red♥♥♥

red♥♥♥ — CS2 Stats

PT76561198209377740[U:1:249112012]Steam profile ↗✓ No bans

845Tracked matches50%Win rate2020Tracked since
2,575Hours in CS
CSDB Rating5.2 DevelopingSupport
FaceitLevel 9 · 1,998 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 30 Oct 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 20,515 -23 13 Nov8 Jan · 9 days played
20,41821,243peak 21,24313 Nov8 Jan
21,360Peak Premier in tracked matches
1,998Highest Faceit ELO seen on CSDB
34Days played since 2025-10-30

Faceit ELO

  • At peak — 1,998
  • Next: Level 10 at 2,001 3 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-17
  • Level 8 first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,569), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate36.7%48.3%51.0%14.3% short
Shot accuracy19.2%13.2%13.7%above
Kill/death ratio1.091.071.09meets
Match win rate67.5%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGred♥♥♥FACEITLevel 9 · 1,998 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,998csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning38
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY47503Last 10047%Win rateWLWWLLWWLT

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · −2.4pp headshot accuracy · −118ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 516ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 518ms

Last 20

  • 7121 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim7.7
Utility4.4
Positioning3.8
Opening Duels0.0
Clutch3.2

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning3.8
Utility4.4
Mechanics8.4
Opening Duels0.0
Win Impact5.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time569ms+2ms
first ⅓ avg 567ms → last ⅓ avg 569ms
Headshot accuracy18.9%−1.6%
first ⅓ avg 20.5% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.39Best match rating · 9–0 · inferno, 8 Jan
48%Best headshot accuracy · 8–8 · inferno, 4 Nov
422msFastest reaction time · 5–13 · ancient, 28 Dec
13–1Biggest win · mirage, 31 Dec

Across the last 100 tracked matches.

Highlights

9Longest win streak
1011In matches decided by ≤2 rounds
10Overtime games

Map breakdown

trainBest map · 83% over 6dust2Weakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC27121544%0.01
ancientB1910953%-0.01
infernoC1871139%0.00
nukeB137654%0.05
dust2C83538%0.00
overpassB63350%-0.01
trainS65183%-0.03
office2020%-0.03
sanctum1010%-0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

108,552Lifetime kills
1.09K/D · Top 50% of Level 9 players
10,458Matches
67.5%Match win rate · Top 5% of Level 9 players
36.7%Headshot %
19.2%Shot accuracy · Top 10% of Level 9 players
14,422MVPs
2,575Hours (in match)
2,458Bombs planted
1,171Bombs defused

Most-used weapons

AK-4731,124
AWP24,534
Knife2,999
Tec-92,335
SSG 082,082
P2502,075

Lifetime map wins

5,885dust2
4,596inferno
1,040nuke
857vertigo
799train
741cbble
163office
127italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

648Matches
53%Win rate
1.10Avg K/D
78.4ADR
39%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6959%1.1716.1
Ancient2560%1.0415.2
Inferno2330%0.9115.0
Anubis2268%1.0514.2
Dust22148%1.0215.4
Nuke1747%1.1317.8
Train978%0.9414.4
Vertigo729%0.9512.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
34.6%Accuracy (enemy spotted)
37.0%Spray accuracy
88.0%Counter-strafing
9.5°Preaim
570msReaction time
22.3%T opening success
26.6%CT opening success
0.60Enemies flashed / flash
4.3%Flash assists
8.37HE damage / grenade
4.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.3176% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–20.2224%10 Jun
sanctum4–9-0.0925%10 Mar
nuke9–30.1118%10 Mar
overpass16–12-0.0315%21 Feb
overpass11–13-0.0114%20 Feb
mirage10–130.0227%17 Feb
nuke13–100.0521%16 Feb
ancient13–7-0.0813%16 Feb
office10–13-0.0315%9 Jan
nuke8–80.0316%8 Jan
inferno9–00.3918%8 Jan
nuke7–90.1025%8 Jan
inferno4–9-0.1611%8 Jan
office4–13-0.0425%8 Jan
ancient5–13-0.0532%8 Jan
inferno11–13-0.0321%7 Jan
mirage11–130.0520%7 Jan
ancient13–50.1118%7 Jan
train3–13-0.0016%7 Jan
mirage10–13-0.0124%6 Jan
overpass13–50.0216%6 Jan
ancient11–13-0.0213%5 Jan
mirage9–13-0.0532%5 Jan
ancient12–16-0.0013%31 Dec
mirage13–10.2010%31 Dec
mirage3–130.0920%30 Dec
inferno13–10-0.0015%30 Dec
overpass2–130.0029%29 Dec
inferno16–140.0216%29 Dec
ancient5–130.0012%28 Dec
inferno6–9-0.0529%18 Dec
inferno13–11-0.0017%15 Dec
ancient13–10-0.098%15 Dec
mirage13–80.0618%15 Dec
nuke13–110.0520%15 Dec
mirage13–4-0.017%15 Dec
ancient13–110.0124%15 Dec
nuke13–50.1210%14 Dec
train13–9-0.0113%14 Dec
train13–9-0.063%14 Dec
nuke11–120.0524%14 Dec
inferno7–130.0016%14 Dec
dust211–13-0.0817%14 Dec
ancient11–130.0017%14 Dec
ancient9–13-0.0116%14 Dec
dust213–9-0.0413%14 Dec
dust214–16-0.0420%14 Dec
dust210–13-0.0318%14 Dec
mirage8–13-0.0314%19 Nov
mirage6–130.0125%18 Nov
mirage9–130.0127%18 Nov
dust213–11-0.0516%17 Nov
mirage6–13-0.0323%17 Nov
mirage16–13-0.0218%16 Nov
train13–9-0.0412%16 Nov
mirage13–30.0320%16 Nov
mirage8–13-0.037%16 Nov
inferno3–9-0.1510%15 Nov
inferno8–80.0613%15 Nov
inferno9–60.0024%15 Nov
inferno9–6-0.0313%15 Nov
ancient13–70.0216%15 Nov
mirage13–80.0516%14 Nov
overpass13–11-0.0114%14 Nov
mirage13–100.0315%13 Nov
inferno8–13-0.0115%13 Nov
mirage13–100.0220%13 Nov
ancient13–16-0.0517%12 Nov
ancient13–16-0.028%12 Nov
train13–100.0021%12 Nov
ancient13–10-0.0018%11 Nov
ancient13–8-0.0512%11 Nov
train13–3-0.0921%11 Nov
mirage22–190.0423%11 Nov
mirage8–130.0122%11 Nov
nuke11–130.0223%11 Nov
dust27–130.0433%9 Nov
mirage11–13-0.0318%8 Nov
nuke9–4-0.0023%5 Nov
inferno4–90.0325%5 Nov
inferno9–70.0836%5 Nov
ancient13–11-0.0129%5 Nov
overpass5–13-0.0513%4 Nov
inferno8–8-0.0148%4 Nov
inferno9–130.0222%4 Nov
nuke13–10-0.0411%4 Nov
mirage8–13-0.0410%4 Nov
mirage22–20-0.0418%4 Nov
dust213–90.0720%3 Nov
dust210–130.1424%3 Nov
nuke18–22-0.0112%3 Nov
ancient13–60.0123%3 Nov
nuke8–13-0.0422%2 Nov
mirage4–13-0.0527%2 Nov
mirage5–13-0.0419%2 Nov
ancient6–13-0.0128%2 Nov
mirage13–110.0119%2 Nov
inferno8–13-0.073%30 Oct
mirage13–70.0719%30 Oct
ancient13–90.039%30 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →