancient13–60.0215%10 Sept →
inferno16–130.0424%10 Sept →
mirage13–110.0320%10 Sept →
nuke13–70.0520%10 Sept →
nuke7–130.0113%10 Sept →
inferno16–130.0120%10 Sept →
anubis6–13-0.0515%10 Sept →
nuke13–80.0225%10 Sept →
anubis13–90.0327%10 Sept →
cache13–110.0526%9 Sept →
inferno7–13-0.0715%9 Sept →
inferno15–150.0216%9 Sept →
nuke13–50.0211%9 Sept →
mirage4–13-0.0427%9 Sept →
nuke4–13-0.1114%9 Sept →
ancient8–13-0.0310%9 Sept →
cache5–130.0316%9 Sept →
mirage13–90.0524%9 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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