Aaron Miller

Aaron Miller — CS2 Stats

NO76561198212020563[U:1:251754835]Steam profile ↗✓ No bans

274Tracked matches67%Win rate2020Tracked since
CSDB Rating7.4 StrongPositional Player
Premier CS Rating20,104Top 50% of 204,219 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#78780 of 251282 tracked
FaceitLevel 7 · 1,396 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,104 +3,006 29 Mar – 11 Oct · 15 days played
16,87320,104peak 20,10429 Mar11 Oct
20,104Peak Premier in tracked matches
1,396Highest Faceit ELO seen on CSDB
26Days played since 2026-03-11

Faceit ELO

  • At peak — 1,396
  • Next: Level 8 at 1,531 — 135 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • At peak — 20,104
  • Next: Red band at 25,000 — 4,896 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGAaron MillerFACEITLevel 7 · 1,396 ELOSTANDINGTop 42.3% of rankedPREMIER20,104 · Pink bandPEAK ELO1,396csdb.gg/stats

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Performance scores

Aim85
Positioning61
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY51–43–6Last 10051%Win rateWWWWWLWLLL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · −7.0pp headshot accuracy · −1ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 611ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 622ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 622ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.5
Utility5.8
Positioning6.1
Opening Duels3.0
Clutch1.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.5° off target when enemies appear — placement, not flicking, is the bigger win available.

CT openings. Opening success drops from 57% on T to 37% on CT — first contacts on the defending side are being lost.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.1
Utility5.8
Mechanics8.0
Opening Duels4.3
Win Impact10.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time633ms−80ms
first ⅓ avg 713ms → last ⅓ avg 633ms
Headshot accuracy28.4%+0.3%
first ⅓ avg 28.1% → last ⅓ avg 28.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 5–0 · dust2, 3 Apr →
83%Best headshot accuracy · 2–13 · inferno, 6 Oct →
391msFastest reaction time · 2–13 · inferno, 6 Oct →
13–2Biggest win · mirage, 19 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
6–6In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 83% over 6dust2Weakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB4623–2350%0.01
dust2D144–1029%0.00
nukeS139–469%0.02
infernoD134–931%-0.00
cacheS65–183%0.03
anubis—42–250%-0.00
ancient—33–0100%0.03
overpass—11–0100%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

436Matches
54%Win rate
1.16Avg K/D
81.1ADR
47%Headshot %

Clutches & streaks

28%1v1 clutch win
29%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2854%1.1317.7
Nuke1250%1.2820.0
Inferno1145%1.1917.2
Train650%1.1917.7
Ancient450%0.9416.5
Dust210%1.0618.0
Overpass1100%0.6714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.0%Headshot accuracy
38.6%Accuracy (enemy spotted)
39.3%Spray accuracy
86.2%Counter-strafing
10.5°Preaim
630msReaction time
57.3%T opening success
37.0%CT opening success
0.57Enemies flashed / flash
6.0%Flash assists
13.97HE damage / grenade
6.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.9699% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–9-0.0420%11 Oct →
mirage13–50.0648%11 Oct →
cache13–40.0626%11 Oct →
nuke13–70.0324%11 Oct →
cache13–30.1022%11 Oct →
dust27–130.0135%11 Oct →
inferno13–70.0520%11 Oct →
dust211–13-0.0227%11 Oct →
anubis7–130.0126%11 Oct →
dust21–13-0.1015%7 Oct →
mirage9–13-0.0621%7 Oct →
ancient16–140.019%7 Oct →
ancient13–50.0628%7 Oct →
mirage16–13-0.0146%7 Oct →
nuke13–110.0528%6 Oct →
anubis13–80.0138%6 Oct →
inferno2–13-0.0883%6 Oct →
inferno13–50.0426%6 Oct →
cache13–60.0921%6 Oct →
nuke13–40.0731%5 Oct →
mirage7–130.1135%5 Oct →
nuke13–70.0229%5 Oct →
mirage13–11-0.0446%5 Oct →
inferno12–160.0122%5 Oct →
cache5–13-0.0329%5 Oct →
mirage13–100.0120%4 Oct →
mirage5–130.0615%19 Jul →
mirage13–90.0017%19 Jul →
mirage13–20.0224%19 Jul →
mirage13–9-0.0222%19 Jul →
inferno3–13-0.0521%19 Jul →
mirage8–13-0.0137%18 Jul →
mirage13–70.0828%18 Jul →
dust24–13-0.0521%17 Jul →
cache13–90.0336%17 Jul →
mirage16–130.0822%17 Jul →
mirage6–13-0.0626%16 Jul →
dust21–13-0.0620%15 Jul →
mirage13–7-0.0023%15 Jul →
mirage13–80.0333%24 May →
dust25–13-0.0231%24 May →
mirage13–160.0124%24 May →
mirage13–7-0.0622%24 May →
mirage6–130.0323%24 May →
mirage13–9-0.0320%23 May →
mirage10–13-0.0136%23 May →
mirage13–60.1119%22 May →
mirage7–13-0.0428%22 May →
mirage15–150.0531%17 May →
dust213–50.0930%16 May →
inferno13–70.0947%16 May →
mirage7–130.0042%16 May →
mirage15–150.0132%15 May →
dust213–50.0531%5 Apr →
anubis10–13-0.0029%4 Apr →
dust28–13-0.0521%4 Apr →
mirage3–130.0031%4 Apr →
dust213–40.0331%4 Apr →
mirage15–15-0.0621%4 Apr →
nuke3–130.0336%4 Apr →
mirage5–130.0829%4 Apr →
overpass16–130.0435%3 Apr →
inferno11–13-0.0734%3 Apr →
nuke13–9-0.0132%3 Apr →
nuke13–80.0038%3 Apr →
mirage13–110.0219%3 Apr →
dust25–00.2245%3 Apr →
mirage1–8-0.0050%3 Apr →
mirage13–80.1223%3 Apr →
mirage3–130.0417%31 Mar →
mirage13–90.0540%30 Mar →
dust211–130.0332%30 Mar →
inferno15–150.0638%30 Mar →
nuke13–60.0429%30 Mar →
ancient13–110.0220%30 Mar →
mirage13–5-0.0317%30 Mar →
nuke11–13-0.0430%30 Mar →
mirage13–70.0131%29 Mar →
inferno8–13-0.0231%29 Mar →
nuke8–130.0728%29 Mar →
dust25–130.0030%29 Mar →
mirage13–90.0424%29 Mar →
mirage15–150.0121%29 Mar →
anubis13–8-0.0326%29 Mar →
nuke3–13-0.0323%29 Mar →
nuke13–110.0525%29 Mar →
mirage13–9-0.0326%29 Mar →
dust29–13-0.0729%29 Mar →
mirage13–4-0.0229%29 Mar →
nuke13–100.0135%28 Mar →
inferno13–100.0419%28 Mar →
mirage13–20.0318%28 Mar →
mirage14–160.0416%28 Mar →
mirage11–13-0.0120%28 Mar →
inferno7–13-0.0024%28 Mar →
mirage0–13-0.0880%16 Mar →
mirage15–150.0723%16 Mar →
inferno4–13-0.0637%13 Mar →
mirage10–13-0.028%13 Mar →
inferno8–13-0.0229%11 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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