SLAP

SLAP — CS2 Stats

CH76561198213749388[U:1:253483660]Steam profile ↗✓ No bans

2,649Tracked matches37%Win rate2020Tracked since
5,051Hours in CS10Hrs last 2 wks
CSDB Rating5.6 SolidSupport
Premier CS Rating19,705Top 50% of 213,399 CSDB-tracked playersPurple band · top ~9.7% of ranked players (population est.)
CSDB Leaderboard#90347 of 260025 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,705 -265 21 Jun – 1 Nov · 31 days played
19,70523,227peak 23,22721 Jun1 Nov
23,227Peak Premier in tracked matches
41Days played since 2026-06-12

Premier CS Rating

  • 3,522 below peak (23,227)
  • -2,790 over 30 days · declining
  • Next: Pink band at 20,000 — 295 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-05
  • Purple band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches3641−5
Win rate36%49%−13pp
K/D1.260.93+0.34
Headshot %58%59%−1pp

Measured 6 Oct 2026 → 5 Nov 2026; previous 5 Sep 2026 → 6 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate45.7%46.8%48.2%2.6% short
Shot accuracy13.8%13.0%13.2%above
Kill/death ratio1.111.061.07above
Match win rate44.0%46.3%46.9%2.9% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSLAPFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER19,705 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning54
Utility55

0–100 skill scores via Leetify.

Recent form

COLD44–54–2Last 10044%Win rateLWLLLLLWWL

Last 10 vs previous 10: −30pp win rate · −0.05 avg rating · −0.1pp headshot accuracy · −27ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 563ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 588ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim7.8
Utility5.5
Positioning5.4
Opening Duels2.4
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.4
Utility5.5
Mechanics6.7
Opening Duels2.5
Win Impact0.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time589ms−23ms
first ⅓ avg 612ms → last ⅓ avg 589ms
Headshot accuracy23.9%+4.4%
first ⅓ avg 19.4% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 3–13 · cache, 20 Jun →
67%Best headshot accuracy · 0–13 · mirage, 22 Sept →
422msFastest reaction time · 3–13 · anubis, 9 Oct →
13–2Biggest win · nuke, 25 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 67% over 6mirageWeakest map · 32% over 25
MapGradePlayedRecordWin rateAvg rating
dust2B2612–1446%0.00
mirageD258–1732%0.00
cacheB178–947%0.02
nukeB126–650%0.02
ancientA74–357%-0.02
infernoS64–267%0.02
anubisC52–340%-0.02
alpine—10–10%-0.02
vertigo—10–10%0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (32% over 25). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

146,940Lifetime kills
1.11K/D · Top 50% of Level 8 players
7,424Matches
44.0%Match win rate
45.7%Headshot %
13.8%Shot accuracy · Top 50% of Level 8 players
19,735MVPs
3,253Hours (in match)
10,189Bombs planted
1,737Bombs defused

Most-used weapons

AK-4747,154
AWP13,694
Negev3,273
MP93,260
SG 5533,130
Knife2,787

Lifetime map wins

16,286dust2
6,286inferno
3,185vertigo
2,842nuke
1,850office
1,762train
1,635lake
605bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

548Matches
53%Win rate
1.03Avg K/D
72.2ADR
42%Headshot %

Clutches & streaks

32%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis2846%1.0317.0
Mirage2752%0.8714.1
Dust22650%1.2116.3
Ancient2650%1.0716.9
Vertigo2462%1.0715.3
Inferno1258%0.9216.8
Nuke683%0.8614.2
Overpass425%1.1319.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
34.5%Accuracy (enemy spotted)
36.0%Spray accuracy
80.3%Counter-strafing
9.3°Preaim
595msReaction time
39.8%T opening success
40.0%CT opening success
0.68Enemies flashed / flash
10.0%Flash assists
5.54HE damage / grenade
7.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.8333% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno5–130.0254%1 Nov →
dust213–6-0.0225%1 Nov →
cache8–13-0.0516%28 Oct →
mirage10–130.0118%28 Oct →
dust25–130.0624%28 Oct →
mirage9–13-0.0123%27 Oct →
dust27–13-0.0420%27 Oct →
nuke13–20.0218%25 Oct →
dust213–60.0218%25 Oct →
dust211–13-0.0033%25 Oct →
mirage7–13-0.0018%24 Oct →
cache13–70.0725%24 Oct →
mirage10–130.0329%24 Oct →
cache8–130.1018%19 Oct →
dust213–100.1024%19 Oct →
dust213–60.0116%19 Oct →
cache13–70.0427%19 Oct →
inferno16–140.0128%18 Oct →
dust211–130.0339%18 Oct →
cache13–70.0825%16 Oct →
nuke8–13-0.0519%16 Oct →
dust24–130.0223%16 Oct →
nuke8–130.0722%16 Oct →
cache11–2-0.0037%16 Oct →
cache7–13-0.0723%15 Oct →
nuke4–13-0.0236%12 Oct →
nuke7–20.0922%12 Oct →
mirage9–130.0131%12 Oct →
dust26–13-0.0317%11 Oct →
mirage9–13-0.0114%10 Oct →
mirage13–11-0.0619%10 Oct →
anubis3–13-0.093%9 Oct →
nuke10–130.0124%9 Oct →
dust213–11-0.0331%9 Oct →
nuke13–20.0225%5 Oct →
cache5–130.0116%5 Oct →
mirage11–13-0.0719%4 Oct →
dust28–13-0.0020%4 Oct →
inferno12–16-0.0628%3 Oct →
mirage9–130.0227%3 Oct →
mirage11–13-0.0338%3 Oct →
nuke13–110.0621%25 Sept →
mirage13–100.0221%25 Sept →
dust213–80.0516%25 Sept →
ancient15–15-0.0418%25 Sept →
mirage3–130.0335%25 Sept →
mirage4–130.0040%25 Sept →
mirage13–160.0128%25 Sept →
nuke13–8-0.0117%22 Sept →
cache0–13-0.030%22 Sept →
mirage13–110.0019%22 Sept →
mirage0–130.0367%22 Sept →
mirage11–13-0.0623%21 Sept →
dust213–70.0621%21 Sept →
dust29–13-0.0019%21 Sept →
dust210–130.0324%18 Sept →
dust216–13-0.0131%16 Sept →
mirage13–10-0.0125%15 Sept →
cache15–15-0.0615%15 Sept →
dust28–13-0.0018%13 Sept →
dust210–13-0.0224%10 Sept →
anubis13–4-0.0237%10 Sept →
anubis13–80.0516%10 Sept →
dust213–6-0.0023%10 Sept →
dust29–13-0.0520%8 Sept →
cache16–12-0.0425%8 Sept →
dust29–130.0219%4 Sept →
cache16–140.0618%4 Sept →
ancient5–13-0.0312%30 Aug →
cache9–13-0.0413%30 Aug →
mirage16–14-0.0314%30 Aug →
ancient13–110.0216%29 Aug →
ancient13–7-0.0024%29 Aug →
ancient13–80.0627%29 Aug →
inferno13–30.0534%29 Aug →
mirage8–130.0523%29 Aug →
mirage13–20.0226%29 Aug →
nuke8–13-0.0216%28 Aug →
cache13–90.0215%28 Aug →
ancient13–8-0.0733%28 Aug →
anubis3–13-0.0417%22 Aug →
anubis8–13-0.0116%22 Aug →
cache13–110.0114%22 Aug →
mirage7–13-0.0123%21 Aug →
ancient11–13-0.0619%18 Aug →
dust213–7-0.0215%2 Aug →
mirage13–11-0.0019%2 Aug →
dust213–10-0.0318%27 Jul →
cache14–160.0417%27 Jul →
inferno13–60.0610%25 Jul →
mirage5–130.0820%21 Jul →
inferno13–40.0519%21 Jul →
mirage13–100.0817%20 Jul →
nuke4–130.0214%20 Jul →
dust213–6-0.0133%21 Jun →
nuke13–60.0524%21 Jun →
cache3–130.1318%20 Jun →
alpine11–13-0.0221%20 Jun →
vertigo6–90.0812%17 Jun →
dust211–13-0.0024%12 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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