Kai

Kai — CS2 Stats

76561198213369871[U:1:253104143]Steam profile ↗✓ No bans

412Tracked matches57%Win rate2021Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating20,111Top 50% of 44,590 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#21907 of 59538 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGKaiPREMIER20,111 · Pink bandcsdb.gg/stats

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Performance scores

Aim66
Positioning51
Utility21

0–100 skill scores via Leetify.

Recent form

COLD48439Last 10048%Win rateLLWWLTLWLL

Last 10 vs previous 10: -50pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression7.3
Utility2.1
Positioning5.1
Opening Duels2.8
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 677ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.1
Utility2.1
Mechanics6.3
Opening Duels2.8
Win Impact7.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time680ms+66ms
first ⅓ avg 614ms → last ⅓ avg 680ms
Headshot accuracy28.5%−5.1%
first ⅓ avg 33.6% → last ⅓ avg 28.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–1
130Biggest win — vertigo
6Longest win streak
L2Current streak
74In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 61% over 18nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B23121152%-0.00
mirageA1811761%-0.01
officeC1661038%-0.03
cacheC145936%-0.02
nukeD72529%0.01
anubisA74357%-0.00
ancient42250%-0.04
vertigo32167%0.04
inferno32167%-0.01
train31233%0.01
overpass21150%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

68Matches
56%Win rate
1.08Avg K/D
50.9ADR
52%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.5%Headshot accuracy
31.0%Accuracy (enemy spotted)
34.7%Spray accuracy
78.3%Counter-strafing
10.3°Preaim
677msReaction time
33.2%T opening success
49.3%CT opening success
0.37Enemies flashed / flash
2.2%Flash assists
4.78HE damage / grenade
4.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3731 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1824% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0433%22 Aug
nuke3–13-0.0228%22 Aug
anubis13–4-0.0126%19 Aug
mirage13–7-0.0329%19 Aug
mirage6–13-0.0530%8 Aug
dust212–12-0.0117%8 Aug
mirage9–13-0.0528%8 Aug
dust213–100.1031%8 Aug
cache11–13-0.0633%8 Aug
cache9–13-0.0722%4 Aug
dust213–60.0018%4 Aug
vertigo13–00.1033%4 Aug
cache10–13-0.0517%13 Jul
mirage13–11-0.0228%13 Jul
dust23–13-0.0543%13 Jul
office13–100.0133%13 Jul
cache13–11-0.0328%10 Jul
mirage13–9-0.0540%10 Jul
dust213–60.0132%10 Jul
office13–3-0.0444%10 Jul
cache13–11-0.0526%5 Jul
cache12–12-0.0330%5 Jul
dust213–60.1242%5 Jul
dust213–100.0130%5 Jul
ancient8–13-0.0415%3 Jul
mirage13–60.0113%3 Jul
dust29–13-0.0431%3 Jul
nuke7–13-0.0233%3 Jul
dust213–60.0326%3 Jul
mirage10–13-0.0626%3 Jul
anubis12–16-0.0134%2 Jul
anubis13–90.0018%2 Jul
inferno7–13-0.0523%2 Jul
anubis13–5-0.0325%2 Jul
nuke13–4-0.0215%2 Jul
mirage13–11-0.0115%2 Jul
cache7–130.0022%27 Jun
dust28–13-0.0227%27 Jun
office6–13-0.0719%27 Jun
dust213–40.0133%27 Jun
mirage13–9-0.0223%27 Jun
cache13–8-0.0238%23 Jun
dust213–6-0.0438%23 Jun
train5–13-0.0338%23 Jun
cache12–120.0129%8 Jun
cache12–120.0331%16 May
dust213–9-0.0228%16 May
office3–13-0.0735%16 May
office0–5-0.1325%16 May
office7–13-0.0754%16 May
office2–130.0029%16 May
ancient13–7-0.0618%16 May
dust29–130.0442%16 May
cache13–100.0123%10 May
cache13–50.0121%10 May
dust211–13-0.0556%6 May
office12–12-0.0275%6 May
mirage16–12-0.0117%6 May
cache6–13-0.0336%6 May
inferno13–80.0256%3 May
ancient10–13-0.0217%3 May
dust213–6-0.0440%3 May
nuke8–13-0.0635%3 May
anubis13–50.0128%3 May
dust23–13-0.0039%3 May
cache2–13-0.0638%29 Apr
inferno13–6-0.0133%23 Apr
nuke10–130.0727%23 Apr
office7–40.09100%23 Apr
dust213–8-0.0550%23 Apr
overpass0–4-0.020%23 Apr
mirage10–130.0162%22 Apr
dust212–120.0119%22 Apr
office12–12-0.0625%22 Apr
train13–40.0417%22 Apr
train12–120.0131%22 Apr
mirage5–13-0.0525%19 Apr
mirage6–13-0.0214%19 Apr
dust210–130.0221%19 Apr
ancient13–3-0.0313%19 Apr
overpass13–11-0.0232%19 Apr
dust29–13-0.0024%19 Apr
dust26–130.0229%16 Apr
mirage13–110.0423%16 Apr
office10–130.0520%10 Apr
office13–100.0375%8 Apr
anubis11–130.0233%8 Apr
mirage13–50.0041%8 Apr
vertigo13–30.0967%8 Apr
vertigo6–13-0.0639%8 Apr
office12–12-0.0744%5 Apr
nuke11–13-0.0129%5 Apr
mirage13–10.1438%5 Apr
office13–9-0.0024%4 Apr
nuke13–30.1021%4 Apr
mirage13–60.0826%3 Apr
anubis10–13-0.0232%31 Mar
dust213–8-0.0842%30 Mar
office7–13-0.1125%30 Mar
office4–20.0042%30 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →