Daggerdon

Daggerdon — CS2 Stats

76561198211253703[U:1:250987975]Steam profile ↗✓ No bans

1,200Tracked matches41%Win rate2021Tracked since
2,095Hours in CS4Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating19,661Top 50% of 201,122 CSDB-tracked playersPurple band · top ~9.8% of ranked players (population est.)
CSDB Leaderboard#86269 of 247978 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,661 -1,232 14 Aug – 24 Sept · 28 days played
18,91621,940peak 21,94014 Aug24 Sept
Faceit ELO: 1,743 +0 31 Aug – 7 Sept · 2 observations
1,7431,743peak 1,74331 Aug7 Sept
22,264Peak Premier in tracked matches
1,743Highest Faceit ELO seen on CSDB
32Days played since 2026-08-14

Faceit ELO

  • At peak — 1,743
  • Next: Level 9 at 1,751 — 8 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-31
  • Level 7 first seen 2026-08-31

Premier CS Rating

  • 2,279 below peak (21,940)
  • -439 over 30 days · declining
  • Next: Pink band at 20,000 — 339 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-07
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches66——
Win rate47%——
K/D0.93——
Headshot %57%——

Measured 31 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate50.4%44.3%46.9%above
Shot accuracy8.9%11.9%13.0%4.1% short
Kill/death ratio1.041.031.080.04 short
Match win rate41.6%45.2%46.7%5.1% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDaggerdonPREMIER19,661 · Purple bandPEAK ELO1,743csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning64
Utility55

0–100 skill scores via Leetify.

Recent form

COLD45–54–1Last 10045%Win rateWLWWLLLLLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −0.7pp headshot accuracy · −13ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 606ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 584ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.9
Utility5.5
Positioning6.4
Opening Duels5.3
Clutch3.4

Sharp aimerExcellent counter-strafingEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning6.4
Utility5.5
Mechanics9.8
Opening Duels4.3
Win Impact2.1

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time582ms+22ms
first ⅓ avg 560ms → last ⅓ avg 582ms
Headshot accuracy22.4%−1.4%
first ⅓ avg 23.8% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–10 · mirage, 31 Aug →
44%Best headshot accuracy · 9–13 · dust2, 14 Sept →
422msFastest reaction time · 9–13 · mirage, 7 Sept →
13–3Biggest win · nuke, 14 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 62% over 26cacheWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
dust2A2616–1062%0.02
cacheD196–1332%-0.00
mirageC166–1038%0.02
ancientB136–746%0.02
nukeC114–736%0.01
anubisC73–443%0.02
infernoC52–340%0.03
vertigo—21–150%-0.03
debris—11–0100%-0.05

Across the last 100 tracked matches.

Lifetime stats

63,216Lifetime kills
1.04K/D · Top 50% of Purple band
3,274Matches
41.6%Match win rate
50.4%Headshot % · Top 25% of Purple band
8.9%Shot accuracy
7,917MVPs
1,250Hours (in match)
2,478Bombs planted
544Bombs defused

Most-used weapons

AK-4727,994
AWP2,900
AUG1,453
MP91,211
P901,077

Lifetime map wins

5,028dust2
2,521inferno
2,507nuke
1,422train
1,146vertigo
218office
202cbble
130lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

200Matches
59%Win rate
1.11Avg K/D
87.1ADR
47%Headshot %

Clutches & streaks

37%1v1 clutch win
24%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4971%1.0516.4
Dust24360%1.1518.5
Ancient2552%1.0217.8
Nuke1856%1.3116.2
Cache1759%1.3317.9
Overpass1173%1.0116.2
Inferno1173%1.2119.4
Anubis812%0.9617.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.8%Headshot accuracy
39.8%Accuracy (enemy spotted)
38.7%Spray accuracy
94.3%Counter-strafing
9.6°Preaim
581msReaction time
42.7%T opening success
51.6%CT opening success
0.76Enemies flashed / flash
12.4%Flash assists
10.46HE damage / grenade
4.85Flashes / match

Recommended for you

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage13–80.0220%24 Sept →
cache5–130.0123%23 Sept →
dust213–11-0.0124%22 Sept →
ancient13–50.0520%17 Sept →
anubis7–13-0.0230%17 Sept →
dust27–13-0.0421%16 Sept →
mirage7–130.0012%16 Sept →
nuke6–130.0127%15 Sept →
ancient10–130.0319%15 Sept →
dust27–130.0636%15 Sept →
dust28–13-0.0039%14 Sept →
dust213–110.0722%14 Sept →
dust29–13-0.0444%14 Sept →
ancient5–13-0.0419%14 Sept →
mirage7–13-0.0218%13 Sept →
dust213–100.0222%13 Sept →
dust213–60.0625%13 Sept →
inferno12–160.0213%13 Sept →
nuke13–60.1218%11 Sept →
cache4–13-0.0922%11 Sept →
dust213–100.0828%11 Sept →
mirage16–130.0827%10 Sept →
dust213–100.0728%9 Sept →
ancient5–13-0.0327%9 Sept →
cache15–150.0221%9 Sept →
cache13–80.0229%9 Sept →
nuke13–11-0.049%8 Sept →
cache5–13-0.0710%8 Sept →
dust210–130.0613%8 Sept →
anubis6–130.0324%8 Sept →
ancient13–7-0.0219%8 Sept →
inferno13–60.0814%8 Sept →
anubis5–130.0320%7 Sept →
cache8–130.0019%7 Sept →
mirage9–13-0.0710%7 Sept →
ancient13–80.0520%7 Sept →
mirage5–130.0227%6 Sept →
inferno13–110.0520%6 Sept →
nuke13–40.0823%6 Sept →
dust213–7-0.0120%6 Sept →
dust27–13-0.0322%2 Sept →
mirage13–80.0517%2 Sept →
cache13–7-0.0531%2 Sept →
dust213–100.0128%2 Sept →
nuke4–13-0.0530%2 Sept →
cache4–13-0.0125%2 Sept →
vertigo13–11-0.0023%1 Sept →
dust25–13-0.0521%1 Sept →
cache5–13-0.0019%1 Sept →
cache13–70.0827%1 Sept →
mirage13–100.1516%31 Aug →
dust213–100.0519%31 Aug →
dust213–100.0232%31 Aug →
ancient9–130.0743%30 Aug →
cache9–130.0123%30 Aug →
mirage14–160.0224%30 Aug →
nuke8–13-0.0513%30 Aug →
ancient16–130.0320%28 Aug →
dust213–10-0.0316%27 Aug →
mirage4–130.0619%27 Aug →
ancient7–130.0020%27 Aug →
anubis13–80.0515%27 Aug →
dust27–130.0427%26 Aug →
cache13–110.0117%26 Aug →
nuke4–13-0.0130%26 Aug →
anubis10–130.0434%26 Aug →
debris9–6-0.0538%26 Aug →
vertigo3–9-0.0511%26 Aug →
ancient13–110.0423%25 Aug →
mirage13–110.0230%25 Aug →
dust213–9-0.0123%25 Aug →
inferno8–130.0221%25 Aug →
cache6–13-0.0423%24 Aug →
dust213–70.0835%24 Aug →
cache13–7-0.0020%24 Aug →
nuke2–130.0131%24 Aug →
dust22–13-0.0225%24 Aug →
dust213–100.0218%24 Aug →
nuke10–13-0.0717%23 Aug →
mirage3–130.0135%23 Aug →
mirage12–160.0819%23 Aug →
dust213–60.0416%23 Aug →
cache6–130.0126%23 Aug →
cache8–130.0324%23 Aug →
cache13–110.1129%22 Aug →
mirage13–9-0.0627%21 Aug →
nuke9–13-0.0025%21 Aug →
mirage11–130.0218%21 Aug →
mirage6–13-0.0322%20 Aug →
dust211–13-0.0017%20 Aug →
anubis13–11-0.0315%20 Aug →
anubis13–90.0427%20 Aug →
dust213–8-0.0123%18 Aug →
ancient5–13-0.0618%17 Aug →
ancient9–130.0329%16 Aug →
cache10–13-0.1224%15 Aug →
inferno7–130.0232%15 Aug →
cache11–130.0726%14 Aug →
nuke13–30.1232%14 Aug →
ancient13–60.0525%14 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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